Merge pull request #4530 from jerch/fix_atlas_merge_webgl
fix blackout lines in webgl
This commit is contained in:
@@ -336,13 +336,16 @@ export class WebglRenderer extends Disposable implements IRenderer {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Tell renderer the frame is beginning
|
// Tell renderer the frame is beginning
|
||||||
|
// upon a model clear also refresh the full viewport model
|
||||||
|
// (also triggered by an atlas page merge, part of #4480)
|
||||||
if (this._glyphRenderer.beginFrame()) {
|
if (this._glyphRenderer.beginFrame()) {
|
||||||
this._clearModel(true);
|
this._clearModel(true);
|
||||||
|
this._updateModel(0, this._terminal.rows - 1);
|
||||||
|
} else {
|
||||||
|
// just update changed lines to draw
|
||||||
|
this._updateModel(start, end);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update model to reflect what's drawn
|
|
||||||
this._updateModel(start, end);
|
|
||||||
|
|
||||||
// Render
|
// Render
|
||||||
this._rectangleRenderer?.render();
|
this._rectangleRenderer?.render();
|
||||||
this._glyphRenderer?.render(this._model);
|
this._glyphRenderer?.render(this._model);
|
||||||
|
|||||||
Reference in New Issue
Block a user