Merge pull request #4530 from jerch/fix_atlas_merge_webgl

fix blackout lines in webgl
This commit is contained in:
Daniel Imms
2023-05-21 07:52:38 -07:00
committed by GitHub
@@ -336,13 +336,16 @@ export class WebglRenderer extends Disposable implements IRenderer {
} }
// Tell renderer the frame is beginning // Tell renderer the frame is beginning
// upon a model clear also refresh the full viewport model
// (also triggered by an atlas page merge, part of #4480)
if (this._glyphRenderer.beginFrame()) { if (this._glyphRenderer.beginFrame()) {
this._clearModel(true); this._clearModel(true);
this._updateModel(0, this._terminal.rows - 1);
} else {
// just update changed lines to draw
this._updateModel(start, end);
} }
// Update model to reflect what's drawn
this._updateModel(start, end);
// Render // Render
this._rectangleRenderer?.render(); this._rectangleRenderer?.render();
this._glyphRenderer?.render(this._model); this._glyphRenderer?.render(this._model);