Merge remote-tracking branch 'upstream/master' into package_upgrades

This commit is contained in:
Daniel Imms
2026-05-27 19:23:43 -07:00
49 changed files with 1334 additions and 334 deletions
+9 -6
View File
@@ -15,7 +15,7 @@ import { AttributeData } from 'common/buffer/AttributeData';
import { CellData } from 'common/buffer/CellData';
import { Attributes, Content, FgFlags, NULL_CELL_CHAR, NULL_CELL_CODE } from 'common/buffer/Constants';
import { TextBlinkStateManager } from 'browser/renderer/shared/TextBlinkStateManager';
import { ICoreService, IDecorationService, IOptionsService } from 'common/services/Services';
import { ICoreService, IDecorationService, ILogService, IOptionsService } from 'common/services/Services';
import { Terminal } from '@xterm/xterm';
import { GlyphRenderer } from './GlyphRenderer';
import { RectangleRenderer } from './RectangleRenderer';
@@ -77,6 +77,7 @@ export class WebglRenderer extends Disposable implements IRenderer {
private readonly _coreBrowserService: ICoreBrowserService,
private readonly _coreService: ICoreService,
private readonly _decorationService: IDecorationService,
private readonly _logService: ILogService,
private readonly _optionsService: IOptionsService,
private readonly _themeService: IThemeService,
private readonly _customGlyphs: boolean = true,
@@ -122,19 +123,19 @@ export class WebglRenderer extends Disposable implements IRenderer {
this._deviceMaxTextureSize = this._gl.getParameter(this._gl.MAX_TEXTURE_SIZE);
this._register(addDisposableListener(this._canvas, 'webglcontextlost', (e) => {
console.log('webglcontextlost event received');
this._logService.debug('webglcontextlost event received');
// Prevent the default behavior in order to enable WebGL context restoration.
e.preventDefault();
// Wait a few seconds to see if the 'webglcontextrestored' event is fired.
// If not, dispatch the onContextLoss notification to observers.
this._contextRestorationTimeout = setTimeout(() => {
this._contextRestorationTimeout = undefined;
console.warn('webgl context not restored; firing onContextLoss');
this._logService.warn('webgl context not restored; firing onContextLoss');
this._onContextLoss.fire(e);
}, 3000 /* ms */);
}));
this._register(addDisposableListener(this._canvas, 'webglcontextrestored', (e) => {
console.warn('webglcontextrestored event received');
this._logService.warn('webglcontextrestored event received');
clearTimeout(this._contextRestorationTimeout);
this._contextRestorationTimeout = undefined;
// The texture atlas and glyph renderer must be fully reinitialized
@@ -158,6 +159,8 @@ export class WebglRenderer extends Disposable implements IRenderer {
this._isAttached = this._core.screenElement!.isConnected;
this._register(toDisposable(() => {
clearTimeout(this._contextRestorationTimeout);
this._contextRestorationTimeout = undefined;
for (const l of this._renderLayers) {
l.dispose();
}
@@ -274,8 +277,8 @@ export class WebglRenderer extends Disposable implements IRenderer {
* Initializes members dependent on WebGL context state.
*/
private _initializeWebGLState(): [RectangleRenderer, GlyphRenderer] {
this._rectangleRenderer.value = new RectangleRenderer(this._terminal, this._gl, this.dimensions, this._themeService);
this._glyphRenderer.value = new GlyphRenderer(this._terminal, this._gl, this.dimensions, this._optionsService);
this._rectangleRenderer.value = new RectangleRenderer(this._terminal, this._gl, this.dimensions, this._themeService, this._logService);
this._glyphRenderer.value = new GlyphRenderer(this._terminal, this._gl, this.dimensions, this._optionsService, this._logService);
// Update dimensions and acquire char atlas
this.handleCharSizeChanged();