Add remaining naming conventions into tslint
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+2
-2
@@ -121,7 +121,7 @@ export const wcwidth = (function(opts: {nul: number, control: number}): (ucs: nu
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}
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const control = opts.control | 0;
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let table: number[] | Uint32Array = null;
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function init_table(): number[] | Uint32Array {
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function initTable(): number[] | Uint32Array {
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// lookup table for BMP
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const CODEPOINTS = 65536; // BMP holds 65536 codepoints
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const BITWIDTH = 2; // a codepoint can have a width of 0, 1 or 2
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@@ -161,7 +161,7 @@ export const wcwidth = (function(opts: {nul: number, control: number}): (ucs: nu
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if (num < 127) {
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return 1;
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}
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let t = table || init_table();
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let t = table || initTable();
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if (num < 65536) {
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return t[num >> 4] >> ((num & 15) << 1) & 3;
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}
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