Pull common parts into BaseRenderLayer

This commit is contained in:
Daniel Imms
2017-08-31 17:13:15 -07:00
parent fd18f7cba7
commit a91380a76f
7 changed files with 47 additions and 64 deletions
+5 -13
View File
@@ -5,30 +5,22 @@ import { COLORS } from './Color';
import { FLAGS } from './Types';
import { GridCache } from './GridCache';
import { CharData } from '../Types';
import { BaseRenderLayer } from './BaseRenderLayer';
export class ForegroundRenderLayer implements IDataRenderLayer {
private _canvas: HTMLCanvasElement;
private _ctx: CanvasRenderingContext2D;
export class ForegroundRenderLayer extends BaseRenderLayer implements IDataRenderLayer {
private _charAtlas: ImageBitmap;
private _state: GridCache<CharData>;
private _charAtlasGenerator: CharAtlasGenerator;
constructor(container: HTMLElement) {
this._canvas = document.createElement('canvas');
this._canvas.classList.add('xterm-fg-layer');
this._ctx = this._canvas.getContext('2d');
this._ctx.scale(window.devicePixelRatio, window.devicePixelRatio);
container.appendChild(this._canvas);
constructor(container: HTMLElement, zIndex: number) {
super(container, 'fg', zIndex);
this._charAtlasGenerator = new CharAtlasGenerator();
this._state = new GridCache<CharData>();
}
public resize(terminal: ITerminal, canvasWidth: number, canvasHeight: number, charSizeChanged: boolean): void {
this._canvas.width = canvasWidth * window.devicePixelRatio;
this._canvas.height = canvasHeight * window.devicePixelRatio;
this._canvas.style.width = `${canvasWidth}px`;
this._canvas.style.height = `${canvasHeight}px`;
super.resize(terminal, canvasWidth, canvasHeight, charSizeChanged);
this._state.resize(terminal.cols, terminal.rows);
if (charSizeChanged) {
this._charAtlas = null;