Use ideographic baseline for canvas
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@@ -256,7 +256,7 @@ export class DynamicCharAtlas extends BaseCharAtlas {
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const fontStyle = glyph.italic ? 'italic' : '';
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this._tmpCtx.font =
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`${fontStyle} ${fontWeight} ${this._config.fontSize * this._config.devicePixelRatio}px ${this._config.fontFamily}`;
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this._tmpCtx.textBaseline = 'middle';
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this._tmpCtx.textBaseline = 'ideographic';
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this._tmpCtx.fillStyle = this._getForegroundColor(glyph).css;
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@@ -265,7 +265,7 @@ export class DynamicCharAtlas extends BaseCharAtlas {
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this._tmpCtx.globalAlpha = DIM_OPACITY;
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}
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// Draw the character
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this._tmpCtx.fillText(glyph.chars, 0, this._config.scaledCharHeight / 2);
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this._tmpCtx.fillText(glyph.chars, 0, this._config.scaledCharHeight);
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this._tmpCtx.restore();
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// clear the background from the character to avoid issues with drawing over the previous
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