Make terminal rendering work in popout windows
Add support for the parent element (what is passed to Terminal.open) being in a different (same origin) window. Accesses to DOM APIs such as requestAnimationFrame and devicePixelRatio thus need to be scoped to the corrent window, instead of assuming that it's the same as the window/global scope where the code is running. This is done by inferring a parent window at the creation time, and then storing it in CoreBrowserService, which is already passed to most places that need it. To catch future regressions, an ESLint rule that checks for global accesses is added (it uses AST selectors via the no-restricted-syntax rule). This should also be applicable when the parent element is an iframe. Fixes #3758
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@@ -77,7 +77,7 @@ export class WebglRenderer extends Disposable implements IRenderer {
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this._core = (this._terminal as any)._core;
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this._renderLayers = [
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new LinkRenderLayer(this._core.screenElement!, 2, this._colors, this._core),
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new LinkRenderLayer(this._core.screenElement!, 2, this._colors, this._core, this._coreBrowserService),
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new CursorRenderLayer(_terminal, this._core.screenElement!, 3, this._colors, this._onRequestRedraw, this._coreBrowserService, coreService)
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];
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this.dimensions = {
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@@ -94,7 +94,7 @@ export class WebglRenderer extends Disposable implements IRenderer {
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actualCellWidth: 0,
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actualCellHeight: 0
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};
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this._devicePixelRatio = window.devicePixelRatio;
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this._devicePixelRatio = this._coreBrowserService.dpr;
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this._updateDimensions();
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this._canvas = document.createElement('canvas');
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@@ -132,13 +132,13 @@ export class WebglRenderer extends Disposable implements IRenderer {
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this._requestRedrawViewport();
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}));
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this.register(observeDevicePixelDimensions(this._canvas, (w, h) => this._setCanvasDevicePixelDimensions(w, h)));
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this.register(observeDevicePixelDimensions(this._canvas, this._coreBrowserService.window, (w, h) => this._setCanvasDevicePixelDimensions(w, h)));
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this._core.screenElement!.appendChild(this._canvas);
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this._initializeWebGLState();
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this._isAttached = document.body.contains(this._core.screenElement!);
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this._isAttached = this._coreBrowserService.window.document.body.contains(this._core.screenElement!);
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}
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public dispose(): void {
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@@ -173,8 +173,8 @@ export class WebglRenderer extends Disposable implements IRenderer {
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public onDevicePixelRatioChange(): void {
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// If the device pixel ratio changed, the char atlas needs to be regenerated
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// and the terminal needs to refreshed
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if (this._devicePixelRatio !== window.devicePixelRatio) {
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this._devicePixelRatio = window.devicePixelRatio;
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if (this._devicePixelRatio !== this._coreBrowserService.dpr) {
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this._devicePixelRatio = this._coreBrowserService.dpr;
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this.onResize(this._terminal.cols, this._terminal.rows);
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}
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}
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@@ -281,7 +281,7 @@ export class WebglRenderer extends Disposable implements IRenderer {
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return;
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}
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const atlas = acquireCharAtlas(this._terminal, this._colors, this.dimensions.scaledCellWidth, this.dimensions.scaledCellHeight, this.dimensions.scaledCharWidth, this.dimensions.scaledCharHeight);
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const atlas = acquireCharAtlas(this._terminal, this._colors, this.dimensions.scaledCellWidth, this.dimensions.scaledCellHeight, this.dimensions.scaledCharWidth, this.dimensions.scaledCharHeight, this._coreBrowserService.dpr);
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if (!('getRasterizedGlyph' in atlas)) {
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throw new Error('The webgl renderer only works with the webgl char atlas');
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}
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@@ -329,7 +329,7 @@ export class WebglRenderer extends Disposable implements IRenderer {
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public renderRows(start: number, end: number): void {
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if (!this._isAttached) {
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if (document.body.contains(this._core.screenElement!) && (this._core as any)._charSizeService.width && (this._core as any)._charSizeService.height) {
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if (this._coreBrowserService.window.document.body.contains(this._core.screenElement!) && (this._core as any)._charSizeService.width && (this._core as any)._charSizeService.height) {
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this._updateDimensions();
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this._refreshCharAtlas();
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this._isAttached = true;
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