extend buffer line with more direct access methods
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@@ -248,6 +248,59 @@ export class BufferLine implements IBufferLine {
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}
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}
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/**
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* Set cell data from input handler.
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* Since the input handler see the incoming chars as UTF32 codepoints,
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* it gets an optimized access method.
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*/
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public setDataFromCodePoint(index: number, codePoint: number, width: number, fg: number, bg: number): void {
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this._data[index * CELL_SIZE + Cell.CONTENT] = codePoint | (width << Content.WIDTH_SHIFT);
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this._data[index * CELL_SIZE + Cell.FG] = fg;
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this._data[index * CELL_SIZE + Cell.BG] = bg;
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}
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/**
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* Add a char to a cell from input handler.
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* During input stage combining chars with a width of 0 follow and stack
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* onto a leading char. Since we already set the attrs
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* by the previous `setDataFromCodePoint` call, we can omit it here.
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*/
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public addCharToCell(index: number, codePoint: number): void {
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let content = this._data[index * CELL_SIZE + Cell.CONTENT];
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if (content & Content.IS_COMBINED) {
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// we already have a combined string, simply add
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this._combined[index] += stringFromCodePoint(codePoint);
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} else {
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if (content & Content.CODEPOINT_MASK) {
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// normal case for combining chars:
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// - move current leading char + new one into combined string
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// - set codepoint in cell buffer to index
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// - set combined flag
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this._combined[index] = stringFromCodePoint(content & Content.CODEPOINT_MASK) + stringFromCodePoint(codePoint);
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content &= ~Content.CODEPOINT_MASK;
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content |= index | Content.IS_COMBINED;
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} else {
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// should not happen - we actually have no data in the cell yet
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// simply set the data in the cell buffer with a width of 1
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content = codePoint | (1 << Content.WIDTH_SHIFT);
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}
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this._data[index * CELL_SIZE + Cell.CONTENT] = content;
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}
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}
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/**
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* Set data from another buffer cell.
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* Useful for basic in buffer copy action.
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*/
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public setDataFromCellData(index: number, content: number, fg: number, bg: number, combined?: string): void {
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this._data[index * CELL_SIZE + Cell.CONTENT] = content;
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this._data[index * CELL_SIZE + Cell.FG] = fg;
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this._data[index * CELL_SIZE + Cell.BG] = bg;
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if (content & Content.IS_COMBINED && combined) {
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this._combined[index] = combined;
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}
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}
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public insertCells(pos: number, n: number, fillCharData: CharData): void {
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pos %= this.length;
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if (n < this.length - pos) {
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