Required options

This commit is contained in:
Simon Lamon
2022-08-05 16:16:12 +00:00
parent c021571194
commit a1385f589b
17 changed files with 84 additions and 82 deletions
@@ -552,18 +552,18 @@ export class WebglRenderer extends Disposable implements IRenderer {
// Calculate the scaled cell height, if lineHeight is _not_ 1, the resulting value will be
// floored since lineHeight can never be lower then 1, this guarentees the scaled cell height
// will always be larger than scaled char height.
this.dimensions.scaledCellHeight = Math.floor(this.dimensions.scaledCharHeight * this._terminal.options.lineHeight!);
this.dimensions.scaledCellHeight = Math.floor(this.dimensions.scaledCharHeight * this._terminal.options.lineHeight);
// Calculate the y offset within a cell that glyph should draw at in order for it to be centered
// correctly within the cell.
this.dimensions.scaledCharTop = this._terminal.options.lineHeight === 1 ? 0 : Math.round((this.dimensions.scaledCellHeight - this.dimensions.scaledCharHeight) / 2);
// Calculate the scaled cell width, taking the letterSpacing into account.
this.dimensions.scaledCellWidth = this.dimensions.scaledCharWidth + Math.round(this._terminal.options.letterSpacing!);
this.dimensions.scaledCellWidth = this.dimensions.scaledCharWidth + Math.round(this._terminal.options.letterSpacing);
// Calculate the x offset with a cell that text should draw from in order for it to be centered
// correctly within the cell.
this.dimensions.scaledCharLeft = Math.floor(this._terminal.options.letterSpacing! / 2);
this.dimensions.scaledCharLeft = Math.floor(this._terminal.options.letterSpacing / 2);
// Recalculate the canvas dimensions, the scaled dimensions define the actual number of pixel in
// the canvas