Only enable webgl tests on chromium and non-headless firefox
See microsoft/playwright#1032
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@@ -81,7 +81,7 @@ export class WebglRenderer extends Disposable implements IRenderer {
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};
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this._gl = this._canvas.getContext('webgl2', contextAttributes) as IWebGL2RenderingContext;
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if (!this._gl) {
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throw new Error('WebGL2 not supported');
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throw new Error('WebGL2 not supported ' + this._gl);
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}
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this._core.screenElement.appendChild(this._canvas);
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