Pull renderer out of xterm.js
This commit is contained in:
+303
@@ -0,0 +1,303 @@
|
||||
import { ITerminal } from './Interfaces';
|
||||
|
||||
/**
|
||||
* The maximum number of refresh frames to skip when the write buffer is non-
|
||||
* empty. Note that these frames may be intermingled with frames that are
|
||||
* skipped via requestAnimationFrame's mechanism.
|
||||
*/
|
||||
const MAX_REFRESH_FRAME_SKIP = 5;
|
||||
|
||||
// TODO: Convert flags to number enum
|
||||
/**
|
||||
* Flags used to render terminal text properly
|
||||
*/
|
||||
const FLAGS = {
|
||||
BOLD: 1,
|
||||
UNDERLINE: 2,
|
||||
BLINK: 4,
|
||||
INVERSE: 8,
|
||||
INVISIBLE: 16
|
||||
};
|
||||
|
||||
let brokenBold: boolean = null;
|
||||
|
||||
export class Renderer {
|
||||
/** A queue of the rows to be refreshed */
|
||||
private _refreshRowsQueue: {start: number, end: number}[] = [];
|
||||
private _refreshFramesSkipped = 0;
|
||||
private _refreshAnimationFrame = null;
|
||||
|
||||
constructor(private _terminal: ITerminal) {
|
||||
// Figure out whether boldness affects
|
||||
// the character width of monospace fonts.
|
||||
if (brokenBold === null) {
|
||||
brokenBold = checkBoldBroken((<any>this._terminal).document);
|
||||
console.log('check brokenBold: ' + brokenBold);
|
||||
}
|
||||
|
||||
// TODO: Pull all DOM interactions into Renderer.constructor
|
||||
}
|
||||
|
||||
/**
|
||||
* Queues a refresh between two rows (inclusive), to be done on next animation
|
||||
* frame.
|
||||
* @param {number} start The start row.
|
||||
* @param {number} end The end row.
|
||||
*/
|
||||
public queueRefresh(start: number, end: number): void {
|
||||
this._refreshRowsQueue.push({ start: start, end: end });
|
||||
if (!this._refreshAnimationFrame) {
|
||||
this._refreshAnimationFrame = window.requestAnimationFrame(this._refreshLoop.bind(this));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Performs the refresh loop callback, calling refresh only if a refresh is
|
||||
* necessary before queueing up the next one.
|
||||
*/
|
||||
private _refreshLoop(): void {
|
||||
// Skip MAX_REFRESH_FRAME_SKIP frames if the writeBuffer is non-empty as it
|
||||
// will need to be immediately refreshed anyway. This saves a lot of
|
||||
// rendering time as the viewport DOM does not need to be refreshed, no
|
||||
// scroll events, no layouts, etc.
|
||||
const skipFrame = this._terminal.writeBuffer.length > 0 && this._refreshFramesSkipped++ <= MAX_REFRESH_FRAME_SKIP;
|
||||
if (skipFrame) {
|
||||
this._refreshAnimationFrame = window.requestAnimationFrame(this._refreshLoop.bind(this));
|
||||
return;
|
||||
}
|
||||
|
||||
this._refreshFramesSkipped = 0;
|
||||
let start;
|
||||
let end;
|
||||
if (this._refreshRowsQueue.length > 4) {
|
||||
// Just do a full refresh when 5+ refreshes are queued
|
||||
start = 0;
|
||||
end = this._terminal.rows - 1;
|
||||
} else {
|
||||
// Get start and end rows that need refreshing
|
||||
start = this._refreshRowsQueue[0].start;
|
||||
end = this._refreshRowsQueue[0].end;
|
||||
for (let i = 1; i < this._refreshRowsQueue.length; i++) {
|
||||
if (this._refreshRowsQueue[i].start < start) {
|
||||
start = this._refreshRowsQueue[i].start;
|
||||
}
|
||||
if (this._refreshRowsQueue[i].end > end) {
|
||||
end = this._refreshRowsQueue[i].end;
|
||||
}
|
||||
}
|
||||
}
|
||||
this._refreshRowsQueue = [];
|
||||
this._refreshAnimationFrame = null;
|
||||
this._refresh(start, end);
|
||||
}
|
||||
|
||||
/**
|
||||
* Refreshes (re-renders) terminal content within two rows (inclusive)
|
||||
*
|
||||
* Rendering Engine:
|
||||
*
|
||||
* In the screen buffer, each character is stored as a an array with a character
|
||||
* and a 32-bit integer:
|
||||
* - First value: a utf-16 character.
|
||||
* - Second value:
|
||||
* - Next 9 bits: background color (0-511).
|
||||
* - Next 9 bits: foreground color (0-511).
|
||||
* - Next 14 bits: a mask for misc. flags:
|
||||
* - 1=bold
|
||||
* - 2=underline
|
||||
* - 4=blink
|
||||
* - 8=inverse
|
||||
* - 16=invisible
|
||||
*
|
||||
* @param {number} start The row to start from (between 0 and terminal's height terminal - 1)
|
||||
* @param {number} end The row to end at (between fromRow and terminal's height terminal - 1)
|
||||
*/
|
||||
private _refresh(start: number, end: number): void {
|
||||
// TODO: Use fat arrow functions for callbacks to avoid `self`
|
||||
let self = this;
|
||||
|
||||
let x, y, i, line, out, ch, ch_width, width, data, attr, bg, fg, flags, row, parent, focused = document.activeElement;
|
||||
|
||||
// If this is a big refresh, remove the terminal rows from the DOM for faster calculations
|
||||
if (end - start >= this._terminal.rows / 2) {
|
||||
parent = this._terminal.element.parentNode;
|
||||
if (parent) {
|
||||
this._terminal.element.removeChild(this._terminal.rowContainer);
|
||||
}
|
||||
}
|
||||
|
||||
width = this._terminal.cols;
|
||||
y = start;
|
||||
|
||||
if (end >= this._terminal.rows) {
|
||||
this._terminal.log('`end` is too large. Most likely a bad CSR.');
|
||||
end = this._terminal.rows - 1;
|
||||
}
|
||||
|
||||
for (; y <= end; y++) {
|
||||
row = y + this._terminal.ydisp;
|
||||
|
||||
line = this._terminal.lines.get(row);
|
||||
if (!line || !this._terminal.children[y]) {
|
||||
// Continue if the line is not available, this means a resize is currently in progress
|
||||
continue;
|
||||
}
|
||||
out = '';
|
||||
|
||||
if (this._terminal.y === y - (this._terminal.ybase - this._terminal.ydisp)
|
||||
&& this._terminal.cursorState
|
||||
&& !this._terminal.cursorHidden) {
|
||||
x = this._terminal.x;
|
||||
} else {
|
||||
x = -1;
|
||||
}
|
||||
|
||||
attr = this._terminal.defAttr;
|
||||
i = 0;
|
||||
|
||||
for (; i < width; i++) {
|
||||
if (!line[i]) {
|
||||
// Continue if the character is not available, this means a resize is currently in progress
|
||||
continue;
|
||||
}
|
||||
data = line[i][0];
|
||||
ch = line[i][1];
|
||||
ch_width = line[i][2];
|
||||
if (!ch_width)
|
||||
continue;
|
||||
|
||||
if (i === x) data = -1;
|
||||
|
||||
if (data !== attr) {
|
||||
if (attr !== this._terminal.defAttr) {
|
||||
out += '</span>';
|
||||
}
|
||||
if (data !== this._terminal.defAttr) {
|
||||
if (data === -1) {
|
||||
out += '<span class="reverse-video terminal-cursor">';
|
||||
} else {
|
||||
let classNames = [];
|
||||
|
||||
bg = data & 0x1ff;
|
||||
fg = (data >> 9) & 0x1ff;
|
||||
flags = data >> 18;
|
||||
|
||||
if (flags & FLAGS.BOLD) {
|
||||
if (!brokenBold) {
|
||||
classNames.push('xterm-bold');
|
||||
}
|
||||
// See: XTerm*boldColors
|
||||
if (fg < 8) fg += 8;
|
||||
}
|
||||
|
||||
if (flags & FLAGS.UNDERLINE) {
|
||||
classNames.push('xterm-underline');
|
||||
}
|
||||
|
||||
if (flags & FLAGS.BLINK) {
|
||||
classNames.push('xterm-blink');
|
||||
}
|
||||
|
||||
// If inverse flag is on, then swap the foreground and background variables.
|
||||
if (flags & FLAGS.INVERSE) {
|
||||
/* One-line variable swap in JavaScript: http://stackoverflow.com/a/16201730 */
|
||||
bg = [fg, fg = bg][0];
|
||||
// Should inverse just be before the
|
||||
// above boldColors effect instead?
|
||||
if ((flags & 1) && fg < 8) fg += 8;
|
||||
}
|
||||
|
||||
if (flags & FLAGS.INVISIBLE) {
|
||||
classNames.push('xterm-hidden');
|
||||
}
|
||||
|
||||
/**
|
||||
* Weird situation: Invert flag used black foreground and white background results
|
||||
* in invalid background color, positioned at the 256 index of the 256 terminal
|
||||
* color map. Pin the colors manually in such a case.
|
||||
*
|
||||
* Source: https://github.com/sourcelair/xterm.js/issues/57
|
||||
*/
|
||||
if (flags & FLAGS.INVERSE) {
|
||||
if (bg === 257) {
|
||||
bg = 15;
|
||||
}
|
||||
if (fg === 256) {
|
||||
fg = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (bg < 256) {
|
||||
classNames.push('xterm-bg-color-' + bg);
|
||||
}
|
||||
|
||||
if (fg < 256) {
|
||||
classNames.push('xterm-color-' + fg);
|
||||
}
|
||||
|
||||
out += '<span';
|
||||
if (classNames.length) {
|
||||
out += ' class="' + classNames.join(' ') + '"';
|
||||
}
|
||||
out += '>';
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (ch_width === 2) {
|
||||
out += '<span class="xterm-wide-char">';
|
||||
}
|
||||
switch (ch) {
|
||||
case '&':
|
||||
out += '&';
|
||||
break;
|
||||
case '<':
|
||||
out += '<';
|
||||
break;
|
||||
case '>':
|
||||
out += '>';
|
||||
break;
|
||||
default:
|
||||
if (ch <= ' ') {
|
||||
out += ' ';
|
||||
} else {
|
||||
out += ch;
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (ch_width === 2) {
|
||||
out += '</span>';
|
||||
}
|
||||
|
||||
attr = data;
|
||||
}
|
||||
|
||||
if (attr !== this._terminal.defAttr) {
|
||||
out += '</span>';
|
||||
}
|
||||
|
||||
this._terminal.children[y].innerHTML = out;
|
||||
}
|
||||
|
||||
if (parent) {
|
||||
this._terminal.element.appendChild(this._terminal.rowContainer);
|
||||
}
|
||||
|
||||
this._terminal.emit('refresh', {element: this._terminal.element, start: start, end: end});
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
// if bold is broken, we can't
|
||||
// use it in the terminal.
|
||||
function checkBoldBroken(document) {
|
||||
const body = document.getElementsByTagName('body')[0];
|
||||
const el = document.createElement('span');
|
||||
el.innerHTML = 'hello world';
|
||||
body.appendChild(el);
|
||||
const w1 = el.scrollWidth;
|
||||
el.style.fontWeight = 'bold';
|
||||
const w2 = el.scrollWidth;
|
||||
body.removeChild(el);
|
||||
return w1 !== w2;
|
||||
}
|
||||
Reference in New Issue
Block a user