Add contrast caching to webgl
This commit is contained in:
@@ -25,7 +25,7 @@ export function generateConfig(scaledCharWidth: number, scaledCharHeight: number
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// For the static char atlas, we only use the first 16 colors, but we need all 256 for the
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// For the static char atlas, we only use the first 16 colors, but we need all 256 for the
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// dynamic character atlas.
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// dynamic character atlas.
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ansi: colors.ansi.slice(),
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ansi: colors.ansi.slice(),
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contrastCache: {} as any
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contrastCache: colors.contrastCache
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};
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};
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return {
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return {
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devicePixelRatio: window.devicePixelRatio,
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devicePixelRatio: window.devicePixelRatio,
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@@ -207,8 +207,8 @@ export class WebglCharAtlas implements IDisposable {
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}
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}
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}
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}
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private _getForegroundCss(bgColorMode: number, bgColor: number, fgColorMode: number, fgColor: number, inverse: boolean, bold: boolean): string {
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private _getForegroundCss(bg: number, bgColorMode: number, bgColor: number, fg: number, fgColorMode: number, fgColor: number, inverse: boolean, bold: boolean): string {
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const minimumContrastCss = this._getMinimumContrastCss(bgColorMode, bgColor, fgColorMode, fgColor, inverse, bold);
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const minimumContrastCss = this._getMinimumContrastCss(bg, bgColorMode, bgColor, fg, fgColorMode, fgColor, inverse, bold);
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if (minimumContrastCss) {
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if (minimumContrastCss) {
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return minimumContrastCss;
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return minimumContrastCss;
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}
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}
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@@ -267,21 +267,34 @@ export class WebglCharAtlas implements IDisposable {
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}
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}
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}
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}
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private _getMinimumContrastCss(bgColorMode: number, bgColor: number, fgColorMode: number, fgColor: number, inverse: boolean, bold: boolean): string | undefined {
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private _getMinimumContrastCss(bg: number, bgColorMode: number, bgColor: number, fg: number, fgColorMode: number, fgColor: number, inverse: boolean, bold: boolean): string | undefined {
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const bgRgba = this._resolveBackgroundRgba(bgColorMode, bgColor, fgColorMode, fgColor, inverse);
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const fgRgba = this._resolveForegroundRgba(bgColorMode, bgColor, fgColorMode, fgColor, inverse, bold);
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if (this._config.minimumContrastRatio === 1) {
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if (this._config.minimumContrastRatio === 1) {
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return undefined;
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return undefined;
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}
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}
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// Try get from cache first
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const adjustedColor = this._config.colors.contrastCache.getCss(bg, fg);
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if (adjustedColor !== undefined) {
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return adjustedColor || undefined;
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}
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const bgRgba = this._resolveBackgroundRgba(bgColorMode, bgColor, fgColorMode, fgColor, inverse);
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const fgRgba = this._resolveForegroundRgba(bgColorMode, bgColor, fgColorMode, fgColor, inverse, bold);
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const result = ensureContrastRatioRgba(bgRgba, fgRgba, this._config.minimumContrastRatio);
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const result = ensureContrastRatioRgba(bgRgba, fgRgba, this._config.minimumContrastRatio);
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if (!result) {
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if (!result) {
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this._config.colors.contrastCache.setCss(bg, fg, null);
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return undefined;
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return undefined;
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}
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}
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return toCss(
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const css = toCss(
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(result >> 24) & 0xFF,
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(result >> 24) & 0xFF,
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(result >> 16) & 0xFF,
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(result >> 16) & 0xFF,
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(result >> 8) & 0xFF
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(result >> 8) & 0xFF
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);
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);
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this._config.colors.contrastCache.setCss(bg, fg, css);
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return css;
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}
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}
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private _drawToCache(code: number, bg: number, fg: number): IRasterizedGlyph;
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private _drawToCache(code: number, bg: number, fg: number): IRasterizedGlyph;
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@@ -327,7 +340,7 @@ export class WebglCharAtlas implements IDisposable {
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`${fontStyle} ${fontWeight} ${this._config.fontSize * this._config.devicePixelRatio}px ${this._config.fontFamily}`;
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`${fontStyle} ${fontWeight} ${this._config.fontSize * this._config.devicePixelRatio}px ${this._config.fontFamily}`;
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this._tmpCtx.textBaseline = 'top';
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this._tmpCtx.textBaseline = 'top';
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this._tmpCtx.fillStyle = this._getForegroundCss(bgColorMode, bgColor, fgColorMode, fgColor, inverse, bold);
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this._tmpCtx.fillStyle = this._getForegroundCss(bg, bgColorMode, bgColor, fg, fgColorMode, fgColor, inverse, bold);
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// Apply alpha to dim the character
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// Apply alpha to dim the character
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if (dim) {
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if (dim) {
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@@ -7,21 +7,21 @@ import { IColor, IColorContrastCache } from 'browser/Types';
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export class ColorContrastCache implements IColorContrastCache {
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export class ColorContrastCache implements IColorContrastCache {
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private _color: { [bg: number]: { [fg: number]: IColor | null | undefined } | undefined } = {};
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private _color: { [bg: number]: { [fg: number]: IColor | null | undefined } | undefined } = {};
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private _rgba: { [bg: number]: { [fg: number]: number | null | undefined } | undefined } = {};
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private _rgba: { [bg: number]: { [fg: number]: string | null | undefined } | undefined } = {};
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public clear(): void {
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public clear(): void {
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this._color = {};
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this._color = {};
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this._rgba = {};
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this._rgba = {};
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}
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}
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public setRgba(bg: number, fg: number, value: number | null): void {
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public setCss(bg: number, fg: number, value: string | null): void {
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if (!this._rgba[bg]) {
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if (!this._rgba[bg]) {
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this._rgba[bg] = {};
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this._rgba[bg] = {};
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}
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}
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this._rgba[bg]![fg] = value;
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this._rgba[bg]![fg] = value;
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}
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}
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public getRgba(bg: number, fg: number): number | null | undefined {
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public getCss(bg: number, fg: number): string | null | undefined {
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return this._rgba[bg] ? this._rgba[bg]![fg] : undefined;
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return this._rgba[bg] ? this._rgba[bg]![fg] : undefined;
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}
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}
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Vendored
+2
-2
@@ -30,8 +30,8 @@ export interface IColorSet {
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export interface IColorContrastCache {
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export interface IColorContrastCache {
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clear(): void;
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clear(): void;
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setRgba(bg: number, fg: number, value: number | null): void;
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setCss(bg: number, fg: number, value: string | null): void;
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getRgba(bg: number, fg: number): number | null | undefined;
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getCss(bg: number, fg: number): string | null | undefined;
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setColor(bg: number, fg: number, value: IColor | null): void;
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setColor(bg: number, fg: number, value: IColor | null): void;
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getColor(bg: number, fg: number): IColor | null | undefined;
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getColor(bg: number, fg: number): IColor | null | undefined;
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}
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}
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