Share selection render model code
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@@ -229,7 +229,7 @@ export class WebglRenderer extends Disposable implements IRenderer {
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for (const l of this._renderLayers) {
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l.onSelectionChanged(this._terminal, start, end, columnSelectMode);
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}
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this._updateSelectionModel(start, end, columnSelectMode);
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this._model.selection.update(this._terminal, start, end, columnSelectMode);
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this._requestRedrawViewport();
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}
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@@ -336,7 +336,7 @@ export class WebglRenderer extends Disposable implements IRenderer {
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// Tell renderer the frame is beginning
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if (this._glyphRenderer.beginFrame()) {
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this._clearModel(true);
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this._updateSelectionModel(undefined, undefined);
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this._model.selection.clear();
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}
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// Update model to reflect what's drawn
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@@ -484,7 +484,7 @@ export class WebglRenderer extends Disposable implements IRenderer {
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});
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// Apply the selection color if needed
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$isSelected = this._isCellSelected(x, y);
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$isSelected = this._model.selection.isCellSelected(this._terminal, x, y);
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if ($isSelected) {
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$bg = (this._coreBrowserService.isFocused ? this._colors.selectionBackgroundOpaque : this._colors.selectionInactiveBackgroundOpaque).rgba >> 8 & 0xFFFFFF;
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$hasBg = true;
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@@ -550,56 +550,6 @@ export class WebglRenderer extends Disposable implements IRenderer {
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this._workColors.fg = $hasFg ? $fg : this._workColors.fg;
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}
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private _isCellSelected(x: number, y: number): boolean {
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if (!this._model.selection.hasSelection) {
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return false;
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}
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y -= this._terminal.buffer.active.viewportY;
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if (this._model.selection.columnSelectMode) {
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if (this._model.selection.startCol <= this._model.selection.endCol) {
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return x >= this._model.selection.startCol && y >= this._model.selection.viewportCappedStartRow &&
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x < this._model.selection.endCol && y <= this._model.selection.viewportCappedEndRow;
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}
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return x < this._model.selection.startCol && y >= this._model.selection.viewportCappedStartRow &&
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x >= this._model.selection.endCol && y <= this._model.selection.viewportCappedEndRow;
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}
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return (y > this._model.selection.viewportStartRow && y < this._model.selection.viewportEndRow) ||
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(this._model.selection.viewportStartRow === this._model.selection.viewportEndRow && y === this._model.selection.viewportStartRow && x >= this._model.selection.startCol && x < this._model.selection.endCol) ||
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(this._model.selection.viewportStartRow < this._model.selection.viewportEndRow && y === this._model.selection.viewportEndRow && x < this._model.selection.endCol) ||
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(this._model.selection.viewportStartRow < this._model.selection.viewportEndRow && y === this._model.selection.viewportStartRow && x >= this._model.selection.startCol);
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}
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private _updateSelectionModel(start: [number, number] | undefined, end: [number, number] | undefined, columnSelectMode: boolean = false): void {
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const terminal = this._terminal;
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// Selection does not exist
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if (!start || !end || (start[0] === end[0] && start[1] === end[1])) {
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this._model.clearSelection();
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return;
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}
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// Translate from buffer position to viewport position
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const viewportStartRow = start[1] - terminal.buffer.active.viewportY;
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const viewportEndRow = end[1] - terminal.buffer.active.viewportY;
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const viewportCappedStartRow = Math.max(viewportStartRow, 0);
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const viewportCappedEndRow = Math.min(viewportEndRow, terminal.rows - 1);
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// No need to draw the selection
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if (viewportCappedStartRow >= terminal.rows || viewportCappedEndRow < 0) {
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this._model.clearSelection();
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return;
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}
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this._model.selection.hasSelection = true;
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this._model.selection.columnSelectMode = columnSelectMode;
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this._model.selection.viewportStartRow = viewportStartRow;
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this._model.selection.viewportEndRow = viewportEndRow;
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this._model.selection.viewportCappedStartRow = viewportCappedStartRow;
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this._model.selection.viewportCappedEndRow = viewportCappedEndRow;
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this._model.selection.startCol = start[0];
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this._model.selection.endCol = end[0];
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}
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/**
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* Recalculates the character and canvas dimensions.
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*/
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