Expose texture atlas change event and use in demo
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@@ -7,13 +7,16 @@ import { Terminal, ITerminalAddon, IEvent } from 'xterm';
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import { WebglRenderer } from './WebglRenderer';
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import { ICharacterJoinerService, ICoreBrowserService, IRenderService } from 'browser/services/Services';
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import { IColorSet } from 'browser/Types';
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import { EventEmitter } from 'common/EventEmitter';
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import { EventEmitter, forwardEvent } from 'common/EventEmitter';
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import { isSafari } from 'common/Platform';
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import { ICoreService, IDecorationService } from 'common/services/Services';
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export class WebglAddon implements ITerminalAddon {
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private _terminal?: Terminal;
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private _renderer?: WebglRenderer;
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private _onChangeTextureAtlas = new EventEmitter<HTMLElement>();
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public get onChangeTextureAtlas(): IEvent<HTMLElement> { return this._onChangeTextureAtlas.event; }
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private _onContextLoss = new EventEmitter<void>();
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public get onContextLoss(): IEvent<void> { return this._onContextLoss.event; }
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@@ -36,7 +39,8 @@ export class WebglAddon implements ITerminalAddon {
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const decorationService: IDecorationService = (terminal as any)._core._decorationService;
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const colors: IColorSet = (terminal as any)._core._colorManager.colors;
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this._renderer = new WebglRenderer(terminal, colors, characterJoinerService, coreBrowserService, coreService, decorationService, this._preserveDrawingBuffer);
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this._renderer.onContextLoss(() => this._onContextLoss.fire());
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forwardEvent(this._renderer.onContextLoss, this._onContextLoss);
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forwardEvent(this._renderer.onChangeTextureAtlas, this._onChangeTextureAtlas);
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renderService.setRenderer(this._renderer);
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}
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