Fix shared atlas page invalidation per renderer
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@@ -132,12 +132,8 @@ export class TextureAtlas implements ITextureAtlas {
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}
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}
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private _requestClearModel = false;
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public beginFrame(): boolean {
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const result = this._requestClearModel;
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this._requestClearModel = false;
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return result;
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}
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private _pagesVersion = 0;
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public get pagesVersion(): number { return this._pagesVersion; }
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public clearTexture(): void {
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if (this._pages[0].currentRow.x === 0 && this._pages[0].currentRow.y === 0) {
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@@ -206,8 +202,8 @@ export class TextureAtlas implements ITextureAtlas {
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// Add the new merged page to the end
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this.pages.push(mergedPage);
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// Request the model to be cleared to refresh all texture pages.
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this._requestClearModel = true;
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// Invalidate renderer models so all texture pages are refreshed.
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this._pagesVersion++;
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this._onAddTextureAtlasCanvas.fire(mergedPage.canvas);
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}
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@@ -818,8 +814,8 @@ export class TextureAtlas implements ITextureAtlas {
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this._overflowSizePage = new AtlasPage(this._document, this._config.deviceMaxTextureSize);
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this.pages.push(this._overflowSizePage);
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// Request the model to be cleared to refresh all texture pages.
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this._requestClearModel = true;
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// Invalidate renderer models so all texture pages are refreshed.
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this._pagesVersion++;
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this._onAddTextureAtlasCanvas.fire(this._overflowSizePage.canvas);
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}
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activePage = this._overflowSizePage;
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