Add theme support
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import { ITerminal } from '../Interfaces';
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import { IColorSet } from '../renderer/Interfaces';
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export function acquireCharAtlas(terminal: ITerminal, colors: IColorSet): Promise<ImageBitmap> {
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const scaledCharWidth = terminal.charMeasure.width * window.devicePixelRatio;
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const scaledCharHeight = terminal.charMeasure.height * window.devicePixelRatio;
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// TODO: Check to see if the atlas already exists in a cache
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return generator.generate(scaledCharWidth, scaledCharHeight, terminal.options.fontSize, terminal.options.fontFamily, colors.foreground, colors.ansi);
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}
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export function releaseCharAtlas(terminal: ITerminal): void {
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// TODO: Release the char atlas if it's no longer needed
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}
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class CharAtlasGenerator {
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private _canvas: HTMLCanvasElement;
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private _ctx: CanvasRenderingContext2D;
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constructor() {
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this._canvas = document.createElement('canvas');
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this._ctx = this._canvas.getContext('2d');
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this._ctx.scale(window.devicePixelRatio, window.devicePixelRatio);
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}
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public generate(scaledCharWidth: number, scaledCharHeight: number, fontSize: number, fontFamily: string, foreground: string, ansiColors: string[]): Promise<ImageBitmap> {
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this._canvas.width = 255 * scaledCharWidth;
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this._canvas.height = (/*default*/1 + /*0-15*/16) * scaledCharHeight;
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this._ctx.save();
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this._ctx.fillStyle = foreground;
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this._ctx.font = `${fontSize * window.devicePixelRatio}px ${fontFamily}`;
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this._ctx.textBaseline = 'top';
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// Default color
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for (let i = 0; i < 256; i++) {
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this._ctx.fillText(String.fromCharCode(i), i * scaledCharWidth, 0);
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}
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// Colors 0-15
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for (let colorIndex = 0; colorIndex < 16; colorIndex++) {
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// colors 8-15 are bold
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if (colorIndex === 8) {
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this._ctx.font = `bold ${this._ctx.font}`;
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}
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const y = (colorIndex + 1) * scaledCharHeight;
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// Clear rectangle as some fonts seem to draw over the bottom boundary
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this._ctx.clearRect(0, y, this._canvas.width, scaledCharHeight);
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// Draw ascii characters
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for (let i = 0; i < 256; i++) {
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this._ctx.fillStyle = ansiColors[colorIndex];
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this._ctx.fillText(String.fromCharCode(i), i * scaledCharWidth, y);
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}
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}
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this._ctx.restore();
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const charAtlasImageData = this._ctx.getImageData(0, 0, this._canvas.width, this._canvas.height);
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const promise = window.createImageBitmap(charAtlasImageData);
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// Clear the rect while the promise is in progress
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this._ctx.clearRect(0, 0, this._canvas.width, this._canvas.height);
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return promise;
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}
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}
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const generator = new CharAtlasGenerator();
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