Fix conflicts in webgl renderer
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@@ -182,9 +182,9 @@ export class GlyphRenderer {
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let rasterizedGlyph: IRasterizedGlyph;
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if (chars && chars.length > 1) {
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rasterizedGlyph = this._atlas.getRasterizedGlyphCombinedChar(chars, attr, bg, fg, this._terminal.getOption('enableBold'));
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rasterizedGlyph = this._atlas.getRasterizedGlyphCombinedChar(chars, attr, bg, fg);
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} else {
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rasterizedGlyph = this._atlas.getRasterizedGlyph(code, attr, bg, fg, this._terminal.getOption('enableBold'));
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rasterizedGlyph = this._atlas.getRasterizedGlyph(code, attr, bg, fg);
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}
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// Fill empty if no glyph was found
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@@ -96,7 +96,7 @@ export default class WebglCharAtlas extends BaseCharAtlas {
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protected _doWarmUp(): void {
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// Pre-fill with ASCII 33-126
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for (let i = 33; i < 126; i++) {
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const rasterizedGlyph = this._drawToCache(i, DEFAULT_ATTR, DEFAULT_COLOR, DEFAULT_COLOR, true);
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const rasterizedGlyph = this._drawToCache(i, DEFAULT_ATTR, DEFAULT_COLOR, DEFAULT_COLOR);
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this._cacheMap[i] = {
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[DEFAULT_ATTR]: rasterizedGlyph
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};
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@@ -116,7 +116,7 @@ export default class WebglCharAtlas extends BaseCharAtlas {
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return false;
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}
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public getRasterizedGlyphCombinedChar(chars: string, attr: number, bg: number, fg: number, enableBold: boolean): IRasterizedGlyph {
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public getRasterizedGlyphCombinedChar(chars: string, attr: number, bg: number, fg: number): IRasterizedGlyph {
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let rasterizedGlyphSet = this._cacheMapCombined[chars];
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if (!rasterizedGlyphSet) {
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rasterizedGlyphSet = {};
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@@ -124,7 +124,7 @@ export default class WebglCharAtlas extends BaseCharAtlas {
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}
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let rasterizedGlyph = rasterizedGlyphSet[attr];
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if (!rasterizedGlyph) {
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rasterizedGlyph = this._drawToCache(chars, attr, bg, fg, enableBold);
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rasterizedGlyph = this._drawToCache(chars, attr, bg, fg);
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rasterizedGlyphSet[attr] = rasterizedGlyph;
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}
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return rasterizedGlyph;
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@@ -133,7 +133,7 @@ export default class WebglCharAtlas extends BaseCharAtlas {
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/**
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* Gets the glyphs texture coords, drawing the texture if it's not already
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*/
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public getRasterizedGlyph(code: number, attr: number, bg: number, fg: number, enableBold: boolean): IRasterizedGlyph {
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public getRasterizedGlyph(code: number, attr: number, bg: number, fg: number): IRasterizedGlyph {
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let rasterizedGlyphSet = this._cacheMap[code];
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if (!rasterizedGlyphSet) {
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rasterizedGlyphSet = {};
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@@ -141,7 +141,7 @@ export default class WebglCharAtlas extends BaseCharAtlas {
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}
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let rasterizedGlyph = rasterizedGlyphSet[attr];
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if (!rasterizedGlyph) {
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rasterizedGlyph = this._drawToCache(code, attr, bg, fg, enableBold);
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rasterizedGlyph = this._drawToCache(code, attr, bg, fg);
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rasterizedGlyphSet[attr] = rasterizedGlyph;
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}
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return rasterizedGlyph;
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@@ -186,16 +186,16 @@ export default class WebglCharAtlas extends BaseCharAtlas {
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return this._config.colors.foreground;
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}
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private _drawToCache(code: number, attr: number, bg: number, fg: number, enableBold: boolean): IRasterizedGlyph;
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private _drawToCache(chars: string, attr: number, bg: number, fg: number, enableBold: boolean): IRasterizedGlyph;
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private _drawToCache(codeOrChars: number | string, attr: number, bg: number, fg: number, enableBold: boolean): IRasterizedGlyph {
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private _drawToCache(code: number, attr: number, bg: number, fg: number): IRasterizedGlyph;
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private _drawToCache(chars: string, attr: number, bg: number, fg: number): IRasterizedGlyph;
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private _drawToCache(codeOrChars: number | string, attr: number, bg: number, fg: number): IRasterizedGlyph {
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const chars = typeof codeOrChars === 'number' ? String.fromCharCode(codeOrChars) : codeOrChars;
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this.hasCanvasChanged = true;
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const flags = attr >> 18;
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const bold = !!(flags & FLAGS.BOLD) && enableBold;
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const bold = !!(flags & FLAGS.BOLD);
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const dim = !!(flags & FLAGS.DIM);
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const italic = !!(flags & FLAGS.ITALIC);
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@@ -287,7 +287,7 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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this._currentGlyphIdentifier.code = cell.getCode() || WHITESPACE_CELL_CODE;
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this._currentGlyphIdentifier.bg = bg;
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this._currentGlyphIdentifier.fg = fg;
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this._currentGlyphIdentifier.bold = cell.isBold() && terminal.getOption('enableBold');
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this._currentGlyphIdentifier.bold = !!cell.isBold();
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this._currentGlyphIdentifier.dim = !!cell.isDim();
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this._currentGlyphIdentifier.italic = !!cell.isItalic();
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const atlasDidDraw = this._charAtlas && this._charAtlas.draw(
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@@ -315,7 +315,7 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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*/
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private _drawUncachedChars(terminal: Terminal, cell: ICellData, x: number, y: number): void {
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this._ctx.save();
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this._ctx.font = this._getFont(terminal, cell.isBold() && terminal.getOption('enableBold'), !!cell.isItalic());
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this._ctx.font = this._getFont(terminal, !!cell.isBold(), !!cell.isItalic());
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this._ctx.textBaseline = 'middle';
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if (cell.isInverse()) {
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