fix member scope and tests
This commit is contained in:
+15
-16
@@ -207,10 +207,9 @@ export class EscapeSequenceParser implements IEscapeSequenceParser {
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public currentState: number;
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// buffers over several parse calls
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// FIXME: make those protected (needs workaround in tests)
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public osc: string;
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public params: number[];
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public collect: string;
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protected _osc: string;
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protected _params: number[];
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protected _collect: string;
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// handler lookup containers
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protected _printHandler: (data: string, start: number, end: number) => void;
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@@ -234,9 +233,9 @@ export class EscapeSequenceParser implements IEscapeSequenceParser {
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constructor(readonly transitions: TransitionTable = VT500_TRANSITION_TABLE) {
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this.initialState = ParserState.GROUND;
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this.currentState = this.initialState;
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this.osc = '';
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this.params = [0];
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this.collect = '';
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this._osc = '';
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this._params = [0];
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this._collect = '';
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// set default fallback handlers and handler lookup containers
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this._printHandlerFb = (data, start, end): void => { };
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@@ -325,9 +324,9 @@ export class EscapeSequenceParser implements IEscapeSequenceParser {
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*/
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reset(): void {
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this.currentState = this.initialState;
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this.osc = '';
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this.params = [0];
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this.collect = '';
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this._osc = '';
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this._params = [0];
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this._collect = '';
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this._activeDcsHandler = null;
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}
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@@ -342,9 +341,9 @@ export class EscapeSequenceParser implements IEscapeSequenceParser {
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let currentState = this.currentState;
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let print = -1;
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let dcs = -1;
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let osc = this.osc;
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let collect = this.collect;
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let params = this.params;
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let osc = this._osc;
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let collect = this._collect;
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let params = this._params;
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const table: Uint8Array | number[] = this.transitions.table;
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let dcsHandler: IDcsHandler | null = this._activeDcsHandler;
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let callback: Function | null = null;
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@@ -529,9 +528,9 @@ export class EscapeSequenceParser implements IEscapeSequenceParser {
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}
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// save non pushable buffers
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this.osc = osc;
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this.collect = collect;
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this.params = params;
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this._osc = osc;
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this._collect = collect;
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this._params = params;
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// save active dcs handler reference
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this._activeDcsHandler = dcsHandler;
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