Merge branch 'master' into ligatures

This commit is contained in:
Daniel Imms
2022-07-28 06:50:40 -07:00
committed by GitHub
74 changed files with 633 additions and 2046 deletions
@@ -28,7 +28,7 @@ describe('AttachAddon', () => {
beforeEach(async () => await page.goto(APP));
it('string', async function(): Promise<any> {
await openTerminal(page, { rendererType: 'dom' });
await openTerminal(page);
const port = 8080;
const server = new WebSocket.Server({ port });
server.on('connection', socket => socket.send('foo'));
@@ -38,7 +38,7 @@ describe('AttachAddon', () => {
});
it('utf8', async function(): Promise<any> {
await openTerminal(page, { rendererType: 'dom' });
await openTerminal(page);
const port = 8080;
const server = new WebSocket.Server({ port });
const data = new Uint8Array([102, 111, 111]);
+1 -1
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@@ -3,7 +3,7 @@
* @license MIT
*/
import { Terminal, ILinkMatcherOptions, ITerminalAddon } from 'xterm';
import { Terminal, ITerminalAddon } from 'xterm';
declare module 'xterm-addon-attach' {
export interface IAttachOptions {
+2
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@@ -0,0 +1,2 @@
lib
node_modules
+29
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@@ -0,0 +1,29 @@
# Blacklist - exclude everything except npm defaults such as LICENSE, etc
*
!*/
# Whitelist - lib/
!lib/**/*.d.ts
!lib/**/*.js
!lib/**/*.js.map
!lib/**/*.css
# Whitelist - src/
!src/**/*.ts
!src/**/*.d.ts
!src/**/*.js
!src/**/*.js.map
!src/**/*.css
# Blacklist - src/ test files
src/**/*.test.ts
src/**/*.test.d.ts
src/**/*.test.js
src/**/*.test.js.map
# Whitelist - typings/
!typings/*.d.ts
+19
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@@ -0,0 +1,19 @@
Copyright (c) 2017, The xterm.js authors (https://github.com/xtermjs/xterm.js)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
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@@ -0,0 +1,23 @@
## xterm-addon-canvas
An addon for [xterm.js](https://github.com/xtermjs/xterm.js) that enables a canvas-based renderer using a 2d context to draw. This addon requires xterm.js v5+.
### Install
```bash
npm install --save xterm-addon-canvas
```
### Usage
```ts
import { Terminal } from 'xterm';
import { CanvasAddon } from 'xterm-addon-canvas';
const terminal = new Terminal();
terminal.open(element);
terminal.loadAddon(new CanvasAddon());
```
See the full [API](https://github.com/xtermjs/xterm.js/blob/master/addons/xterm-addon-canvas/typings/xterm-addon-canvas.d.ts) for more advanced usage.
+27
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@@ -0,0 +1,27 @@
{
"name": "xterm-addon-canvas",
"version": "0.12.0",
"author": {
"name": "The xterm.js authors",
"url": "https://xtermjs.org/"
},
"main": "lib/xterm-addon-canvas.js",
"types": "typings/xterm-addon-canvas.d.ts",
"repository": "https://github.com/xtermjs/xterm.js",
"license": "MIT",
"keywords": [
"terminal",
"canvas",
"xterm",
"xterm.js"
],
"scripts": {
"build": "../../node_modules/.bin/tsc -p .",
"prepackage": "npm run build",
"package": "../../node_modules/.bin/webpack",
"prepublishOnly": "npm run package"
},
"peerDependencies": {
"xterm": "^4.0.0"
}
}
@@ -0,0 +1,583 @@
/**
* Copyright (c) 2017 The xterm.js authors. All rights reserved.
* @license MIT
*/
import { IRenderDimensions } from 'browser/renderer/Types';
import { IRenderLayer } from './Types';
import { ICellData, IColor } from 'common/Types';
import { DEFAULT_COLOR, WHITESPACE_CELL_CHAR, WHITESPACE_CELL_CODE, Attributes } from 'common/buffer/Constants';
import { IGlyphIdentifier } from './atlas/Types';
import { DIM_OPACITY, INVERTED_DEFAULT_COLOR, TEXT_BASELINE } from 'browser/renderer/Constants';
import { BaseCharAtlas } from './atlas/BaseCharAtlas';
import { acquireCharAtlas } from './atlas/CharAtlasCache';
import { AttributeData } from 'common/buffer/AttributeData';
import { IColorSet } from 'browser/Types';
import { CellData } from 'common/buffer/CellData';
import { IBufferService, IDecorationService, IOptionsService } from 'common/services/Services';
import { excludeFromContrastRatioDemands, throwIfFalsy } from 'browser/renderer/RendererUtils';
import { channels, color, rgba } from 'common/Color';
import { removeElementFromParent } from 'browser/Dom';
import { tryDrawCustomChar } from 'browser/renderer/CustomGlyphs';
export abstract class BaseRenderLayer implements IRenderLayer {
private _canvas: HTMLCanvasElement;
protected _ctx!: CanvasRenderingContext2D;
private _scaledCharWidth: number = 0;
private _scaledCharHeight: number = 0;
private _scaledCellWidth: number = 0;
private _scaledCellHeight: number = 0;
private _scaledCharLeft: number = 0;
private _scaledCharTop: number = 0;
private _selectionStart: [number, number] | undefined;
private _selectionEnd: [number, number] | undefined;
private _columnSelectMode: boolean = false;
protected _charAtlas: BaseCharAtlas | undefined;
/**
* An object that's reused when drawing glyphs in order to reduce GC.
*/
private _currentGlyphIdentifier: IGlyphIdentifier = {
chars: '',
code: 0,
bg: 0,
fg: 0,
bold: false,
dim: false,
italic: false
};
constructor(
private _container: HTMLElement,
id: string,
zIndex: number,
private _alpha: boolean,
protected _colors: IColorSet,
private _rendererId: number,
protected readonly _bufferService: IBufferService,
protected readonly _optionsService: IOptionsService,
protected readonly _decorationService: IDecorationService
) {
this._canvas = document.createElement('canvas');
this._canvas.classList.add(`xterm-${id}-layer`);
this._canvas.style.zIndex = zIndex.toString();
this._initCanvas();
this._container.appendChild(this._canvas);
}
public dispose(): void {
removeElementFromParent(this._canvas);
this._charAtlas?.dispose();
}
private _initCanvas(): void {
this._ctx = throwIfFalsy(this._canvas.getContext('2d', { alpha: this._alpha }));
// Draw the background if this is an opaque layer
if (!this._alpha) {
this._clearAll();
}
}
public onOptionsChanged(): void {}
public onBlur(): void {}
public onFocus(): void {}
public onCursorMove(): void {}
public onGridChanged(startRow: number, endRow: number): void {}
public onSelectionChanged(start: [number, number] | undefined, end: [number, number] | undefined, columnSelectMode: boolean = false): void {
this._selectionStart = start;
this._selectionEnd = end;
this._columnSelectMode = columnSelectMode;
}
public setColors(colorSet: IColorSet): void {
this._refreshCharAtlas(colorSet);
}
protected _setTransparency(alpha: boolean): void {
// Do nothing when alpha doesn't change
if (alpha === this._alpha) {
return;
}
// Create new canvas and replace old one
const oldCanvas = this._canvas;
this._alpha = alpha;
// Cloning preserves properties
this._canvas = this._canvas.cloneNode() as HTMLCanvasElement;
this._initCanvas();
this._container.replaceChild(this._canvas, oldCanvas);
// Regenerate char atlas and force a full redraw
this._refreshCharAtlas(this._colors);
this.onGridChanged(0, this._bufferService.rows - 1);
}
/**
* Refreshes the char atlas, aquiring a new one if necessary.
* @param colorSet The color set to use for the char atlas.
*/
private _refreshCharAtlas(colorSet: IColorSet): void {
if (this._scaledCharWidth <= 0 && this._scaledCharHeight <= 0) {
return;
}
this._charAtlas = acquireCharAtlas(this._optionsService.rawOptions, this._rendererId, colorSet, this._scaledCharWidth, this._scaledCharHeight);
this._charAtlas.warmUp();
}
public resize(dim: IRenderDimensions): void {
this._scaledCellWidth = dim.scaledCellWidth;
this._scaledCellHeight = dim.scaledCellHeight;
this._scaledCharWidth = dim.scaledCharWidth;
this._scaledCharHeight = dim.scaledCharHeight;
this._scaledCharLeft = dim.scaledCharLeft;
this._scaledCharTop = dim.scaledCharTop;
this._canvas.width = dim.scaledCanvasWidth;
this._canvas.height = dim.scaledCanvasHeight;
this._canvas.style.width = `${dim.canvasWidth}px`;
this._canvas.style.height = `${dim.canvasHeight}px`;
// Draw the background if this is an opaque layer
if (!this._alpha) {
this._clearAll();
}
this._refreshCharAtlas(this._colors);
}
public abstract reset(): void;
public clearTextureAtlas(): void {
this._charAtlas?.clear();
}
/**
* Fills 1+ cells completely. This uses the existing fillStyle on the context.
* @param x The column to start at.
* @param y The row to start at
* @param width The number of columns to fill.
* @param height The number of rows to fill.
*/
protected _fillCells(x: number, y: number, width: number, height: number): void {
this._ctx.fillRect(
x * this._scaledCellWidth,
y * this._scaledCellHeight,
width * this._scaledCellWidth,
height * this._scaledCellHeight);
}
/**
* Fills a 1px line (2px on HDPI) at the middle of the cell. This uses the
* existing fillStyle on the context.
* @param x The column to fill.
* @param y The row to fill.
*/
protected _fillMiddleLineAtCells(x: number, y: number, width: number = 1): void {
const cellOffset = Math.ceil(this._scaledCellHeight * 0.5);
this._ctx.fillRect(
x * this._scaledCellWidth,
(y + 1) * this._scaledCellHeight - cellOffset - window.devicePixelRatio,
width * this._scaledCellWidth,
window.devicePixelRatio);
}
/**
* Fills a 1px line (2px on HDPI) at the bottom of the cell. This uses the
* existing fillStyle on the context.
* @param x The column to fill.
* @param y The row to fill.
*/
protected _fillBottomLineAtCells(x: number, y: number, width: number = 1): void {
this._ctx.fillRect(
x * this._scaledCellWidth,
(y + 1) * this._scaledCellHeight - window.devicePixelRatio - 1 /* Ensure it's drawn within the cell */,
width * this._scaledCellWidth,
window.devicePixelRatio);
}
/**
* Fills a 1px line (2px on HDPI) at the left of the cell. This uses the
* existing fillStyle on the context.
* @param x The column to fill.
* @param y The row to fill.
*/
protected _fillLeftLineAtCell(x: number, y: number, width: number): void {
this._ctx.fillRect(
x * this._scaledCellWidth,
y * this._scaledCellHeight,
window.devicePixelRatio * width,
this._scaledCellHeight);
}
/**
* Strokes a 1px rectangle (2px on HDPI) around a cell. This uses the existing
* strokeStyle on the context.
* @param x The column to fill.
* @param y The row to fill.
*/
protected _strokeRectAtCell(x: number, y: number, width: number, height: number): void {
this._ctx.lineWidth = window.devicePixelRatio;
this._ctx.strokeRect(
x * this._scaledCellWidth + window.devicePixelRatio / 2,
y * this._scaledCellHeight + (window.devicePixelRatio / 2),
width * this._scaledCellWidth - window.devicePixelRatio,
(height * this._scaledCellHeight) - window.devicePixelRatio);
}
/**
* Clears the entire canvas.
*/
protected _clearAll(): void {
if (this._alpha) {
this._ctx.clearRect(0, 0, this._canvas.width, this._canvas.height);
} else {
this._ctx.fillStyle = this._colors.background.css;
this._ctx.fillRect(0, 0, this._canvas.width, this._canvas.height);
}
}
/**
* Clears 1+ cells completely.
* @param x The column to start at.
* @param y The row to start at.
* @param width The number of columns to clear.
* @param height The number of rows to clear.
*/
protected _clearCells(x: number, y: number, width: number, height: number): void {
if (this._alpha) {
this._ctx.clearRect(
x * this._scaledCellWidth,
y * this._scaledCellHeight,
width * this._scaledCellWidth,
height * this._scaledCellHeight);
} else {
this._ctx.fillStyle = this._colors.background.css;
this._ctx.fillRect(
x * this._scaledCellWidth,
y * this._scaledCellHeight,
width * this._scaledCellWidth,
height * this._scaledCellHeight);
}
}
/**
* Draws a truecolor character at the cell. The character will be clipped to
* ensure that it fits with the cell, including the cell to the right if it's
* a wide character. This uses the existing fillStyle on the context.
* @param cell The cell data for the character to draw.
* @param x The column to draw at.
* @param y The row to draw at.
* @param color The color of the character.
*/
protected _fillCharTrueColor(cell: CellData, x: number, y: number): void {
this._ctx.font = this._getFont(false, false);
this._ctx.textBaseline = TEXT_BASELINE;
this._clipRow(y);
// Draw custom characters if applicable
let drawSuccess = false;
if (this._optionsService.rawOptions.customGlyphs !== false) {
drawSuccess = tryDrawCustomChar(this._ctx, cell.getChars(), x * this._scaledCellWidth, y * this._scaledCellHeight, this._scaledCellWidth, this._scaledCellHeight);
}
// Draw the character
if (!drawSuccess) {
this._ctx.fillText(
cell.getChars(),
x * this._scaledCellWidth + this._scaledCharLeft,
y * this._scaledCellHeight + this._scaledCharTop + this._scaledCharHeight);
}
}
/**
* Draws one or more characters at a cell. If possible this will draw using
* the character atlas to reduce draw time.
* @param chars The character or characters.
* @param code The character code.
* @param width The width of the characters.
* @param x The column to draw at.
* @param y The row to draw at.
* @param fg The foreground color, in the format stored within the attributes.
* @param bg The background color, in the format stored within the attributes.
* This is used to validate whether a cached image can be used.
* @param bold Whether the text is bold.
*/
protected _drawChars(cell: ICellData, x: number, y: number): void {
const contrastColor = this._getContrastColor(cell, x, y);
// skip cache right away if we draw in RGB
// Note: to avoid bad runtime JoinedCellData will be skipped
// in the cache handler itself (atlasDidDraw == false) and
// fall through to uncached later down below
if (contrastColor || cell.isFgRGB() || cell.isBgRGB()) {
this._drawUncachedChars(cell, x, y, contrastColor);
return;
}
let fg;
let bg;
if (cell.isInverse()) {
fg = (cell.isBgDefault()) ? INVERTED_DEFAULT_COLOR : cell.getBgColor();
bg = (cell.isFgDefault()) ? INVERTED_DEFAULT_COLOR : cell.getFgColor();
} else {
bg = (cell.isBgDefault()) ? DEFAULT_COLOR : cell.getBgColor();
fg = (cell.isFgDefault()) ? DEFAULT_COLOR : cell.getFgColor();
}
const drawInBrightColor = this._optionsService.rawOptions.drawBoldTextInBrightColors && cell.isBold() && fg < 8;
fg += drawInBrightColor ? 8 : 0;
this._currentGlyphIdentifier.chars = cell.getChars() || WHITESPACE_CELL_CHAR;
this._currentGlyphIdentifier.code = cell.getCode() || WHITESPACE_CELL_CODE;
this._currentGlyphIdentifier.bg = bg;
this._currentGlyphIdentifier.fg = fg;
this._currentGlyphIdentifier.bold = !!cell.isBold();
this._currentGlyphIdentifier.dim = !!cell.isDim();
this._currentGlyphIdentifier.italic = !!cell.isItalic();
// Don't try cache the glyph if it uses any decoration foreground/background override.
let hasOverrides = false;
for (const d of this._decorationService.getDecorationsAtCell(x, y)) {
if (d.backgroundColorRGB || d.foregroundColorRGB) {
hasOverrides = true;
break;
}
}
const atlasDidDraw = hasOverrides ? false : this._charAtlas?.draw(this._ctx, this._currentGlyphIdentifier, x * this._scaledCellWidth + this._scaledCharLeft, y * this._scaledCellHeight + this._scaledCharTop);
if (!atlasDidDraw) {
this._drawUncachedChars(cell, x, y);
}
}
/**
* Draws one or more characters at one or more cells. The character(s) will be
* clipped to ensure that they fit with the cell(s), including the cell to the
* right if the last character is a wide character.
* @param chars The character.
* @param width The width of the character.
* @param fg The foreground color, in the format stored within the attributes.
* @param x The column to draw at.
* @param y The row to draw at.
*/
private _drawUncachedChars(cell: ICellData, x: number, y: number, fgOverride?: IColor): void {
this._ctx.save();
this._ctx.font = this._getFont(!!cell.isBold(), !!cell.isItalic());
this._ctx.textBaseline = TEXT_BASELINE;
if (cell.isInverse()) {
if (fgOverride) {
this._ctx.fillStyle = fgOverride.css;
} else if (cell.isBgDefault()) {
this._ctx.fillStyle = color.opaque(this._colors.background).css;
} else if (cell.isBgRGB()) {
this._ctx.fillStyle = `rgb(${AttributeData.toColorRGB(cell.getBgColor()).join(',')})`;
} else {
let bg = cell.getBgColor();
if (this._optionsService.rawOptions.drawBoldTextInBrightColors && cell.isBold() && bg < 8) {
bg += 8;
}
this._ctx.fillStyle = this._colors.ansi[bg].css;
}
} else {
if (fgOverride) {
this._ctx.fillStyle = fgOverride.css;
} else if (cell.isFgDefault()) {
this._ctx.fillStyle = this._colors.foreground.css;
} else if (cell.isFgRGB()) {
this._ctx.fillStyle = `rgb(${AttributeData.toColorRGB(cell.getFgColor()).join(',')})`;
} else {
let fg = cell.getFgColor();
if (this._optionsService.rawOptions.drawBoldTextInBrightColors && cell.isBold() && fg < 8) {
fg += 8;
}
this._ctx.fillStyle = this._colors.ansi[fg].css;
}
}
this._clipRow(y);
// Apply alpha to dim the character
if (cell.isDim()) {
this._ctx.globalAlpha = DIM_OPACITY;
}
// Draw custom characters if applicable
let drawSuccess = false;
if (this._optionsService.rawOptions.customGlyphs !== false) {
drawSuccess = tryDrawCustomChar(this._ctx, cell.getChars(), x * this._scaledCellWidth, y * this._scaledCellHeight, this._scaledCellWidth, this._scaledCellHeight);
}
// Draw the character
if (!drawSuccess) {
this._ctx.fillText(
cell.getChars(),
x * this._scaledCellWidth + this._scaledCharLeft,
y * this._scaledCellHeight + this._scaledCharTop + this._scaledCharHeight);
}
this._ctx.restore();
}
/**
* Clips a row to ensure no pixels will be drawn outside the cells in the row.
* @param y The row to clip.
*/
private _clipRow(y: number): void {
this._ctx.beginPath();
this._ctx.rect(
0,
y * this._scaledCellHeight,
this._bufferService.cols * this._scaledCellWidth,
this._scaledCellHeight);
this._ctx.clip();
}
/**
* Gets the current font.
* @param isBold If we should use the bold fontWeight.
*/
protected _getFont(isBold: boolean, isItalic: boolean): string {
const fontWeight = isBold ? this._optionsService.rawOptions.fontWeightBold : this._optionsService.rawOptions.fontWeight;
const fontStyle = isItalic ? 'italic' : '';
return `${fontStyle} ${fontWeight} ${this._optionsService.rawOptions.fontSize * window.devicePixelRatio}px ${this._optionsService.rawOptions.fontFamily}`;
}
private _getContrastColor(cell: CellData, x: number, y: number): IColor | undefined {
// Get any decoration foreground/background overrides, this must be fetched before the early
// exist but applied after inverse
let bgOverride: number | undefined;
let fgOverride: number | undefined;
let isTop = false;
for (const d of this._decorationService.getDecorationsAtCell(x, y)) {
if (d.options.layer !== 'top' && isTop) {
continue;
}
if (d.backgroundColorRGB) {
bgOverride = d.backgroundColorRGB.rgba;
}
if (d.foregroundColorRGB) {
fgOverride = d.foregroundColorRGB.rgba;
}
isTop = d.options.layer === 'top';
}
// Apply selection foreground if applicable
if (!isTop) {
if (this._colors.selectionForeground && this._isCellInSelection(x, y)) {
fgOverride = this._colors.selectionForeground.rgba;
}
}
if (!bgOverride && !fgOverride && (this._optionsService.rawOptions.minimumContrastRatio === 1 || excludeFromContrastRatioDemands(cell.getCode()))) {
return undefined;
}
if (!bgOverride && !fgOverride) {
// Try get from cache
const adjustedColor = this._colors.contrastCache.getColor(cell.bg, cell.fg);
if (adjustedColor !== undefined) {
return adjustedColor || undefined;
}
}
let fgColor = cell.getFgColor();
let fgColorMode = cell.getFgColorMode();
let bgColor = cell.getBgColor();
let bgColorMode = cell.getBgColorMode();
const isInverse = !!cell.isInverse();
const isBold = !!cell.isInverse();
if (isInverse) {
const temp = fgColor;
fgColor = bgColor;
bgColor = temp;
const temp2 = fgColorMode;
fgColorMode = bgColorMode;
bgColorMode = temp2;
}
const bgRgba = this._resolveBackgroundRgba(bgOverride !== undefined ? Attributes.CM_RGB : bgColorMode, bgOverride ?? bgColor, isInverse);
const fgRgba = this._resolveForegroundRgba(fgColorMode, fgColor, isInverse, isBold);
let result = rgba.ensureContrastRatio(bgOverride ?? bgRgba, fgOverride ?? fgRgba, this._optionsService.rawOptions.minimumContrastRatio);
if (!result) {
if (!fgOverride) {
this._colors.contrastCache.setColor(cell.bg, cell.fg, null);
return undefined;
}
// If it was an override and there was no contrast change, set as the result
result = fgOverride;
}
const color: IColor = {
css: channels.toCss(
(result >> 24) & 0xFF,
(result >> 16) & 0xFF,
(result >> 8) & 0xFF
),
rgba: result
};
if (!bgOverride && !fgOverride) {
this._colors.contrastCache.setColor(cell.bg, cell.fg, color);
}
return color;
}
private _resolveBackgroundRgba(bgColorMode: number, bgColor: number, inverse: boolean): number {
switch (bgColorMode) {
case Attributes.CM_P16:
case Attributes.CM_P256:
return this._colors.ansi[bgColor].rgba;
case Attributes.CM_RGB:
return bgColor << 8;
case Attributes.CM_DEFAULT:
default:
if (inverse) {
return this._colors.foreground.rgba;
}
return this._colors.background.rgba;
}
}
private _resolveForegroundRgba(fgColorMode: number, fgColor: number, inverse: boolean, bold: boolean): number {
switch (fgColorMode) {
case Attributes.CM_P16:
case Attributes.CM_P256:
if (this._optionsService.rawOptions.drawBoldTextInBrightColors && bold && fgColor < 8) {
fgColor += 8;
}
return this._colors.ansi[fgColor].rgba;
case Attributes.CM_RGB:
return fgColor << 8;
case Attributes.CM_DEFAULT:
default:
if (inverse) {
return this._colors.background.rgba;
}
return this._colors.foreground.rgba;
}
}
private _isCellInSelection(x: number, y: number): boolean {
const start = this._selectionStart;
const end = this._selectionEnd;
if (!start || !end) {
return false;
}
if (this._columnSelectMode) {
return x >= start[0] && y >= start[1] &&
x < end[0] && y < end[1];
}
return (y > start[1] && y < end[1]) ||
(start[1] === end[1] && y === start[1] && x >= start[0] && x < end[0]) ||
(start[1] < end[1] && y === end[1] && x < end[0]) ||
(start[1] < end[1] && y === start[1] && x >= start[0]);
}
}
@@ -0,0 +1,42 @@
/**
* Copyright (c) 2022 The xterm.js authors. All rights reserved.
* @license MIT
*/
import { IRenderService } from 'browser/services/Services';
import { IColorSet } from 'browser/Types';
import { CanvasRenderer } from './CanvasRenderer';
import { IBufferService, IInstantiationService } from 'common/services/Services';
import { ITerminalAddon, Terminal } from 'xterm';
export class CanvasAddon implements ITerminalAddon {
private _terminal?: Terminal;
private _renderer?: CanvasRenderer;
public activate(terminal: Terminal): void {
if (!terminal.element) {
throw new Error('Cannot activate CanvasAddon before Terminal.open');
}
this._terminal = terminal;
const instantiationService: IInstantiationService = (terminal as any)._core._instantiationService;
const bufferService: IBufferService = (terminal as any)._core._renderService;
const renderService: IRenderService = (terminal as any)._core._renderService;
const colors: IColorSet = (terminal as any)._core._colorManager.colors;
const screenElement: HTMLElement = (terminal as any)._core.screenElement;
const linkifier = (terminal as any)._core.linkifier2;
this._renderer = instantiationService.createInstance(CanvasRenderer, colors, screenElement, linkifier);
renderService.setRenderer(this._renderer);
renderService.onResize(bufferService.cols, bufferService.rows);
}
public dispose(): void {
if (!this._terminal) {
throw new Error('Cannot dispose CanvasAddon because it is activated');
}
const renderService: IRenderService = (this._terminal as any)._core._renderService;
renderService.setRenderer((this._terminal as any)._core._createRenderer());
renderService.onResize(this._terminal.cols, this._terminal.rows);
this._renderer?.dispose();
this._renderer = undefined;
}
}
@@ -0,0 +1,219 @@
/**
* Copyright (c) 2017 The xterm.js authors. All rights reserved.
* @license MIT
*/
import { TextRenderLayer } from './TextRenderLayer';
import { SelectionRenderLayer } from './SelectionRenderLayer';
import { CursorRenderLayer } from './CursorRenderLayer';
import { IRenderer, IRenderDimensions, IRequestRedrawEvent } from 'browser/renderer/Types';
import { IRenderLayer } from './Types';
import { LinkRenderLayer } from './LinkRenderLayer';
import { Disposable } from 'common/Lifecycle';
import { IColorSet, ILinkifier2 } from 'browser/Types';
import { ICharSizeService } from 'browser/services/Services';
import { IBufferService, IOptionsService, IInstantiationService } from 'common/services/Services';
import { removeTerminalFromCache } from './atlas/CharAtlasCache';
import { EventEmitter, IEvent } from 'common/EventEmitter';
let nextRendererId = 1;
export class CanvasRenderer extends Disposable implements IRenderer {
private _id = nextRendererId++;
private _renderLayers: IRenderLayer[];
private _devicePixelRatio: number;
public dimensions: IRenderDimensions;
private _onRequestRedraw = new EventEmitter<IRequestRedrawEvent>();
public get onRequestRedraw(): IEvent<IRequestRedrawEvent> { return this._onRequestRedraw.event; }
constructor(
private _colors: IColorSet,
private readonly _screenElement: HTMLElement,
linkifier2: ILinkifier2,
@IInstantiationService instantiationService: IInstantiationService,
@IBufferService private readonly _bufferService: IBufferService,
@ICharSizeService private readonly _charSizeService: ICharSizeService,
@IOptionsService private readonly _optionsService: IOptionsService
) {
super();
const allowTransparency = this._optionsService.rawOptions.allowTransparency;
this._renderLayers = [
instantiationService.createInstance(TextRenderLayer, this._screenElement, 0, this._colors, allowTransparency, this._id),
instantiationService.createInstance(SelectionRenderLayer, this._screenElement, 1, this._colors, this._id),
instantiationService.createInstance(LinkRenderLayer, this._screenElement, 2, this._colors, this._id, linkifier2),
instantiationService.createInstance(CursorRenderLayer, this._screenElement, 3, this._colors, this._id, this._onRequestRedraw)
];
this.dimensions = {
scaledCharWidth: 0,
scaledCharHeight: 0,
scaledCellWidth: 0,
scaledCellHeight: 0,
scaledCharLeft: 0,
scaledCharTop: 0,
scaledCanvasWidth: 0,
scaledCanvasHeight: 0,
canvasWidth: 0,
canvasHeight: 0,
actualCellWidth: 0,
actualCellHeight: 0
};
this._devicePixelRatio = window.devicePixelRatio;
this._updateDimensions();
this.onOptionsChanged();
}
public dispose(): void {
for (const l of this._renderLayers) {
l.dispose();
}
super.dispose();
removeTerminalFromCache(this._id);
}
public onDevicePixelRatioChange(): void {
// If the device pixel ratio changed, the char atlas needs to be regenerated
// and the terminal needs to refreshed
if (this._devicePixelRatio !== window.devicePixelRatio) {
this._devicePixelRatio = window.devicePixelRatio;
this.onResize(this._bufferService.cols, this._bufferService.rows);
}
}
public setColors(colors: IColorSet): void {
this._colors = colors;
// Clear layers and force a full render
for (const l of this._renderLayers) {
l.setColors(this._colors);
l.reset();
}
}
public onResize(cols: number, rows: number): void {
// Update character and canvas dimensions
this._updateDimensions();
// Resize all render layers
for (const l of this._renderLayers) {
l.resize(this.dimensions);
}
// Resize the screen
this._screenElement.style.width = `${this.dimensions.canvasWidth}px`;
this._screenElement.style.height = `${this.dimensions.canvasHeight}px`;
}
public onCharSizeChanged(): void {
this.onResize(this._bufferService.cols, this._bufferService.rows);
}
public onBlur(): void {
this._runOperation(l => l.onBlur());
}
public onFocus(): void {
this._runOperation(l => l.onFocus());
}
public onSelectionChanged(start: [number, number] | undefined, end: [number, number] | undefined, columnSelectMode: boolean = false): void {
this._runOperation(l => l.onSelectionChanged(start, end, columnSelectMode));
// Selection foreground requires a full re-render
if (this._colors.selectionForeground) {
this._onRequestRedraw.fire({ start: 0, end: this._bufferService.rows - 1 });
}
}
public onCursorMove(): void {
this._runOperation(l => l.onCursorMove());
}
public onOptionsChanged(): void {
this._runOperation(l => l.onOptionsChanged());
}
public clear(): void {
this._runOperation(l => l.reset());
}
private _runOperation(operation: (layer: IRenderLayer) => void): void {
for (const l of this._renderLayers) {
operation(l);
}
}
/**
* Performs the refresh loop callback, calling refresh only if a refresh is
* necessary before queueing up the next one.
*/
public renderRows(start: number, end: number): void {
for (const l of this._renderLayers) {
l.onGridChanged(start, end);
}
}
public clearTextureAtlas(): void {
for (const layer of this._renderLayers) {
layer.clearTextureAtlas();
}
}
/**
* Recalculates the character and canvas dimensions.
*/
private _updateDimensions(): void {
if (!this._charSizeService.hasValidSize) {
return;
}
// Calculate the scaled character width. Width is floored as it must be
// drawn to an integer grid in order for the CharAtlas "stamps" to not be
// blurry. When text is drawn to the grid not using the CharAtlas, it is
// clipped to ensure there is no overlap with the next cell.
this.dimensions.scaledCharWidth = Math.floor(this._charSizeService.width * window.devicePixelRatio);
// Calculate the scaled character height. Height is ceiled in case
// devicePixelRatio is a floating point number in order to ensure there is
// enough space to draw the character to the cell.
this.dimensions.scaledCharHeight = Math.ceil(this._charSizeService.height * window.devicePixelRatio);
// Calculate the scaled cell height, if lineHeight is not 1 then the value
// will be floored because since lineHeight can never be lower then 1, there
// is a guarentee that the scaled line height will always be larger than
// scaled char height.
this.dimensions.scaledCellHeight = Math.floor(this.dimensions.scaledCharHeight * this._optionsService.rawOptions.lineHeight);
// Calculate the y coordinate within a cell that text should draw from in
// order to draw in the center of a cell.
this.dimensions.scaledCharTop = this._optionsService.rawOptions.lineHeight === 1 ? 0 : Math.round((this.dimensions.scaledCellHeight - this.dimensions.scaledCharHeight) / 2);
// Calculate the scaled cell width, taking the letterSpacing into account.
this.dimensions.scaledCellWidth = this.dimensions.scaledCharWidth + Math.round(this._optionsService.rawOptions.letterSpacing);
// Calculate the x coordinate with a cell that text should draw from in
// order to draw in the center of a cell.
this.dimensions.scaledCharLeft = Math.floor(this._optionsService.rawOptions.letterSpacing / 2);
// Recalculate the canvas dimensions; scaled* define the actual number of
// pixel in the canvas
this.dimensions.scaledCanvasHeight = this._bufferService.rows * this.dimensions.scaledCellHeight;
this.dimensions.scaledCanvasWidth = this._bufferService.cols * this.dimensions.scaledCellWidth;
// The the size of the canvas on the page. It's very important that this
// rounds to nearest integer and not ceils as browsers often set
// window.devicePixelRatio as something like 1.100000023841858, when it's
// actually 1.1. Ceiling causes blurriness as the backing canvas image is 1
// pixel too large for the canvas element size.
this.dimensions.canvasHeight = Math.round(this.dimensions.scaledCanvasHeight / window.devicePixelRatio);
this.dimensions.canvasWidth = Math.round(this.dimensions.scaledCanvasWidth / window.devicePixelRatio);
// Get the _actual_ dimensions of an individual cell. This needs to be
// derived from the canvasWidth/Height calculated above which takes into
// account window.devicePixelRatio. ICharSizeService.width/height by itself
// is insufficient when the page is not at 100% zoom level as it's measured
// in CSS pixels, but the actual char size on the canvas can differ.
this.dimensions.actualCellHeight = this.dimensions.canvasHeight / this._bufferService.rows;
this.dimensions.actualCellWidth = this.dimensions.canvasWidth / this._bufferService.cols;
}
}
@@ -0,0 +1,378 @@
/**
* Copyright (c) 2017 The xterm.js authors. All rights reserved.
* @license MIT
*/
import { IRenderDimensions, IRequestRedrawEvent } from 'browser/renderer/Types';
import { BaseRenderLayer } from './BaseRenderLayer';
import { ICellData } from 'common/Types';
import { CellData } from 'common/buffer/CellData';
import { IColorSet } from 'browser/Types';
import { IBufferService, IOptionsService, ICoreService, IDecorationService } from 'common/services/Services';
import { IEventEmitter } from 'common/EventEmitter';
import { ICoreBrowserService } from 'browser/services/Services';
interface ICursorState {
x: number;
y: number;
isFocused: boolean;
style: string;
width: number;
}
/**
* The time between cursor blinks.
*/
const BLINK_INTERVAL = 600;
export class CursorRenderLayer extends BaseRenderLayer {
private _state: ICursorState;
private _cursorRenderers: {[key: string]: (x: number, y: number, cell: ICellData) => void};
private _cursorBlinkStateManager: CursorBlinkStateManager | undefined;
private _cell: ICellData = new CellData();
constructor(
container: HTMLElement,
zIndex: number,
colors: IColorSet,
rendererId: number,
private _onRequestRedraw: IEventEmitter<IRequestRedrawEvent>,
@IBufferService bufferService: IBufferService,
@IOptionsService optionsService: IOptionsService,
@ICoreService private readonly _coreService: ICoreService,
@ICoreBrowserService private readonly _coreBrowserService: ICoreBrowserService,
@IDecorationService decorationService: IDecorationService
) {
super(container, 'cursor', zIndex, true, colors, rendererId, bufferService, optionsService, decorationService);
this._state = {
x: 0,
y: 0,
isFocused: false,
style: '',
width: 0
};
this._cursorRenderers = {
'bar': this._renderBarCursor.bind(this),
'block': this._renderBlockCursor.bind(this),
'underline': this._renderUnderlineCursor.bind(this)
};
}
public dispose(): void {
if (this._cursorBlinkStateManager) {
this._cursorBlinkStateManager.dispose();
this._cursorBlinkStateManager = undefined;
}
super.dispose();
}
public resize(dim: IRenderDimensions): void {
super.resize(dim);
// Resizing the canvas discards the contents of the canvas so clear state
this._state = {
x: 0,
y: 0,
isFocused: false,
style: '',
width: 0
};
}
public reset(): void {
this._clearCursor();
this._cursorBlinkStateManager?.restartBlinkAnimation();
this.onOptionsChanged();
}
public onBlur(): void {
this._cursorBlinkStateManager?.pause();
this._onRequestRedraw.fire({ start: this._bufferService.buffer.y, end: this._bufferService.buffer.y });
}
public onFocus(): void {
this._cursorBlinkStateManager?.resume();
this._onRequestRedraw.fire({ start: this._bufferService.buffer.y, end: this._bufferService.buffer.y });
}
public onOptionsChanged(): void {
if (this._optionsService.rawOptions.cursorBlink) {
if (!this._cursorBlinkStateManager) {
this._cursorBlinkStateManager = new CursorBlinkStateManager(this._coreBrowserService.isFocused, () => {
this._render(true);
});
}
} else {
this._cursorBlinkStateManager?.dispose();
this._cursorBlinkStateManager = undefined;
}
// Request a refresh from the terminal as management of rendering is being
// moved back to the terminal
this._onRequestRedraw.fire({ start: this._bufferService.buffer.y, end: this._bufferService.buffer.y });
}
public onCursorMove(): void {
this._cursorBlinkStateManager?.restartBlinkAnimation();
}
public onGridChanged(startRow: number, endRow: number): void {
if (!this._cursorBlinkStateManager || this._cursorBlinkStateManager.isPaused) {
this._render(false);
} else {
this._cursorBlinkStateManager.restartBlinkAnimation();
}
}
private _render(triggeredByAnimationFrame: boolean): void {
// Don't draw the cursor if it's hidden
if (!this._coreService.isCursorInitialized || this._coreService.isCursorHidden) {
this._clearCursor();
return;
}
const cursorY = this._bufferService.buffer.ybase + this._bufferService.buffer.y;
const viewportRelativeCursorY = cursorY - this._bufferService.buffer.ydisp;
// Don't draw the cursor if it's off-screen
if (viewportRelativeCursorY < 0 || viewportRelativeCursorY >= this._bufferService.rows) {
this._clearCursor();
return;
}
// in case cursor.x == cols adjust visual cursor to cols - 1
const cursorX = Math.min(this._bufferService.buffer.x, this._bufferService.cols - 1);
this._bufferService.buffer.lines.get(cursorY)!.loadCell(cursorX, this._cell);
if (this._cell.content === undefined) {
return;
}
if (!this._coreBrowserService.isFocused) {
this._clearCursor();
this._ctx.save();
this._ctx.fillStyle = this._colors.cursor.css;
const cursorStyle = this._optionsService.rawOptions.cursorStyle;
if (cursorStyle && cursorStyle !== 'block') {
this._cursorRenderers[cursorStyle](cursorX, viewportRelativeCursorY, this._cell);
} else {
this._renderBlurCursor(cursorX, viewportRelativeCursorY, this._cell);
}
this._ctx.restore();
this._state.x = cursorX;
this._state.y = viewportRelativeCursorY;
this._state.isFocused = false;
this._state.style = cursorStyle;
this._state.width = this._cell.getWidth();
return;
}
// Don't draw the cursor if it's blinking
if (this._cursorBlinkStateManager && !this._cursorBlinkStateManager.isCursorVisible) {
this._clearCursor();
return;
}
if (this._state) {
// The cursor is already in the correct spot, don't redraw
if (this._state.x === cursorX &&
this._state.y === viewportRelativeCursorY &&
this._state.isFocused === this._coreBrowserService.isFocused &&
this._state.style === this._optionsService.rawOptions.cursorStyle &&
this._state.width === this._cell.getWidth()) {
return;
}
this._clearCursor();
}
this._ctx.save();
this._cursorRenderers[this._optionsService.rawOptions.cursorStyle || 'block'](cursorX, viewportRelativeCursorY, this._cell);
this._ctx.restore();
this._state.x = cursorX;
this._state.y = viewportRelativeCursorY;
this._state.isFocused = false;
this._state.style = this._optionsService.rawOptions.cursorStyle;
this._state.width = this._cell.getWidth();
}
private _clearCursor(): void {
if (this._state) {
// Avoid potential rounding errors when device pixel ratio is less than 1
if (window.devicePixelRatio < 1) {
this._clearAll();
} else {
this._clearCells(this._state.x, this._state.y, this._state.width, 1);
}
this._state = {
x: 0,
y: 0,
isFocused: false,
style: '',
width: 0
};
}
}
private _renderBarCursor(x: number, y: number, cell: ICellData): void {
this._ctx.save();
this._ctx.fillStyle = this._colors.cursor.css;
this._fillLeftLineAtCell(x, y, this._optionsService.rawOptions.cursorWidth);
this._ctx.restore();
}
private _renderBlockCursor(x: number, y: number, cell: ICellData): void {
this._ctx.save();
this._ctx.fillStyle = this._colors.cursor.css;
this._fillCells(x, y, cell.getWidth(), 1);
this._ctx.fillStyle = this._colors.cursorAccent.css;
this._fillCharTrueColor(cell, x, y);
this._ctx.restore();
}
private _renderUnderlineCursor(x: number, y: number, cell: ICellData): void {
this._ctx.save();
this._ctx.fillStyle = this._colors.cursor.css;
this._fillBottomLineAtCells(x, y);
this._ctx.restore();
}
private _renderBlurCursor(x: number, y: number, cell: ICellData): void {
this._ctx.save();
this._ctx.strokeStyle = this._colors.cursor.css;
this._strokeRectAtCell(x, y, cell.getWidth(), 1);
this._ctx.restore();
}
}
class CursorBlinkStateManager {
public isCursorVisible: boolean;
private _animationFrame: number | undefined;
private _blinkStartTimeout: number | undefined;
private _blinkInterval: number | undefined;
/**
* The time at which the animation frame was restarted, this is used on the
* next render to restart the timers so they don't need to restart the timers
* multiple times over a short period.
*/
private _animationTimeRestarted: number | undefined;
constructor(
isFocused: boolean,
private _renderCallback: () => void
) {
this.isCursorVisible = true;
if (isFocused) {
this._restartInterval();
}
}
public get isPaused(): boolean { return !(this._blinkStartTimeout || this._blinkInterval); }
public dispose(): void {
if (this._blinkInterval) {
window.clearInterval(this._blinkInterval);
this._blinkInterval = undefined;
}
if (this._blinkStartTimeout) {
window.clearTimeout(this._blinkStartTimeout);
this._blinkStartTimeout = undefined;
}
if (this._animationFrame) {
window.cancelAnimationFrame(this._animationFrame);
this._animationFrame = undefined;
}
}
public restartBlinkAnimation(): void {
if (this.isPaused) {
return;
}
// Save a timestamp so that the restart can be done on the next interval
this._animationTimeRestarted = Date.now();
// Force a cursor render to ensure it's visible and in the correct position
this.isCursorVisible = true;
if (!this._animationFrame) {
this._animationFrame = window.requestAnimationFrame(() => {
this._renderCallback();
this._animationFrame = undefined;
});
}
}
private _restartInterval(timeToStart: number = BLINK_INTERVAL): void {
// Clear any existing interval
if (this._blinkInterval) {
window.clearInterval(this._blinkInterval);
this._blinkInterval = undefined;
}
// Setup the initial timeout which will hide the cursor, this is done before
// the regular interval is setup in order to support restarting the blink
// animation in a lightweight way (without thrashing clearInterval and
// setInterval).
this._blinkStartTimeout = window.setTimeout(() => {
// Check if another animation restart was requested while this was being
// started
if (this._animationTimeRestarted) {
const time = BLINK_INTERVAL - (Date.now() - this._animationTimeRestarted);
this._animationTimeRestarted = undefined;
if (time > 0) {
this._restartInterval(time);
return;
}
}
// Hide the cursor
this.isCursorVisible = false;
this._animationFrame = window.requestAnimationFrame(() => {
this._renderCallback();
this._animationFrame = undefined;
});
// Setup the blink interval
this._blinkInterval = window.setInterval(() => {
// Adjust the animation time if it was restarted
if (this._animationTimeRestarted) {
// calc time diff
// Make restart interval do a setTimeout initially?
const time = BLINK_INTERVAL - (Date.now() - this._animationTimeRestarted);
this._animationTimeRestarted = undefined;
this._restartInterval(time);
return;
}
// Invert visibility and render
this.isCursorVisible = !this.isCursorVisible;
this._animationFrame = window.requestAnimationFrame(() => {
this._renderCallback();
this._animationFrame = undefined;
});
}, BLINK_INTERVAL);
}, timeToStart);
}
public pause(): void {
this.isCursorVisible = true;
if (this._blinkInterval) {
window.clearInterval(this._blinkInterval);
this._blinkInterval = undefined;
}
if (this._blinkStartTimeout) {
window.clearTimeout(this._blinkStartTimeout);
this._blinkStartTimeout = undefined;
}
if (this._animationFrame) {
window.cancelAnimationFrame(this._animationFrame);
this._animationFrame = undefined;
}
}
public resume(): void {
// Clear out any existing timers just in case
this.pause();
this._animationTimeRestarted = undefined;
this._restartInterval();
this.restartBlinkAnimation();
}
}
@@ -0,0 +1,62 @@
/**
* Copyright (c) 2017 The xterm.js authors. All rights reserved.
* @license MIT
*/
import { assert } from 'chai';
import { GridCache } from './GridCache';
describe('GridCache', () => {
let grid: GridCache<number>;
beforeEach(() => {
grid = new GridCache<number>();
});
describe('constructor', () => {
it('should create an empty cache', () => {
assert.equal(grid.cache.length, 0);
});
});
describe('resize', () => {
it('should fill all new elements with null', () => {
grid.resize(2, 2);
assert.equal(grid.cache.length, 2);
assert.equal(grid.cache[0].length, 2);
assert.equal(grid.cache[0][0], null);
assert.equal(grid.cache[0][1], null);
assert.equal(grid.cache[1].length, 2);
assert.equal(grid.cache[1][0], null);
assert.equal(grid.cache[1][1], null);
grid.resize(3, 2);
assert.equal(grid.cache.length, 3);
assert.equal(grid.cache[2][0], null);
assert.equal(grid.cache[2][1], null);
});
it('should remove rows/cols from the cache when reduced', () => {
grid.resize(2, 2);
grid.resize(1, 1);
assert.equal(grid.cache.length, 1);
assert.equal(grid.cache[0].length, 1);
});
it('should not touch existing cache entries if they fit in the new cache', () => {
grid.resize(1, 1);
assert.equal(grid.cache[0][0], null);
grid.cache[0][0] = 1;
grid.resize(2, 1);
assert.equal(grid.cache[0][0], 1);
});
});
describe('clear', () => {
it('should make all entries null', () => {
grid.resize(1, 1);
grid.cache[0][0] = 1;
grid.clear();
assert.equal(grid.cache[0][0], null);
});
});
});
@@ -0,0 +1,33 @@
/**
* Copyright (c) 2017 The xterm.js authors. All rights reserved.
* @license MIT
*/
export class GridCache<T> {
public cache: (T | undefined)[][];
public constructor() {
this.cache = [];
}
public resize(width: number, height: number): void {
for (let x = 0; x < width; x++) {
if (this.cache.length <= x) {
this.cache.push([]);
}
for (let y = this.cache[x].length; y < height; y++) {
this.cache[x].push(undefined);
}
this.cache[x].length = height;
}
this.cache.length = width;
}
public clear(): void {
for (let x = 0; x < this.cache.length; x++) {
for (let y = 0; y < this.cache[x].length; y++) {
this.cache[x][y] = undefined;
}
}
}
}
@@ -0,0 +1,81 @@
/**
* Copyright (c) 2017 The xterm.js authors. All rights reserved.
* @license MIT
*/
import { IRenderDimensions } from 'browser/renderer/Types';
import { BaseRenderLayer } from './BaseRenderLayer';
import { INVERTED_DEFAULT_COLOR } from 'browser/renderer/Constants';
import { is256Color } from './atlas/CharAtlasUtils';
import { IColorSet, ILinkifierEvent, ILinkifier2 } from 'browser/Types';
import { IBufferService, IDecorationService, IOptionsService } from 'common/services/Services';
export class LinkRenderLayer extends BaseRenderLayer {
private _state: ILinkifierEvent | undefined;
constructor(
container: HTMLElement,
zIndex: number,
colors: IColorSet,
rendererId: number,
linkifier2: ILinkifier2,
@IBufferService bufferService: IBufferService,
@IOptionsService optionsService: IOptionsService,
@IDecorationService decorationService: IDecorationService
) {
super(container, 'link', zIndex, true, colors, rendererId, bufferService, optionsService, decorationService);
linkifier2.onShowLinkUnderline(e => this._onShowLinkUnderline(e));
linkifier2.onHideLinkUnderline(e => this._onHideLinkUnderline(e));
}
public resize(dim: IRenderDimensions): void {
super.resize(dim);
// Resizing the canvas discards the contents of the canvas so clear state
this._state = undefined;
}
public reset(): void {
this._clearCurrentLink();
}
private _clearCurrentLink(): void {
if (this._state) {
this._clearCells(this._state.x1, this._state.y1, this._state.cols - this._state.x1, 1);
const middleRowCount = this._state.y2 - this._state.y1 - 1;
if (middleRowCount > 0) {
this._clearCells(0, this._state.y1 + 1, this._state.cols, middleRowCount);
}
this._clearCells(0, this._state.y2, this._state.x2, 1);
this._state = undefined;
}
}
private _onShowLinkUnderline(e: ILinkifierEvent): void {
if (e.fg === INVERTED_DEFAULT_COLOR) {
this._ctx.fillStyle = this._colors.background.css;
} else if (e.fg && is256Color(e.fg)) {
// 256 color support
this._ctx.fillStyle = this._colors.ansi[e.fg].css;
} else {
this._ctx.fillStyle = this._colors.foreground.css;
}
if (e.y1 === e.y2) {
// Single line link
this._fillBottomLineAtCells(e.x1, e.y1, e.x2 - e.x1);
} else {
// Multi-line link
this._fillBottomLineAtCells(e.x1, e.y1, e.cols - e.x1);
for (let y = e.y1 + 1; y < e.y2; y++) {
this._fillBottomLineAtCells(0, y, e.cols);
}
this._fillBottomLineAtCells(0, e.y2, e.x2);
}
this._state = e;
}
private _onHideLinkUnderline(e: ILinkifierEvent): void {
this._clearCurrentLink();
}
}
@@ -0,0 +1,131 @@
/**
* Copyright (c) 2017 The xterm.js authors. All rights reserved.
* @license MIT
*/
import { IRenderDimensions } from 'browser/renderer/Types';
import { BaseRenderLayer } from './BaseRenderLayer';
import { IColorSet } from 'browser/Types';
import { IBufferService, IDecorationService, IOptionsService } from 'common/services/Services';
interface ISelectionState {
start?: [number, number];
end?: [number, number];
columnSelectMode?: boolean;
ydisp?: number;
}
export class SelectionRenderLayer extends BaseRenderLayer {
private _state!: ISelectionState;
constructor(
container: HTMLElement,
zIndex: number,
colors: IColorSet,
rendererId: number,
@IBufferService bufferService: IBufferService,
@IOptionsService optionsService: IOptionsService,
@IDecorationService decorationService: IDecorationService
) {
super(container, 'selection', zIndex, true, colors, rendererId, bufferService, optionsService, decorationService);
this._clearState();
}
private _clearState(): void {
this._state = {
start: undefined,
end: undefined,
columnSelectMode: undefined,
ydisp: undefined
};
}
public resize(dim: IRenderDimensions): void {
super.resize(dim);
// Resizing the canvas discards the contents of the canvas so clear state
this._clearState();
}
public reset(): void {
if (this._state.start && this._state.end) {
this._clearState();
this._clearAll();
}
}
public onSelectionChanged(start: [number, number] | undefined, end: [number, number] | undefined, columnSelectMode: boolean): void {
super.onSelectionChanged(start, end, columnSelectMode);
// Selection has not changed
if (!this._didStateChange(start, end, columnSelectMode, this._bufferService.buffer.ydisp)) {
return;
}
// Remove all selections
this._clearAll();
// Selection does not exist
if (!start || !end) {
this._clearState();
return;
}
// Translate from buffer position to viewport position
const viewportStartRow = start[1] - this._bufferService.buffer.ydisp;
const viewportEndRow = end[1] - this._bufferService.buffer.ydisp;
const viewportCappedStartRow = Math.max(viewportStartRow, 0);
const viewportCappedEndRow = Math.min(viewportEndRow, this._bufferService.rows - 1);
// No need to draw the selection
if (viewportCappedStartRow >= this._bufferService.rows || viewportCappedEndRow < 0) {
this._state.ydisp = this._bufferService.buffer.ydisp;
return;
}
this._ctx.fillStyle = this._colors.selectionTransparent.css;
if (columnSelectMode) {
const startCol = start[0];
const width = end[0] - startCol;
const height = viewportCappedEndRow - viewportCappedStartRow + 1;
this._fillCells(startCol, viewportCappedStartRow, width, height);
} else {
// Draw first row
const startCol = viewportStartRow === viewportCappedStartRow ? start[0] : 0;
const startRowEndCol = viewportCappedStartRow === viewportEndRow ? end[0] : this._bufferService.cols;
this._fillCells(startCol, viewportCappedStartRow, startRowEndCol - startCol, 1);
// Draw middle rows
const middleRowsCount = Math.max(viewportCappedEndRow - viewportCappedStartRow - 1, 0);
this._fillCells(0, viewportCappedStartRow + 1, this._bufferService.cols, middleRowsCount);
// Draw final row
if (viewportCappedStartRow !== viewportCappedEndRow) {
// Only draw viewportEndRow if it's not the same as viewportStartRow
const endCol = viewportEndRow === viewportCappedEndRow ? end[0] : this._bufferService.cols;
this._fillCells(0, viewportCappedEndRow, endCol, 1);
}
}
// Save state for next render
this._state.start = [start[0], start[1]];
this._state.end = [end[0], end[1]];
this._state.columnSelectMode = columnSelectMode;
this._state.ydisp = this._bufferService.buffer.ydisp;
}
private _didStateChange(start: [number, number] | undefined, end: [number, number] | undefined, columnSelectMode: boolean, ydisp: number): boolean {
return !this._areCoordinatesEqual(start, this._state.start) ||
!this._areCoordinatesEqual(end, this._state.end) ||
columnSelectMode !== this._state.columnSelectMode ||
ydisp !== this._state.ydisp;
}
private _areCoordinatesEqual(coord1: [number, number] | undefined, coord2: [number, number] | undefined): boolean {
if (!coord1 || !coord2) {
return false;
}
return coord1[0] === coord2[0] && coord1[1] === coord2[1];
}
}
@@ -0,0 +1,344 @@
/**
* Copyright (c) 2017 The xterm.js authors. All rights reserved.
* @license MIT
*/
import { IRenderDimensions } from 'browser/renderer/Types';
import { CharData, ICellData } from 'common/Types';
import { GridCache } from './GridCache';
import { BaseRenderLayer } from './BaseRenderLayer';
import { AttributeData } from 'common/buffer/AttributeData';
import { NULL_CELL_CODE, Content } from 'common/buffer/Constants';
import { IColorSet } from 'browser/Types';
import { CellData } from 'common/buffer/CellData';
import { IOptionsService, IBufferService, IDecorationService } from 'common/services/Services';
import { ICharacterJoinerService } from 'browser/services/Services';
import { JoinedCellData } from 'browser/services/CharacterJoinerService';
/**
* This CharData looks like a null character, which will forc a clear and render
* when the character changes (a regular space ' ' character may not as it's
* drawn state is a cleared cell).
*/
// const OVERLAP_OWNED_CHAR_DATA: CharData = [null, '', 0, -1];
export class TextRenderLayer extends BaseRenderLayer {
private _state: GridCache<CharData>;
private _characterWidth: number = 0;
private _characterFont: string = '';
private _characterOverlapCache: { [key: string]: boolean } = {};
private _workCell = new CellData();
constructor(
container: HTMLElement,
zIndex: number,
colors: IColorSet,
alpha: boolean,
rendererId: number,
@IBufferService bufferService: IBufferService,
@IOptionsService optionsService: IOptionsService,
@ICharacterJoinerService private readonly _characterJoinerService: ICharacterJoinerService,
@IDecorationService decorationService: IDecorationService
) {
super(container, 'text', zIndex, alpha, colors, rendererId, bufferService, optionsService, decorationService);
this._state = new GridCache<CharData>();
}
public resize(dim: IRenderDimensions): void {
super.resize(dim);
// Clear the character width cache if the font or width has changed
const terminalFont = this._getFont(false, false);
if (this._characterWidth !== dim.scaledCharWidth || this._characterFont !== terminalFont) {
this._characterWidth = dim.scaledCharWidth;
this._characterFont = terminalFont;
this._characterOverlapCache = {};
}
// Resizing the canvas discards the contents of the canvas so clear state
this._state.clear();
this._state.resize(this._bufferService.cols, this._bufferService.rows);
}
public reset(): void {
this._state.clear();
this._clearAll();
}
private _forEachCell(
firstRow: number,
lastRow: number,
callback: (
cell: ICellData,
x: number,
y: number
) => void
): void {
for (let y = firstRow; y <= lastRow; y++) {
const row = y + this._bufferService.buffer.ydisp;
const line = this._bufferService.buffer.lines.get(row);
const joinedRanges = this._characterJoinerService.getJoinedCharacters(row);
for (let x = 0; x < this._bufferService.cols; x++) {
line!.loadCell(x, this._workCell);
let cell = this._workCell;
// If true, indicates that the current character(s) to draw were joined.
let isJoined = false;
let lastCharX = x;
// The character to the left is a wide character, drawing is owned by
// the char at x-1
if (cell.getWidth() === 0) {
continue;
}
// Process any joined character ranges as needed. Because of how the
// ranges are produced, we know that they are valid for the characters
// and attributes of our input.
if (joinedRanges.length > 0 && x === joinedRanges[0][0]) {
isJoined = true;
const range = joinedRanges.shift()!;
// We already know the exact start and end column of the joined range,
// so we get the string and width representing it directly
cell = new JoinedCellData(
this._workCell,
line!.translateToString(true, range[0], range[1]),
range[1] - range[0]
);
// Skip over the cells occupied by this range in the loop
lastCharX = range[1] - 1;
}
// If the character is an overlapping char and the character to the
// right is a space, take ownership of the cell to the right. We skip
// this check for joined characters because their rendering likely won't
// yield the same result as rendering the last character individually.
if (!isJoined && this._isOverlapping(cell)) {
// If the character is overlapping, we want to force a re-render on every
// frame. This is specifically to work around the case where two
// overlaping chars `a` and `b` are adjacent, the cursor is moved to b and a
// space is added. Without this, the first half of `b` would never
// get removed, and `a` would not re-render because it thinks it's
// already in the correct state.
// this._state.cache[x][y] = OVERLAP_OWNED_CHAR_DATA;
if (lastCharX < line!.length - 1 && line!.getCodePoint(lastCharX + 1) === NULL_CELL_CODE) {
// patch width to 2
cell.content &= ~Content.WIDTH_MASK;
cell.content |= 2 << Content.WIDTH_SHIFT;
// this._clearChar(x + 1, y);
// The overlapping char's char data will force a clear and render when the
// overlapping char is no longer to the left of the character and also when
// the space changes to another character.
// this._state.cache[x + 1][y] = OVERLAP_OWNED_CHAR_DATA;
}
}
callback(
cell,
x,
y
);
x = lastCharX;
}
}
}
/**
* Draws the background for a specified range of columns. Tries to batch adjacent cells of the
* same color together to reduce draw calls.
*/
private _drawBackground(firstRow: number, lastRow: number): void {
const ctx = this._ctx;
const cols = this._bufferService.cols;
let startX: number = 0;
let startY: number = 0;
let prevFillStyle: string | null = null;
ctx.save();
this._forEachCell(firstRow, lastRow, (cell, x, y) => {
// libvte and xterm both draw the background (but not foreground) of invisible characters,
// so we should too.
let nextFillStyle = null; // null represents default background color
if (cell.isInverse()) {
if (cell.isFgDefault()) {
nextFillStyle = this._colors.foreground.css;
} else if (cell.isFgRGB()) {
nextFillStyle = `rgb(${AttributeData.toColorRGB(cell.getFgColor()).join(',')})`;
} else {
nextFillStyle = this._colors.ansi[cell.getFgColor()].css;
}
} else if (cell.isBgRGB()) {
nextFillStyle = `rgb(${AttributeData.toColorRGB(cell.getBgColor()).join(',')})`;
} else if (cell.isBgPalette()) {
nextFillStyle = this._colors.ansi[cell.getBgColor()].css;
}
// Get any decoration foreground/background overrides, this must be fetched before the early
// exist but applied after inverse
let isTop = false;
for (const d of this._decorationService.getDecorationsAtCell(x, this._bufferService.buffer.ydisp + y)) {
if (d.options.layer !== 'top' && isTop) {
continue;
}
if (d.backgroundColorRGB) {
nextFillStyle = d.backgroundColorRGB.css;
}
isTop = d.options.layer === 'top';
}
if (prevFillStyle === null) {
// This is either the first iteration, or the default background was set. Either way, we
// don't need to draw anything.
startX = x;
startY = y;
}
if (y !== startY) {
// our row changed, draw the previous row
ctx.fillStyle = prevFillStyle || '';
this._fillCells(startX, startY, cols - startX, 1);
startX = x;
startY = y;
} else if (prevFillStyle !== nextFillStyle) {
// our color changed, draw the previous characters in this row
ctx.fillStyle = prevFillStyle || '';
this._fillCells(startX, startY, x - startX, 1);
startX = x;
startY = y;
}
prevFillStyle = nextFillStyle;
});
// flush the last color we encountered
if (prevFillStyle !== null) {
ctx.fillStyle = prevFillStyle;
this._fillCells(startX, startY, cols - startX, 1);
}
ctx.restore();
}
private _drawForeground(firstRow: number, lastRow: number): void {
this._forEachCell(firstRow, lastRow, (cell, x, y) => {
if (cell.isInvisible()) {
return;
}
this._drawChars(cell, x, y);
if (cell.isUnderline() || cell.isStrikethrough()) {
this._ctx.save();
if (cell.isInverse()) {
if (cell.isBgDefault()) {
this._ctx.fillStyle = this._colors.background.css;
} else if (cell.isBgRGB()) {
this._ctx.fillStyle = `rgb(${AttributeData.toColorRGB(cell.getBgColor()).join(',')})`;
} else {
let bg = cell.getBgColor();
if (this._optionsService.rawOptions.drawBoldTextInBrightColors && cell.isBold() && bg < 8) {
bg += 8;
}
this._ctx.fillStyle = this._colors.ansi[bg].css;
}
} else {
if (cell.isFgDefault()) {
this._ctx.fillStyle = this._colors.foreground.css;
} else if (cell.isFgRGB()) {
this._ctx.fillStyle = `rgb(${AttributeData.toColorRGB(cell.getFgColor()).join(',')})`;
} else {
let fg = cell.getFgColor();
if (this._optionsService.rawOptions.drawBoldTextInBrightColors && cell.isBold() && fg < 8) {
fg += 8;
}
this._ctx.fillStyle = this._colors.ansi[fg].css;
}
}
if (cell.isStrikethrough()) {
this._fillMiddleLineAtCells(x, y, cell.getWidth());
}
if (cell.isUnderline()) {
this._fillBottomLineAtCells(x, y, cell.getWidth());
}
this._ctx.restore();
}
});
}
public onGridChanged(firstRow: number, lastRow: number): void {
// Resize has not been called yet
if (this._state.cache.length === 0) {
return;
}
if (this._charAtlas) {
this._charAtlas.beginFrame();
}
this._clearCells(0, firstRow, this._bufferService.cols, lastRow - firstRow + 1);
this._drawBackground(firstRow, lastRow);
this._drawForeground(firstRow, lastRow);
}
public onOptionsChanged(): void {
this._setTransparency(this._optionsService.rawOptions.allowTransparency);
}
/**
* Whether a character is overlapping to the next cell.
*/
private _isOverlapping(cell: ICellData): boolean {
// Only single cell characters can be overlapping, rendering issues can
// occur without this check
if (cell.getWidth() !== 1) {
return false;
}
// We assume that any ascii character will not overlap
if (cell.getCode() < 256) {
return false;
}
const chars = cell.getChars();
// Deliver from cache if available
if (this._characterOverlapCache.hasOwnProperty(chars)) {
return this._characterOverlapCache[chars];
}
// Setup the font
this._ctx.save();
this._ctx.font = this._characterFont;
// Measure the width of the character, but Math.floor it
// because that is what the renderer does when it calculates
// the character dimensions we are comparing against
const overlaps = Math.floor(this._ctx.measureText(chars).width) > this._characterWidth;
// Restore the original context
this._ctx.restore();
// Cache and return
this._characterOverlapCache[chars] = overlaps;
return overlaps;
}
/**
* Clear the charcater at the cell specified.
* @param x The column of the char.
* @param y The row of the char.
*/
// private _clearChar(x: number, y: number): void {
// let colsToClear = 1;
// // Clear the adjacent character if it was wide
// const state = this._state.cache[x][y];
// if (state && state[CHAR_DATA_WIDTH_INDEX] === 2) {
// colsToClear = 2;
// }
// this.clearCells(x, y, colsToClear, 1);
// }
}
+110
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@@ -0,0 +1,110 @@
/**
* Copyright (c) 2019 The xterm.js authors. All rights reserved.
* @license MIT
*/
import { IDisposable } from 'common/Types';
import { IColorSet } from 'browser/Types';
import { IEvent } from 'common/EventEmitter';
// TODO: Use core interfaces
export interface IRenderDimensions {
scaledCharWidth: number;
scaledCharHeight: number;
scaledCellWidth: number;
scaledCellHeight: number;
scaledCharLeft: number;
scaledCharTop: number;
scaledCanvasWidth: number;
scaledCanvasHeight: number;
canvasWidth: number;
canvasHeight: number;
actualCellWidth: number;
actualCellHeight: number;
}
export interface IRequestRedrawEvent {
start: number;
end: number;
}
/**
* Note that IRenderer implementations should emit the refresh event after
* rendering rows to the screen.
*/
export interface IRenderer extends IDisposable {
readonly dimensions: IRenderDimensions;
/**
* Fires when the renderer is requesting to be redrawn on the next animation
* frame but is _not_ a result of content changing (eg. selection changes).
*/
readonly onRequestRedraw: IEvent<IRequestRedrawEvent>;
dispose(): void;
setColors(colors: IColorSet): void;
onDevicePixelRatioChange(): void;
onResize(cols: number, rows: number): void;
onCharSizeChanged(): void;
onBlur(): void;
onFocus(): void;
onSelectionChanged(start: [number, number] | undefined, end: [number, number] | undefined, columnSelectMode: boolean): void;
onCursorMove(): void;
onOptionsChanged(): void;
clear(): void;
renderRows(start: number, end: number): void;
clearTextureAtlas?(): void;
}
export interface IRenderLayer extends IDisposable {
/**
* Called when the terminal loses focus.
*/
onBlur(): void;
/**
* * Called when the terminal gets focus.
*/
onFocus(): void;
/**
* Called when the cursor is moved.
*/
onCursorMove(): void;
/**
* Called when options change.
*/
onOptionsChanged(): void;
/**
* Called when the theme changes.
*/
setColors(colorSet: IColorSet): void;
/**
* Called when the data in the grid has changed (or needs to be rendered
* again).
*/
onGridChanged(startRow: number, endRow: number): void;
/**
* Calls when the selection changes.
*/
onSelectionChanged(start: [number, number] | undefined, end: [number, number] | undefined, columnSelectMode: boolean): void;
/**
* Resize the render layer.
*/
resize(dim: IRenderDimensions): void;
/**
* Clear the state of the render layer.
*/
reset(): void;
/**
* Clears the texture atlas.
*/
clearTextureAtlas(): void;
}
@@ -0,0 +1,58 @@
/**
* Copyright (c) 2017 The xterm.js authors. All rights reserved.
* @license MIT
*/
import { IGlyphIdentifier } from './Types';
import { IDisposable } from 'common/Types';
export abstract class BaseCharAtlas implements IDisposable {
private _didWarmUp: boolean = false;
public dispose(): void { }
/**
* Perform any work needed to warm the cache before it can be used. May be called multiple times.
* Implement _doWarmUp instead if you only want to get called once.
*/
public warmUp(): void {
if (!this._didWarmUp) {
this._doWarmUp();
this._didWarmUp = true;
}
}
/**
* Perform any work needed to warm the cache before it can be used. Used by the default
* implementation of warmUp(), and will only be called once.
*/
private _doWarmUp(): void { }
public clear(): void { }
/**
* Called when we start drawing a new frame.
*
* TODO: We rely on this getting called by TextRenderLayer. This should really be called by
* Renderer instead, but we need to make Renderer the source-of-truth for the char atlas, instead
* of BaseRenderLayer.
*/
public beginFrame(): void { }
/**
* May be called before warmUp finishes, however it is okay for the implementation to
* do nothing and return false in that case.
*
* @param ctx Where to draw the character onto.
* @param glyph Information about what to draw
* @param x The position on the context to start drawing at
* @param y The position on the context to start drawing at
* @returns The success state. True if we drew the character.
*/
public abstract draw(
ctx: CanvasRenderingContext2D,
glyph: IGlyphIdentifier,
x: number,
y: number
): boolean;
}
@@ -0,0 +1,95 @@
/**
* Copyright (c) 2017 The xterm.js authors. All rights reserved.
* @license MIT
*/
import { generateConfig, configEquals } from './CharAtlasUtils';
import { BaseCharAtlas } from './BaseCharAtlas';
import { DynamicCharAtlas } from './DynamicCharAtlas';
import { ICharAtlasConfig } from './Types';
import { IColorSet } from 'browser/Types';
import { ITerminalOptions } from 'common/services/Services';
interface ICharAtlasCacheEntry {
atlas: BaseCharAtlas;
config: ICharAtlasConfig;
// N.B. This implementation potentially holds onto copies of the terminal forever, so
// this may cause memory leaks.
ownedBy: number[];
}
const charAtlasCache: ICharAtlasCacheEntry[] = [];
/**
* Acquires a char atlas, either generating a new one or returning an existing
* one that is in use by another terminal.
*/
export function acquireCharAtlas(
options: ITerminalOptions,
rendererId: number,
colors: IColorSet,
scaledCharWidth: number,
scaledCharHeight: number
): BaseCharAtlas {
const newConfig = generateConfig(scaledCharWidth, scaledCharHeight, options, colors);
// Check to see if the renderer already owns this config
for (let i = 0; i < charAtlasCache.length; i++) {
const entry = charAtlasCache[i];
const ownedByIndex = entry.ownedBy.indexOf(rendererId);
if (ownedByIndex >= 0) {
if (configEquals(entry.config, newConfig)) {
return entry.atlas;
}
// The configs differ, release the renderer from the entry
if (entry.ownedBy.length === 1) {
entry.atlas.dispose();
charAtlasCache.splice(i, 1);
} else {
entry.ownedBy.splice(ownedByIndex, 1);
}
break;
}
}
// Try match a char atlas from the cache
for (let i = 0; i < charAtlasCache.length; i++) {
const entry = charAtlasCache[i];
if (configEquals(entry.config, newConfig)) {
// Add the renderer to the cache entry and return
entry.ownedBy.push(rendererId);
return entry.atlas;
}
}
const newEntry: ICharAtlasCacheEntry = {
atlas: new DynamicCharAtlas(
document,
newConfig
),
config: newConfig,
ownedBy: [rendererId]
};
charAtlasCache.push(newEntry);
return newEntry.atlas;
}
/**
* Removes a terminal reference from the cache, allowing its memory to be freed.
*/
export function removeTerminalFromCache(rendererId: number): void {
for (let i = 0; i < charAtlasCache.length; i++) {
const index = charAtlasCache[i].ownedBy.indexOf(rendererId);
if (index !== -1) {
if (charAtlasCache[i].ownedBy.length === 1) {
// Remove the cache entry if it's the only renderer
charAtlasCache[i].atlas.dispose();
charAtlasCache.splice(i, 1);
} else {
// Remove the reference from the cache entry
charAtlasCache[i].ownedBy.splice(index, 1);
}
break;
}
}
}
@@ -0,0 +1,54 @@
/**
* Copyright (c) 2017 The xterm.js authors. All rights reserved.
* @license MIT
*/
import { ICharAtlasConfig } from './Types';
import { DEFAULT_COLOR } from 'common/buffer/Constants';
import { IColorSet, IPartialColorSet } from 'browser/Types';
import { ITerminalOptions } from 'common/services/Services';
export function generateConfig(scaledCharWidth: number, scaledCharHeight: number, options: ITerminalOptions, colors: IColorSet): ICharAtlasConfig {
// null out some fields that don't matter
const clonedColors: IPartialColorSet = {
foreground: colors.foreground,
background: colors.background,
cursor: undefined,
cursorAccent: undefined,
selection: undefined,
ansi: colors.ansi.slice()
};
return {
devicePixelRatio: window.devicePixelRatio,
scaledCharWidth,
scaledCharHeight,
fontFamily: options.fontFamily,
fontSize: options.fontSize,
fontWeight: options.fontWeight,
fontWeightBold: options.fontWeightBold,
allowTransparency: options.allowTransparency,
colors: clonedColors
};
}
export function configEquals(a: ICharAtlasConfig, b: ICharAtlasConfig): boolean {
for (let i = 0; i < a.colors.ansi.length; i++) {
if (a.colors.ansi[i].rgba !== b.colors.ansi[i].rgba) {
return false;
}
}
return a.devicePixelRatio === b.devicePixelRatio &&
a.fontFamily === b.fontFamily &&
a.fontSize === b.fontSize &&
a.fontWeight === b.fontWeight &&
a.fontWeightBold === b.fontWeightBold &&
a.allowTransparency === b.allowTransparency &&
a.scaledCharWidth === b.scaledCharWidth &&
a.scaledCharHeight === b.scaledCharHeight &&
a.colors.foreground === b.colors.foreground &&
a.colors.background === b.colors.background;
}
export function is256Color(colorCode: number): boolean {
return colorCode < DEFAULT_COLOR;
}
@@ -0,0 +1,405 @@
/**
* Copyright (c) 2017 The xterm.js authors. All rights reserved.
* @license MIT
*/
import { DIM_OPACITY, INVERTED_DEFAULT_COLOR, TEXT_BASELINE } from 'browser/renderer/Constants';
import { IGlyphIdentifier, ICharAtlasConfig } from './Types';
import { BaseCharAtlas } from './BaseCharAtlas';
import { DEFAULT_ANSI_COLORS } from 'browser/ColorManager';
import { LRUMap } from './LRUMap';
import { isFirefox, isSafari } from 'common/Platform';
import { IColor } from 'common/Types';
import { throwIfFalsy } from 'browser/renderer/RendererUtils';
import { color } from 'common/Color';
// In practice we're probably never going to exhaust a texture this large. For debugging purposes,
// however, it can be useful to set this to a really tiny value, to verify that LRU eviction works.
const TEXTURE_WIDTH = 1024;
const TEXTURE_HEIGHT = 1024;
const TRANSPARENT_COLOR = {
css: 'rgba(0, 0, 0, 0)',
rgba: 0
};
// Drawing to the cache is expensive: If we have to draw more than this number of glyphs to the
// cache in a single frame, give up on trying to cache anything else, and try to finish the current
// frame ASAP.
//
// This helps to limit the amount of damage a program can do when it would otherwise thrash the
// cache.
const FRAME_CACHE_DRAW_LIMIT = 100;
/**
* The number of milliseconds to wait before generating the ImageBitmap, this is to debounce/batch
* the operation as window.createImageBitmap is asynchronous.
*/
const GLYPH_BITMAP_COMMIT_DELAY = 100;
interface IGlyphCacheValue {
index: number;
isEmpty: boolean;
inBitmap: boolean;
}
export function getGlyphCacheKey(glyph: IGlyphIdentifier): number {
// Note that this only returns a valid key when code < 256
// Layout:
// 0b00000000000000000000000000000001: italic (1)
// 0b00000000000000000000000000000010: dim (1)
// 0b00000000000000000000000000000100: bold (1)
// 0b00000000000000000000111111111000: fg (9)
// 0b00000000000111111111000000000000: bg (9)
// 0b00011111111000000000000000000000: code (8)
// 0b11100000000000000000000000000000: unused (3)
return glyph.code << 21 | glyph.bg << 12 | glyph.fg << 3 | (glyph.bold ? 0 : 4) + (glyph.dim ? 0 : 2) + (glyph.italic ? 0 : 1);
}
export class DynamicCharAtlas extends BaseCharAtlas {
// An ordered map that we're using to keep track of where each glyph is in the atlas texture.
// It's ordered so that we can determine when to remove the old entries.
private _cacheMap: LRUMap<IGlyphCacheValue>;
// The texture that the atlas is drawn to
private _cacheCanvas: HTMLCanvasElement;
private _cacheCtx: CanvasRenderingContext2D;
// A temporary context that glyphs are drawn to before being transfered to the atlas.
private _tmpCtx: CanvasRenderingContext2D;
// The number of characters stored in the atlas by width/height
private _width: number;
private _height: number;
private _drawToCacheCount: number = 0;
// An array of glyph keys that are waiting on the bitmap to be generated.
private _glyphsWaitingOnBitmap: IGlyphCacheValue[] = [];
// The timeout that is used to batch bitmap generation so it's not requested for every new glyph.
private _bitmapCommitTimeout: number | null = null;
// The bitmap to draw from, this is much faster on other browsers than others.
private _bitmap: ImageBitmap | null = null;
constructor(document: Document, private _config: ICharAtlasConfig) {
super();
this._cacheCanvas = document.createElement('canvas');
this._cacheCanvas.width = TEXTURE_WIDTH;
this._cacheCanvas.height = TEXTURE_HEIGHT;
// The canvas needs alpha because we use clearColor to convert the background color to alpha.
// It might also contain some characters with transparent backgrounds if allowTransparency is
// set.
this._cacheCtx = throwIfFalsy(this._cacheCanvas.getContext('2d', { alpha: true }));
const tmpCanvas = document.createElement('canvas');
tmpCanvas.width = this._config.scaledCharWidth;
tmpCanvas.height = this._config.scaledCharHeight;
this._tmpCtx = throwIfFalsy(tmpCanvas.getContext('2d', { alpha: this._config.allowTransparency }));
this._width = Math.floor(TEXTURE_WIDTH / this._config.scaledCharWidth);
this._height = Math.floor(TEXTURE_HEIGHT / this._config.scaledCharHeight);
const capacity = this._width * this._height;
this._cacheMap = new LRUMap(capacity);
this._cacheMap.prealloc(capacity);
// This is useful for debugging
// document.body.appendChild(this._cacheCanvas);
}
public dispose(): void {
if (this._bitmapCommitTimeout !== null) {
window.clearTimeout(this._bitmapCommitTimeout);
this._bitmapCommitTimeout = null;
}
}
public beginFrame(): void {
this._drawToCacheCount = 0;
}
public clear(): void {
if (this._cacheMap.size > 0) {
const capacity = this._width * this._height;
this._cacheMap = new LRUMap(capacity);
this._cacheMap.prealloc(capacity);
}
this._cacheCtx.clearRect(0, 0, TEXTURE_WIDTH, TEXTURE_HEIGHT);
this._tmpCtx.clearRect(0, 0, this._config.scaledCharWidth, this._config.scaledCharHeight);
}
public draw(
ctx: CanvasRenderingContext2D,
glyph: IGlyphIdentifier,
x: number,
y: number
): boolean {
// Space is always an empty cell, special case this as it's so common
if (glyph.code === 32) {
return true;
}
// Exit early for uncachable glyphs
if (!this._canCache(glyph)) {
return false;
}
const glyphKey = getGlyphCacheKey(glyph);
const cacheValue = this._cacheMap.get(glyphKey);
if (cacheValue !== null && cacheValue !== undefined) {
this._drawFromCache(ctx, cacheValue, x, y);
return true;
}
if (this._drawToCacheCount < FRAME_CACHE_DRAW_LIMIT) {
let index;
if (this._cacheMap.size < this._cacheMap.capacity) {
index = this._cacheMap.size;
} else {
// we're out of space, so our call to set will delete this item
index = this._cacheMap.peek()!.index;
}
const cacheValue = this._drawToCache(glyph, index);
this._cacheMap.set(glyphKey, cacheValue);
this._drawFromCache(ctx, cacheValue, x, y);
return true;
}
return false;
}
private _canCache(glyph: IGlyphIdentifier): boolean {
// Only cache ascii and extended characters for now, to be safe. In the future, we could do
// something more complicated to determine the expected width of a character.
//
// If we switch the renderer over to webgl at some point, we may be able to use blending modes
// to draw overlapping glyphs from the atlas:
// https://github.com/servo/webrender/issues/464#issuecomment-255632875
// https://webglfundamentals.org/webgl/lessons/webgl-text-texture.html
return glyph.code < 256;
}
private _toCoordinateX(index: number): number {
return (index % this._width) * this._config.scaledCharWidth;
}
private _toCoordinateY(index: number): number {
return Math.floor(index / this._width) * this._config.scaledCharHeight;
}
private _drawFromCache(
ctx: CanvasRenderingContext2D,
cacheValue: IGlyphCacheValue,
x: number,
y: number
): void {
// We don't actually need to do anything if this is whitespace.
if (cacheValue.isEmpty) {
return;
}
const cacheX = this._toCoordinateX(cacheValue.index);
const cacheY = this._toCoordinateY(cacheValue.index);
ctx.drawImage(
cacheValue.inBitmap ? this._bitmap! : this._cacheCanvas,
cacheX,
cacheY,
this._config.scaledCharWidth,
this._config.scaledCharHeight,
x,
y,
this._config.scaledCharWidth,
this._config.scaledCharHeight
);
}
private _getColorFromAnsiIndex(idx: number): IColor {
if (idx < this._config.colors.ansi.length) {
return this._config.colors.ansi[idx];
}
return DEFAULT_ANSI_COLORS[idx];
}
private _getBackgroundColor(glyph: IGlyphIdentifier): IColor {
if (this._config.allowTransparency) {
// The background color might have some transparency, so we need to render it as fully
// transparent in the atlas. Otherwise we'd end up drawing the transparent background twice
// around the anti-aliased edges of the glyph, and it would look too dark.
return TRANSPARENT_COLOR;
}
if (glyph.bg === INVERTED_DEFAULT_COLOR) {
return this._config.colors.foreground;
}
if (glyph.bg < 256) {
return this._getColorFromAnsiIndex(glyph.bg);
}
return this._config.colors.background;
}
private _getForegroundColor(glyph: IGlyphIdentifier): IColor {
if (glyph.fg === INVERTED_DEFAULT_COLOR) {
return color.opaque(this._config.colors.background);
}
if (glyph.fg < 256) {
// 256 color support
return this._getColorFromAnsiIndex(glyph.fg);
}
return this._config.colors.foreground;
}
// TODO: We do this (or something similar) in multiple places. We should split this off
// into a shared function.
private _drawToCache(glyph: IGlyphIdentifier, index: number): IGlyphCacheValue {
this._drawToCacheCount++;
this._tmpCtx.save();
// draw the background
const backgroundColor = this._getBackgroundColor(glyph);
// Use a 'copy' composite operation to clear any existing glyph out of _tmpCtxWithAlpha, regardless of
// transparency in backgroundColor
this._tmpCtx.globalCompositeOperation = 'copy';
this._tmpCtx.fillStyle = backgroundColor.css;
this._tmpCtx.fillRect(0, 0, this._config.scaledCharWidth, this._config.scaledCharHeight);
this._tmpCtx.globalCompositeOperation = 'source-over';
// draw the foreground/glyph
const fontWeight = glyph.bold ? this._config.fontWeightBold : this._config.fontWeight;
const fontStyle = glyph.italic ? 'italic' : '';
this._tmpCtx.font =
`${fontStyle} ${fontWeight} ${this._config.fontSize * this._config.devicePixelRatio}px ${this._config.fontFamily}`;
this._tmpCtx.textBaseline = TEXT_BASELINE;
this._tmpCtx.fillStyle = this._getForegroundColor(glyph).css;
// Apply alpha to dim the character
if (glyph.dim) {
this._tmpCtx.globalAlpha = DIM_OPACITY;
}
// Draw the character
this._tmpCtx.fillText(glyph.chars, 0, this._config.scaledCharHeight);
// clear the background from the character to avoid issues with drawing over the previous
// character if it extends past it's bounds
let imageData = this._tmpCtx.getImageData(
0, 0, this._config.scaledCharWidth, this._config.scaledCharHeight
);
let isEmpty = false;
if (!this._config.allowTransparency) {
isEmpty = clearColor(imageData, backgroundColor);
}
// If this charcater is underscore and empty, shift it up until it is visible, try for a maximum
// of 5 pixels.
if (isEmpty && glyph.chars === '_' && !this._config.allowTransparency) {
for (let offset = 1; offset <= 5; offset++) {
// Draw the character
this._tmpCtx.fillText(glyph.chars, 0, this._config.scaledCharHeight - offset);
// clear the background from the character to avoid issues with drawing over the previous
// character if it extends past it's bounds
imageData = this._tmpCtx.getImageData(
0, 0, this._config.scaledCharWidth, this._config.scaledCharHeight
);
isEmpty = clearColor(imageData, backgroundColor);
if (!isEmpty) {
break;
}
}
}
this._tmpCtx.restore();
// copy the data from imageData to _cacheCanvas
const x = this._toCoordinateX(index);
const y = this._toCoordinateY(index);
// putImageData doesn't do any blending, so it will overwrite any existing cache entry for us
this._cacheCtx.putImageData(imageData, x, y);
// Add the glyph and queue it to the bitmap (if the browser supports it)
const cacheValue = {
index,
isEmpty,
inBitmap: false
};
this._addGlyphToBitmap(cacheValue);
return cacheValue;
}
private _addGlyphToBitmap(cacheValue: IGlyphCacheValue): void {
// Support is patchy for createImageBitmap at the moment, pass a canvas back
// if support is lacking as drawImage works there too. Firefox is also
// included here as ImageBitmap appears both buggy and has horrible
// performance (tested on v55).
if (!('createImageBitmap' in window) || isFirefox || isSafari) {
return;
}
// Add the glyph to the queue
this._glyphsWaitingOnBitmap.push(cacheValue);
// Check if bitmap generation timeout already exists
if (this._bitmapCommitTimeout !== null) {
return;
}
this._bitmapCommitTimeout = window.setTimeout(() => this._generateBitmap(), GLYPH_BITMAP_COMMIT_DELAY);
}
private _generateBitmap(): void {
const glyphsMovingToBitmap = this._glyphsWaitingOnBitmap;
this._glyphsWaitingOnBitmap = [];
window.createImageBitmap(this._cacheCanvas).then(bitmap => {
// Set bitmap
this._bitmap = bitmap;
// Mark all new glyphs as in bitmap, excluding glyphs that came in after
// the bitmap was requested
for (let i = 0; i < glyphsMovingToBitmap.length; i++) {
const value = glyphsMovingToBitmap[i];
// It doesn't matter if the value was already evicted, it will be
// released from memory after this block if so.
value.inBitmap = true;
}
});
this._bitmapCommitTimeout = null;
}
}
// This is used for debugging the renderer, just swap out `new DynamicCharAtlas` with
// `new NoneCharAtlas`.
export class NoneCharAtlas extends BaseCharAtlas {
constructor(document: Document, config: ICharAtlasConfig) {
super();
}
public draw(
ctx: CanvasRenderingContext2D,
glyph: IGlyphIdentifier,
x: number,
y: number
): boolean {
return false;
}
}
/**
* Makes a particular rgb color and colors that are nearly the same in an ImageData completely
* transparent.
* @returns True if the result is "empty", meaning all pixels are fully transparent.
*/
function clearColor(imageData: ImageData, color: IColor): boolean {
let isEmpty = true;
const r = color.rgba >>> 24;
const g = color.rgba >>> 16 & 0xFF;
const b = color.rgba >>> 8 & 0xFF;
for (let offset = 0; offset < imageData.data.length; offset += 4) {
if (Math.abs(imageData.data[offset] - r) +
Math.abs(imageData.data[offset + 1] - g) +
Math.abs(imageData.data[offset + 2] - b) < 35) {
imageData.data[offset + 3] = 0;
} else {
isEmpty = false;
}
}
return isEmpty;
}
@@ -0,0 +1,65 @@
/**
* Copyright (c) 2017 The xterm.js authors. All rights reserved.
* @license MIT
*/
import { assert } from 'chai';
import { LRUMap } from './LRUMap';
describe('LRUMap', () => {
it('can be used to store and retrieve values', () => {
const map = new LRUMap(10);
map.set(1, 'valuea');
map.set(2, 'valueb');
map.set(3, 'valuec');
assert.strictEqual(map.get(1), 'valuea');
assert.strictEqual(map.get(2), 'valueb');
assert.strictEqual(map.get(3), 'valuec');
});
it('maintains a size from insertions', () => {
const map = new LRUMap(10);
assert.strictEqual(map.size, 0);
map.set(1, 'value');
assert.strictEqual(map.size, 1);
map.set(2, 'value');
assert.strictEqual(map.size, 2);
});
it('deletes the oldest entry when the capacity is exceeded', () => {
const map = new LRUMap(4);
map.set(1, 'value');
map.set(2, 'value');
map.set(3, 'value');
map.set(4, 'value');
map.set(5, 'value');
assert.isNull(map.get(1));
assert.isNotNull(map.get(2));
assert.isNotNull(map.get(3));
assert.isNotNull(map.get(4));
assert.isNotNull(map.get(5));
assert.strictEqual(map.size, 4);
});
it('prevents a recently accessed entry from getting deleted', () => {
const map = new LRUMap(2);
map.set(1, 'value');
map.set(2, 'value');
map.get(1);
// a would normally get deleted here, except that we called get()
map.set(3, 'value');
assert.isNotNull(map.get(1));
// b got deleted instead of a
assert.isNull(map.get(2));
assert.isNotNull(map.get(3));
});
it('supports mutation', () => {
const map = new LRUMap(10);
map.set(1, 'oldvalue');
map.set(1, 'newvalue');
// mutation doesn't change the size
assert.strictEqual(map.size, 1);
assert.strictEqual(map.get(1), 'newvalue');
});
});
@@ -0,0 +1,136 @@
/**
* Copyright (c) 2017 The xterm.js authors. All rights reserved.
* @license MIT
*/
interface ILinkedListNode<T> {
prev: ILinkedListNode<T> | null;
next: ILinkedListNode<T> | null;
key: number | null;
value: T | null;
}
export class LRUMap<T> {
private _map: { [key: number]: ILinkedListNode<T> } = {};
private _head: ILinkedListNode<T> | null = null;
private _tail: ILinkedListNode<T> | null = null;
private _nodePool: ILinkedListNode<T>[] = [];
public size: number = 0;
constructor(public capacity: number) { }
private _unlinkNode(node: ILinkedListNode<T>): void {
const prev = node.prev;
const next = node.next;
if (node === this._head) {
this._head = next;
}
if (node === this._tail) {
this._tail = prev;
}
if (prev !== null) {
prev.next = next;
}
if (next !== null) {
next.prev = prev;
}
}
private _appendNode(node: ILinkedListNode<T>): void {
const tail = this._tail;
if (tail !== null) {
tail.next = node;
}
node.prev = tail;
node.next = null;
this._tail = node;
if (this._head === null) {
this._head = node;
}
}
/**
* Preallocate a bunch of linked-list nodes. Allocating these nodes ahead of time means that
* they're more likely to live next to each other in memory, which seems to improve performance.
*
* Each empty object only consumes about 60 bytes of memory, so this is pretty cheap, even for
* large maps.
*/
public prealloc(count: number): void {
const nodePool = this._nodePool;
for (let i = 0; i < count; i++) {
nodePool.push({
prev: null,
next: null,
key: null,
value: null
});
}
}
public get(key: number): T | null {
// This is unsafe: We're assuming our keyspace doesn't overlap with Object.prototype. However,
// it's faster than calling hasOwnProperty, and in our case, it would never overlap.
const node = this._map[key];
if (node !== undefined) {
this._unlinkNode(node);
this._appendNode(node);
return node.value;
}
return null;
}
/**
* Gets a value from a key without marking it as the most recently used item.
*/
public peekValue(key: number): T | null {
const node = this._map[key];
if (node !== undefined) {
return node.value;
}
return null;
}
public peek(): T | null {
const head = this._head;
return head === null ? null : head.value;
}
public set(key: number, value: T): void {
// This is unsafe: See note above.
let node = this._map[key];
if (node !== undefined) {
// already exists, we just need to mutate it and move it to the end of the list
node = this._map[key];
this._unlinkNode(node);
node.value = value;
} else if (this.size >= this.capacity) {
// we're out of space: recycle the head node, move it to the tail
node = this._head!;
this._unlinkNode(node);
delete this._map[node.key!];
node.key = key;
node.value = value;
this._map[key] = node;
} else {
// make a new element
const nodePool = this._nodePool;
if (nodePool.length > 0) {
// use a preallocated node if we can
node = nodePool.pop()!;
node.key = key;
node.value = value;
} else {
node = {
prev: null,
next: null,
key,
value
};
}
this._map[key] = node;
this.size++;
}
this._appendNode(node);
}
}
+29
View File
@@ -0,0 +1,29 @@
/**
* Copyright (c) 2017 The xterm.js authors. All rights reserved.
* @license MIT
*/
import { FontWeight } from 'common/services/Services';
import { IPartialColorSet } from 'browser/Types';
export interface IGlyphIdentifier {
chars: string;
code: number;
bg: number;
fg: number;
bold: boolean;
dim: boolean;
italic: boolean;
}
export interface ICharAtlasConfig {
devicePixelRatio: number;
fontSize: number;
fontFamily: string;
fontWeight: FontWeight;
fontWeightBold: FontWeight;
scaledCharWidth: number;
scaledCharHeight: number;
allowTransparency: boolean;
colors: IPartialColorSet;
}
@@ -0,0 +1,41 @@
{
"compilerOptions": {
"module": "commonjs",
"target": "es5",
"lib": [
"dom",
"es6"
],
"rootDir": ".",
"outDir": "../out",
"sourceMap": true,
"removeComments": true,
"baseUrl": ".",
"paths": {
"common/*": [
"../../../src/common/*"
],
"browser/*": [
"../../../src/browser/*"
]
},
"strict": true,
"downlevelIteration": true,
"experimentalDecorators": true,
"types": [
"../../../node_modules/@types/mocha"
]
},
"include": [
"./**/*",
"../../../typings/xterm.d.ts"
],
"references": [
{
"path": "../../../src/common"
},
{
"path": "../../../src/browser"
}
]
}
+7
View File
@@ -0,0 +1,7 @@
{
"files": [],
"include": [],
"references": [
{ "path": "./src" }
]
}
@@ -0,0 +1,33 @@
/**
* Copyright (c) 2017 The xterm.js authors. All rights reserved.
* @license MIT
*/
import { Terminal, ITerminalAddon, IEvent } from 'xterm';
declare module 'xterm-addon-canvas' {
/**
* An xterm.js addon that provides search functionality.
*/
export class CanvasAddon implements ITerminalAddon {
public textureAtlas?: HTMLCanvasElement;
constructor();
/**
* Activates the addon.
* @param terminal The terminal the addon is being loaded in.
*/
public activate(terminal: Terminal): void;
/**
* Disposes the addon.
*/
public dispose(): void;
/**
* Clears the terminal's texture atlas and triggers a redraw.
*/
public clearTextureAtlas(): void;
}
}
@@ -0,0 +1,39 @@
/**
* Copyright (c) 2019 The xterm.js authors. All rights reserved.
* @license MIT
*/
const path = require('path');
const addonName = 'CanvasAddon';
const mainFile = 'xterm-addon-canvas.js';
module.exports = {
entry: `./out/${addonName}.js`,
devtool: 'source-map',
module: {
rules: [
{
test: /\.js$/,
use: ["source-map-loader"],
enforce: "pre",
exclude: /node_modules/
}
]
},
resolve: {
modules: ['./node_modules'],
extensions: [ '.js' ],
alias: {
common: path.resolve('../../out/common'),
browser: path.resolve('../../out/browser')
}
},
output: {
filename: mainFile,
path: path.resolve('./lib'),
library: addonName,
libraryTarget: 'umd'
},
mode: 'production'
};
+8 -4
View File
@@ -48,7 +48,8 @@ describe('FitAddon', () => {
it('default', async function(): Promise<any> {
await loadFit();
const dimensions: {cols: number, rows: number} = await page.evaluate(`window.fit.proposeDimensions()`);
assert.equal(dimensions.cols, 87);
assert.isAbove(dimensions.cols, 85);
assert.isBelow(dimensions.cols, 88);
assert.isAbove(dimensions.rows, 24);
assert.isBelow(dimensions.rows, 29);
});
@@ -56,7 +57,8 @@ describe('FitAddon', () => {
it('width', async function(): Promise<any> {
await loadFit(1008);
const dimensions: {cols: number, rows: number} = await page.evaluate(`window.fit.proposeDimensions()`);
assert.equal(dimensions.cols, 110);
assert.isAbove(dimensions.cols, 108);
assert.isBelow(dimensions.cols, 111);
assert.isAbove(dimensions.rows, 24);
assert.isBelow(dimensions.rows, 29);
});
@@ -89,7 +91,8 @@ describe('FitAddon', () => {
await page.evaluate(`window.fit.fit()`);
const cols: number = await page.evaluate(`window.term.cols`);
const rows: number = await page.evaluate(`window.term.rows`);
assert.equal(cols, 87);
assert.isAbove(cols, 85);
assert.isBelow(cols, 88);
assert.isAbove(rows, 24);
assert.isBelow(rows, 29);
});
@@ -99,7 +102,8 @@ describe('FitAddon', () => {
await page.evaluate(`window.fit.fit()`);
const cols: number = await page.evaluate(`window.term.cols`);
const rows: number = await page.evaluate(`window.term.rows`);
assert.equal(cols, 110);
assert.isAbove(cols, 108);
assert.isBelow(cols, 111);
assert.isAbove(rows, 24);
assert.isBelow(rows, 29);
});
+10 -10
View File
@@ -3,7 +3,7 @@
* @license MIT
*/
import { Terminal, IDisposable, ITerminalAddon, ISelectionPosition, IDecoration } from 'xterm';
import { Terminal, IDisposable, ITerminalAddon, IBufferRange, IDecoration } from 'xterm';
import { EventEmitter } from 'common/EventEmitter';
export interface ISearchOptions {
@@ -235,14 +235,14 @@ export class SearchAddon implements ITerminalAddon {
let startCol = 0;
let startRow = 0;
let currentSelection: ISelectionPosition | undefined;
let currentSelection: IBufferRange | undefined;
if (this._terminal.hasSelection()) {
const incremental = searchOptions ? searchOptions.incremental : false;
// Start from the selection end if there is a selection
// For incremental search, use existing row
currentSelection = this._terminal.getSelectionPosition()!;
startRow = incremental ? currentSelection.startRow : currentSelection.endRow;
startCol = incremental ? currentSelection.startColumn : currentSelection.endColumn;
startRow = incremental ? currentSelection.start.y : currentSelection.end.y;
startCol = incremental ? currentSelection.start.x : currentSelection.end.x;
}
this._initLinesCache();
@@ -282,7 +282,7 @@ export class SearchAddon implements ITerminalAddon {
// If there is only one result, wrap back and return selection if it exists.
if (!result && currentSelection) {
searchPosition.startRow = currentSelection.startRow;
searchPosition.startRow = currentSelection.start.y;
searchPosition.startCol = 0;
result = this._findInLine(term, searchPosition, searchOptions);
}
@@ -357,12 +357,12 @@ export class SearchAddon implements ITerminalAddon {
const isReverseSearch = true;
const incremental = searchOptions ? searchOptions.incremental : false;
let currentSelection: ISelectionPosition | undefined;
let currentSelection: IBufferRange | undefined;
if (this._terminal.hasSelection()) {
currentSelection = this._terminal.getSelectionPosition()!;
// Start from selection start if there is a selection
startRow = currentSelection.startRow;
startCol = currentSelection.startColumn;
startRow = currentSelection.start.y;
startCol = currentSelection.start.x;
}
this._initLinesCache();
@@ -378,8 +378,8 @@ export class SearchAddon implements ITerminalAddon {
if (!isOldResultHighlighted) {
// If selection was not able to be expanded to the right, then try reverse search
if (currentSelection) {
searchPosition.startRow = currentSelection.endRow;
searchPosition.startCol = currentSelection.endColumn;
searchPosition.startRow = currentSelection.end.y;
searchPosition.startCol = currentSelection.end.x;
}
result = this._findInLine(term, searchPosition, searchOptions, true);
}
@@ -60,35 +60,35 @@ describe('Search Tests', function (): void {
await page.evaluate(`window.term.writeln('package.jsonc\\n')`);
await writeSync(page, 'package.json pack package.lock');
await page.evaluate(`window.search.findPrevious('pack', {incremental: true})`);
let line: string = await page.evaluate(`window.term.buffer.active.getLine(window.term.getSelectionPosition().startRow).translateToString()`);
let selectionPosition: { startColumn: number, startRow: number, endColumn: number, endRow: number } = await page.evaluate(`window.term.getSelectionPosition()`);
let line: string = await page.evaluate(`window.term.buffer.active.getLine(window.term.getSelectionPosition().start.y).translateToString()`);
let selectionPosition: { start: { x: number, y: number }, end: { x: number, y: number } } = await page.evaluate(`window.term.getSelectionPosition()`);
// We look further ahead in the line to ensure that pack was selected from package.lock
assert.deepEqual(line.substring(selectionPosition.startColumn, selectionPosition.endColumn + 8), 'package.lock');
assert.deepEqual(line.substring(selectionPosition.start.x, selectionPosition.end.x + 8), 'package.lock');
await page.evaluate(`window.search.findPrevious('package.j', {incremental: true})`);
selectionPosition = await page.evaluate(`window.term.getSelectionPosition()`);
assert.deepEqual(line.substring(selectionPosition.startColumn, selectionPosition.endColumn + 3), 'package.json');
assert.deepEqual(line.substring(selectionPosition.start.x, selectionPosition.end.x + 3), 'package.json');
await page.evaluate(`window.search.findPrevious('package.jsonc', {incremental: true})`);
// We have to reevaluate line because it should have switched starting rows at this point
line = await page.evaluate(`window.term.buffer.active.getLine(window.term.getSelectionPosition().startRow).translateToString()`);
line = await page.evaluate(`window.term.buffer.active.getLine(window.term.getSelectionPosition().start.y).translateToString()`);
selectionPosition = await page.evaluate(`window.term.getSelectionPosition()`);
assert.deepEqual(line.substring(selectionPosition.startColumn, selectionPosition.endColumn), 'package.jsonc');
assert.deepEqual(line.substring(selectionPosition.start.x, selectionPosition.end.x), 'package.jsonc');
});
it('Incremental Find Next', async () => {
await page.evaluate(`window.term.writeln('package.lock pack package.json package.ups\\n')`);
await writeSync(page, 'package.jsonc');
await page.evaluate(`window.search.findNext('pack', {incremental: true})`);
let line: string = await page.evaluate(`window.term.buffer.active.getLine(window.term.getSelectionPosition().startRow).translateToString()`);
let selectionPosition: { startColumn: number, startRow: number, endColumn: number, endRow: number } = await page.evaluate(`window.term.getSelectionPosition()`);
let line: string = await page.evaluate(`window.term.buffer.active.getLine(window.term.getSelectionPosition().start.y).translateToString()`);
let selectionPosition: { start: { x: number, y: number }, end: { x: number, y: number } } = await page.evaluate(`window.term.getSelectionPosition()`);
// We look further ahead in the line to ensure that pack was selected from package.lock
assert.deepEqual(line.substring(selectionPosition.startColumn, selectionPosition.endColumn + 8), 'package.lock');
assert.deepEqual(line.substring(selectionPosition.start.x, selectionPosition.end.x + 8), 'package.lock');
await page.evaluate(`window.search.findNext('package.j', {incremental: true})`);
selectionPosition = await page.evaluate(`window.term.getSelectionPosition()`);
assert.deepEqual(line.substring(selectionPosition.startColumn, selectionPosition.endColumn + 3), 'package.json');
assert.deepEqual(line.substring(selectionPosition.start.x, selectionPosition.end.x + 3), 'package.json');
await page.evaluate(`window.search.findNext('package.jsonc', {incremental: true})`);
// We have to reevaluate line because it should have switched starting rows at this point
line = await page.evaluate(`window.term.buffer.active.getLine(window.term.getSelectionPosition().startRow).translateToString()`);
line = await page.evaluate(`window.term.buffer.active.getLine(window.term.getSelectionPosition().start.y).translateToString()`);
selectionPosition = await page.evaluate(`window.term.getSelectionPosition()`);
assert.deepEqual(line.substring(selectionPosition.startColumn, selectionPosition.endColumn), 'package.jsonc');
assert.deepEqual(line.substring(selectionPosition.start.x, selectionPosition.end.x), 'package.jsonc');
});
it('Simple Regex', async () => {
await writeSync(page, 'abc123defABCD');
@@ -116,10 +116,14 @@ describe('Search Tests', function (): void {
assert.deepEqual(await page.evaluate(`window.term.getSelection()`), '𝄞');
assert.deepEqual(await page.evaluate(`window.search.findNext('𝄞')`), true);
assert.deepEqual(await page.evaluate(`window.term.getSelectionPosition()`), {
startRow: 0,
endRow: 0,
startColumn: 7,
endColumn: 8
start: {
x: 7,
y: 0
},
end: {
x: 8,
y: 0
}
});
});
@@ -313,69 +317,70 @@ describe('Search Tests', function (): void {
await writeSync(page, fixture);
assert.deepEqual(await page.evaluate(`window.search.findNext('opencv')`), true);
let selectionPosition = await page.evaluate(`window.term.getSelectionPosition()`);
assert.deepEqual(selectionPosition, { startColumn: 24, startRow: 53, endColumn: 30, endRow: 53 });
assert.deepEqual(selectionPosition, { start: { x: 24, y: 53 }, end: { x: 30, y: 53 } });
assert.deepEqual(await page.evaluate(`window.search.findNext('opencv')`), true);
selectionPosition = await page.evaluate(`window.term.getSelectionPosition()`);
assert.deepEqual(selectionPosition, { startColumn: 24, startRow: 76, endColumn: 30, endRow: 76 });
assert.deepEqual(selectionPosition, { start: { x: 24, y: 76 }, end: { x: 30, y: 76 } });
assert.deepEqual(await page.evaluate(`window.search.findNext('opencv')`), true);
selectionPosition = await page.evaluate(`window.term.getSelectionPosition()`);
assert.deepEqual(selectionPosition, { startColumn: 24, startRow: 96, endColumn: 30, endRow: 96 });
assert.deepEqual(selectionPosition, { start: { x: 24, y: 96 }, end: { x: 30, y: 96 } });
assert.deepEqual(await page.evaluate(`window.search.findNext('opencv')`), true);
selectionPosition = await page.evaluate(`window.term.getSelectionPosition()`);
assert.deepEqual(selectionPosition, { startColumn: 1, startRow: 114, endColumn: 7, endRow: 114 });
assert.deepEqual(selectionPosition, { start: { x: 1, y: 114 }, end: { x: 7, y: 114 } });
assert.deepEqual(await page.evaluate(`window.search.findNext('opencv')`), true);
selectionPosition = await page.evaluate(`window.term.getSelectionPosition()`);
assert.deepEqual(selectionPosition, { startColumn: 11, startRow: 115, endColumn: 17, endRow: 115 });
assert.deepEqual(selectionPosition, { start: { x: 11, y: 115 }, end: { x: 17, y: 115 } });
assert.deepEqual(await page.evaluate(`window.search.findNext('opencv')`), true);
selectionPosition = await page.evaluate(`window.term.getSelectionPosition()`);
assert.deepEqual(selectionPosition, { startColumn: 1, startRow: 126, endColumn: 7, endRow: 126 });
assert.deepEqual(selectionPosition, { start: { x: 1, y: 126 }, end: { x: 7, y: 126 } });
assert.deepEqual(await page.evaluate(`window.search.findNext('opencv')`), true);
selectionPosition = await page.evaluate(`window.term.getSelectionPosition()`);
assert.deepEqual(selectionPosition, { startColumn: 11, startRow: 127, endColumn: 17, endRow: 127 });
assert.deepEqual(selectionPosition, { start: { x: 11, y: 127 }, end: { x: 17, y: 127 } });
assert.deepEqual(await page.evaluate(`window.search.findNext('opencv')`), true);
selectionPosition = await page.evaluate(`window.term.getSelectionPosition()`);
assert.deepEqual(selectionPosition, { startColumn: 1, startRow: 135, endColumn: 7, endRow: 135 });
assert.deepEqual(selectionPosition, { start: { x: 1, y: 135 }, end: { x: 7, y: 135 } });
assert.deepEqual(await page.evaluate(`window.search.findNext('opencv')`), true);
selectionPosition = await page.evaluate(`window.term.getSelectionPosition()`);
assert.deepEqual(selectionPosition, { startColumn: 11, startRow: 136, endColumn: 17, endRow: 136 });
assert.deepEqual(selectionPosition, { start: { x: 11, y: 136 }, end: { x: 17, y: 136 } });
// Wrap around to first result
assert.deepEqual(await page.evaluate(`window.search.findNext('opencv')`), true);
selectionPosition = await page.evaluate(`window.term.getSelectionPosition()`);
assert.deepEqual(selectionPosition, { startColumn: 24, startRow: 53, endColumn: 30, endRow: 53 });
assert.deepEqual(selectionPosition, { start: { x: 24, y: 53 }, end: { x: 30, y: 53 } });
});
it('should find all occurrences using findPrevious', async () => {
it('should y all occurrences using findPrevious', async () => {
await writeSync(page, fixture);
assert.deepEqual(await page.evaluate(`window.search.findPrevious('opencv')`), true);
let selectionPosition = await page.evaluate(`window.term.getSelectionPosition()`);
assert.deepEqual(selectionPosition, { startColumn: 11, startRow: 136, endColumn: 17, endRow: 136 });
assert.deepEqual(selectionPosition, { start: { x: 11, y: 136 }, end: { x: 17, y: 136 } });
assert.deepEqual(await page.evaluate(`window.search.findPrevious('opencv')`), true);
selectionPosition = await page.evaluate(`window.term.getSelectionPosition()`);
assert.deepEqual(selectionPosition, { startColumn: 1, startRow: 135, endColumn: 7, endRow: 135 });
assert.deepEqual(selectionPosition, { start: { x: 1, y: 135 }, end: { x: 7, y: 135 } });
assert.deepEqual(await page.evaluate(`window.search.findPrevious('opencv')`), true);
selectionPosition = await page.evaluate(`window.term.getSelectionPosition()`);
assert.deepEqual(selectionPosition, { startColumn: 11, startRow: 127, endColumn: 17, endRow: 127 });
assert.deepEqual(selectionPosition, { start: { x: 11, y: 127 }, end: { x: 17, y: 127 } });
assert.deepEqual(await page.evaluate(`window.search.findPrevious('opencv')`), true);
selectionPosition = await page.evaluate(`window.term.getSelectionPosition()`);
assert.deepEqual(selectionPosition, { startColumn: 1, startRow: 126, endColumn: 7, endRow: 126 });
assert.deepEqual(selectionPosition, { start: { x: 1, y: 126 }, end: { x: 7, y: 126 } });
assert.deepEqual(await page.evaluate(`window.search.findPrevious('opencv')`), true);
selectionPosition = await page.evaluate(`window.term.getSelectionPosition()`);
assert.deepEqual(selectionPosition, { startColumn: 11, startRow: 115, endColumn: 17, endRow: 115 });
assert.deepEqual(selectionPosition, { start: { x: 11, y: 115 }, end: { x: 17, y: 115 } });
assert.deepEqual(await page.evaluate(`window.search.findPrevious('opencv')`), true);
selectionPosition = await page.evaluate(`window.term.getSelectionPosition()`);
assert.deepEqual(selectionPosition, { startColumn: 1, startRow: 114, endColumn: 7, endRow: 114 });
assert.deepEqual(selectionPosition, { start: { x: 1, y: 114 }, end: { x: 7, y: 114 } });
assert.deepEqual(await page.evaluate(`window.search.findPrevious('opencv')`), true);
selectionPosition = await page.evaluate(`window.term.getSelectionPosition()`);
assert.deepEqual(selectionPosition, { startColumn: 24, startRow: 96, endColumn: 30, endRow: 96 });
assert.deepEqual(selectionPosition, { start: { x: 24, y: 96 }, end: { x: 30, y: 96 } });
assert.deepEqual(await page.evaluate(`window.search.findPrevious('opencv')`), true);
selectionPosition = await page.evaluate(`window.term.getSelectionPosition()`);
assert.deepEqual(selectionPosition, { startColumn: 24, startRow: 76, endColumn: 30, endRow: 76 });
assert.deepEqual(selectionPosition, { start: { x: 24, y: 76 }, end: { x: 30, y: 76 } });
assert.deepEqual(await page.evaluate(`window.search.findPrevious('opencv')`), true);
selectionPosition = await page.evaluate(`window.term.getSelectionPosition()`);
assert.deepEqual(selectionPosition, { startColumn: 24, startRow: 53, endColumn: 30, endRow: 53 });
assert.deepEqual(selectionPosition, { start: { x: 24, y: 53 }, end: { x: 30, y: 53 } });
// Wrap around to first result
assert.deepEqual(await page.evaluate(`window.search.findPrevious('opencv')`), true);
selectionPosition = await page.evaluate(`window.term.getSelectionPosition()`);
assert.deepEqual(selectionPosition, { startColumn: 11, startRow: 136, endColumn: 17, endRow: 136 });
assert.deepEqual(selectionPosition, { start: { x: 11, y: 136 }, end: { x: 17, y: 136 } });
});
});
});
@@ -74,7 +74,7 @@ describe('xterm-addon-serialize', () => {
}
});
terminal = new Terminal({ cols: 10, rows: 2 });
terminal = new Terminal({ cols: 10, rows: 2, allowProposedApi: true });
terminal.loadAddon(serializeAddon);
selectionService = new TestSelectionService((terminal as any)._core._bufferService);
@@ -443,8 +443,8 @@ export class SerializeAddon implements ITerminalAddon {
const selection = this._terminal?.getSelectionPosition();
if (selection !== undefined) {
return handler.serialize({
start: { x: selection.startRow, y: selection.startColumn },
end: { x: selection.endRow, y: selection.endColumn }
start: { x: selection.start.y, y: selection.start.x },
end: { x: selection.end.y, y: selection.end.x }
});
}
@@ -42,7 +42,7 @@ describe('SerializeAddon', () => {
page = await (await browser.newContext()).newPage();
await page.setViewportSize({ width, height });
await page.goto(APP);
await openTerminal(page, { rows: 10, cols: 10, rendererType: 'dom' });
await openTerminal(page, { rows: 10, cols: 10 });
await page.evaluate(`
window.serializeAddon = new SerializeAddon();
window.term.loadAddon(window.serializeAddon);
@@ -3,7 +3,7 @@
* @license MIT
*/
import { Terminal, ILinkMatcherOptions, ITerminalAddon, IDisposable } from 'xterm';
import { Terminal, ITerminalAddon, IDisposable } from 'xterm';
import { ILinkProviderOptions, WebLinkProvider } from './WebLinkProvider';
const protocolClause = '(https?:\\/\\/)';
@@ -41,37 +41,23 @@ function handleLink(event: MouseEvent, uri: string): void {
}
export class WebLinksAddon implements ITerminalAddon {
private _linkMatcherId: number | undefined;
private _terminal: Terminal | undefined;
private _linkProvider: IDisposable | undefined;
constructor(
private _handler: (event: MouseEvent, uri: string) => void = handleLink,
private _options: ILinkMatcherOptions | ILinkProviderOptions = {},
private _useLinkProvider: boolean = false
private _options: ILinkProviderOptions = {}
) {
}
public activate(terminal: Terminal): void {
this._terminal = terminal;
if (this._useLinkProvider && 'registerLinkProvider' in this._terminal) {
const options = this._options as ILinkProviderOptions;
const regex = options.urlRegex || strictUrlRegex;
this._linkProvider = this._terminal.registerLinkProvider(new WebLinkProvider(this._terminal, regex, this._handler, options));
} else {
// TODO: This should be removed eventually
const options = this._options as ILinkMatcherOptions;
options.matchIndex = 1;
this._linkMatcherId = (this._terminal as Terminal).registerLinkMatcher(strictUrlRegex, this._handler, options);
}
const options = this._options as ILinkProviderOptions;
const regex = options.urlRegex || strictUrlRegex;
this._linkProvider = this._terminal.registerLinkProvider(new WebLinkProvider(this._terminal, regex, this._handler, options));
}
public dispose(): void {
if (this._linkMatcherId !== undefined && this._terminal !== undefined) {
this._terminal.deregisterLinkMatcher(this._linkMatcherId);
}
this._linkProvider?.dispose();
}
}
@@ -38,7 +38,7 @@ describe('WebLinksAddon', () => {
});
async function testHostName(hostname: string): Promise<void> {
await openTerminal(page, { rendererType: 'dom', cols: 40 });
await openTerminal(page, { cols: 40 });
await page.evaluate(`window.term.loadAddon(new window.WebLinksAddon())`);
const data = ` http://${hostname} \\r\\n` +
` http://${hostname}/a~b#c~d?e~f \\r\\n` +
@@ -4,7 +4,7 @@
*/
import { Terminal, ILinkMatcherOptions, ITerminalAddon, IViewportRange } from 'xterm';
import { Terminal, ITerminalAddon, IViewportRange } from 'xterm';
declare module 'xterm-addon-web-links' {
/**
@@ -14,13 +14,9 @@ declare module 'xterm-addon-web-links' {
/**
* Creates a new web links addon.
* @param handler The callback when the link is called.
* @param options Options for the link matcher.
* @param useLinkProvider Whether to use the new link provider API to create
* the links. This is an option because use of both link matcher (old) and
* link provider (new) may cause issues. Link provider will eventually be
* the default and only option.
* @param options Options for the link provider.
*/
constructor(handler?: (event: MouseEvent, uri: string) => void, options?: ILinkMatcherOptions | ILinkProviderOptions, useLinkProvider?: boolean);
constructor(handler?: (event: MouseEvent, uri: string) => void, options?: ILinkProviderOptions);
/**
* Activates the addon
@@ -39,8 +35,7 @@ declare module 'xterm-addon-web-links' {
*/
export interface ILinkProviderOptions {
/**
* A callback that fires when the mouse hovers over a link for a period of
* time (defined by {@link ITerminalOptions.linkTooltipHoverDuration}).
* A callback that fires when the mouse hovers over a link.
*/
hover?(event: MouseEvent, text: string, location: IViewportRange): void;
@@ -50,7 +45,7 @@ declare module 'xterm-addon-web-links' {
*/
leave?(event: MouseEvent, text: string): void;
/**
/**
* A callback to use instead of the default one.
*/
urlRegex?: RegExp;
+1
View File
@@ -16,6 +16,7 @@ import { Terminal } from 'xterm';
import { WebglAddon } from 'xterm-addon-webgl';
const terminal = new Terminal();
terminal.open(element);
terminal.loadAddon(new WebglAddon());
```
@@ -4,14 +4,14 @@
*/
import { ICharAtlasConfig } from './Types';
import { DIM_OPACITY, TEXT_BASELINE } from 'browser/renderer/atlas/Constants';
import { DIM_OPACITY, TEXT_BASELINE } from 'browser/renderer/Constants';
import { IRasterizedGlyph, IBoundingBox, IRasterizedGlyphSet } from '../Types';
import { DEFAULT_COLOR, Attributes } from 'common/buffer/Constants';
import { throwIfFalsy } from '../WebglUtils';
import { IColor } from 'common/Types';
import { IDisposable } from 'xterm';
import { AttributeData } from 'common/buffer/AttributeData';
import { channels, color, rgba } from 'common/Color';
import { color, rgba } from 'common/Color';
import { tryDrawCustomChar } from 'browser/renderer/CustomGlyphs';
import { excludeFromContrastRatioDemands, isPowerlineGlyph } from 'browser/renderer/RendererUtils';
@@ -7,7 +7,7 @@ import { IRenderLayer } from './Types';
import { acquireCharAtlas } from '../atlas/CharAtlasCache';
import { Terminal } from 'xterm';
import { IColorSet } from 'browser/Types';
import { TEXT_BASELINE } from 'browser/renderer/atlas/Constants';
import { TEXT_BASELINE } from 'browser/renderer/Constants';
import { IRenderDimensions } from 'browser/renderer/Types';
import { CellData } from 'common/buffer/CellData';
import { WebglCharAtlas } from 'atlas/WebglCharAtlas';
@@ -5,7 +5,7 @@
import { Terminal } from 'xterm';
import { BaseRenderLayer } from './BaseRenderLayer';
import { INVERTED_DEFAULT_COLOR } from 'browser/renderer/atlas/Constants';
import { INVERTED_DEFAULT_COLOR } from 'browser/renderer/Constants';
import { is256Color } from '../atlas/CharAtlasUtils';
import { ITerminal, IColorSet, ILinkifierEvent } from 'browser/Types';
import { IRenderDimensions } from 'browser/renderer/Types';
@@ -15,8 +15,6 @@ export class LinkRenderLayer extends BaseRenderLayer {
constructor(container: HTMLElement, zIndex: number, colors: IColorSet, terminal: ITerminal) {
super(container, 'link', zIndex, true, colors);
terminal.linkifier.onShowLinkUnderline(e => this._onShowLinkUnderline(e));
terminal.linkifier.onHideLinkUnderline(e => this._onHideLinkUnderline(e));
terminal.linkifier2.onShowLinkUnderline(e => this._onShowLinkUnderline(e));
terminal.linkifier2.onHideLinkUnderline(e => this._onHideLinkUnderline(e));
+1 -1
View File
@@ -4,7 +4,7 @@
"target": "es5",
"lib": [
"dom",
"es6",
"es6"
],
"rootDir": ".",
"outDir": "../out",
@@ -860,7 +860,7 @@ describe('WebGL Renderer Integration Tests', async () => {
describe('allowTransparency', async () => {
if (areTestsEnabled) {
before(async () => setupBrowser({ rendererType: 'dom', allowTransparency: true }));
before(async () => setupBrowser({ allowTransparency: true }));
after(async () => browser.close());
beforeEach(async () => page.evaluate(`window.term.reset()`));
}
@@ -879,7 +879,7 @@ describe('WebGL Renderer Integration Tests', async () => {
describe('selectionForeground', () => {
if (areTestsEnabled) {
before(async () => setupBrowser({ rendererType: 'dom' }));
before(async () => setupBrowser());
after(async () => browser.close());
beforeEach(async () => page.evaluate(`window.term.reset()`));
}
@@ -898,7 +898,7 @@ describe('WebGL Renderer Integration Tests', async () => {
describe('decoration color overrides', async () => {
if (areTestsEnabled) {
before(async () => setupBrowser({ rendererType: 'dom' }));
before(async () => setupBrowser());
after(async () => browser.close());
beforeEach(async () => page.evaluate(`window.term.reset()`));
}
@@ -1014,7 +1014,7 @@ async function getCellPixels(col: number, row: number): Promise<number[]> {
return await page.evaluate(`Array.from(window.result)`);
}
async function setupBrowser(options: ITerminalOptions = { rendererType: 'dom' }): Promise<void> {
async function setupBrowser(options: ITerminalOptions = {}): Promise<void> {
browser = await launchBrowser();
page = await (await browser.newContext()).newPage();
await page.setViewportSize({ width, height });