Use absolute paths for modules in root project

This commit is contained in:
Daniel Imms
2019-05-26 11:46:58 -07:00
parent d675de0b93
commit 49c8270b1c
45 changed files with 119 additions and 113 deletions
+4 -4
View File
@@ -5,13 +5,13 @@
import { IRenderLayer, IRenderDimensions } from './Types';
import { ITerminal } from '../Types';
import { ICellData } from '../core/Types';
import { DEFAULT_COLOR } from '../common/Types';
import { ICellData } from 'core/Types';
import { DEFAULT_COLOR } from 'common/Types';
import { DIM_OPACITY, INVERTED_DEFAULT_COLOR, IGlyphIdentifier } from './atlas/Types';
import BaseCharAtlas from './atlas/BaseCharAtlas';
import { acquireCharAtlas } from './atlas/CharAtlasCache';
import { CellData, AttributeData, WHITESPACE_CELL_CHAR, WHITESPACE_CELL_CODE } from '../core/buffer/BufferLine';
import { IColorSet } from '../ui/Types';
import { CellData, AttributeData, WHITESPACE_CELL_CHAR, WHITESPACE_CELL_CODE } from 'core/buffer/BufferLine';
import { IColorSet } from 'ui/Types';
export abstract class BaseRenderLayer implements IRenderLayer {
private _canvas: HTMLCanvasElement;