Get esbuild working and adopt vs scrollbar
This commit is contained in:
+86
-376
@@ -1,414 +1,124 @@
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/**
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* Copyright (c) 2016 The xterm.js authors. All rights reserved.
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* Copyright (c) 2024 The xterm.js authors. All rights reserved.
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* @license MIT
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*/
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import { addDisposableDomListener } from 'browser/Lifecycle';
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import { IViewport, ReadonlyColorSet } from 'browser/Types';
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import { IRenderDimensions } from 'browser/renderer/shared/Types';
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import { ICharSizeService, ICoreBrowserService, IRenderService, IThemeService } from 'browser/services/Services';
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import { IRenderService, IThemeService } from 'browser/services/Services';
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import { EventEmitter } from 'common/EventEmitter';
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import { Disposable } from 'common/Lifecycle';
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import { IBuffer } from 'common/buffer/Types';
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import { IBufferService, IOptionsService } from 'common/services/Services';
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import { DomScrollableElement } from 'vs/base/browser/ui/scrollbar/scrollableElement';
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import type { ScrollableElementChangeOptions } from 'vs/base/browser/ui/scrollbar/scrollableElementOptions';
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import { ScrollbarVisibility, type ScrollEvent } from 'vs/base/common/scrollable';
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const FALLBACK_SCROLL_BAR_WIDTH = 15;
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export class Viewport extends Disposable{
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interface ISmoothScrollState {
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startTime: number;
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origin: number;
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target: number;
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}
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/**
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* Represents the viewport of a terminal, the visible area within the larger buffer of output.
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* Logic for the virtual scroll bar is included in this object.
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*/
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export class Viewport extends Disposable implements IViewport {
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public scrollBarWidth: number = 0;
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private _currentRowHeight: number = 0;
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private _currentDeviceCellHeight: number = 0;
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private _lastRecordedBufferLength: number = 0;
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private _lastRecordedViewportHeight: number = 0;
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private _lastRecordedBufferHeight: number = 0;
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private _lastTouchY: number = 0;
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private _lastScrollTop: number = 0;
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private _activeBuffer: IBuffer;
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private _renderDimensions: IRenderDimensions;
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private _smoothScrollAnimationFrame: number = 0;
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// Stores a partial line amount when scrolling, this is used to keep track of how much of a line
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// is scrolled so we can "scroll" over partial lines and feel natural on touchpads. This is a
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// quick fix and could have a more robust solution in place that reset the value when needed.
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private _wheelPartialScroll: number = 0;
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private _refreshAnimationFrame: number | null = null;
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private _ignoreNextScrollEvent: boolean = false;
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private _smoothScrollState: ISmoothScrollState = {
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startTime: 0,
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origin: -1,
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target: -1
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};
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private _ensureTimeout: number;
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private readonly _onRequestScrollLines = this.register(new EventEmitter<{ amount: number, suppressScrollEvent: boolean }>());
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protected _onRequestScrollLines = this.register(new EventEmitter<number>());
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public readonly onRequestScrollLines = this._onRequestScrollLines.event;
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private _scrollableElement: DomScrollableElement;
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private _queuedAnimationFrame?: number;
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private _latestYDisp?: number;
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private _isSyncing: boolean = false;
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private _isHandlingScroll: boolean = false;
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private _suppressOnScrollHandler: boolean = false;
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constructor(
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private readonly _viewportElement: HTMLElement,
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private readonly _scrollArea: HTMLElement,
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element: HTMLElement,
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screenElement: HTMLElement,
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@IBufferService private readonly _bufferService: IBufferService,
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@IThemeService themeService: IThemeService,
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@IOptionsService private readonly _optionsService: IOptionsService,
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@ICharSizeService private readonly _charSizeService: ICharSizeService,
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@IRenderService private readonly _renderService: IRenderService,
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@ICoreBrowserService private readonly _coreBrowserService: ICoreBrowserService,
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@IThemeService themeService: IThemeService
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@IRenderService private readonly _renderService: IRenderService
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) {
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super();
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// Measure the width of the scrollbar. If it is 0 we can assume it's an OSX overlay scrollbar.
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// Unfortunately the overlay scrollbar would be hidden underneath the screen element in that
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// case, therefore we account for a standard amount to make it visible
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this.scrollBarWidth = (this._viewportElement.offsetWidth - this._scrollArea.offsetWidth) || FALLBACK_SCROLL_BAR_WIDTH;
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this.register(addDisposableDomListener(this._viewportElement, 'scroll', this._handleScroll.bind(this)));
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// TODO: Support smooth scroll
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// TODO: Support fastScrollModifier?
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// TODO: overviewRulerWidth should deprecated in favor of scrollBarWidth?
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// Track properties used in performance critical code manually to avoid using slow getters
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this._activeBuffer = this._bufferService.buffer;
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this.register(this._bufferService.buffers.onBufferActivate(e => this._activeBuffer = e.activeBuffer));
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this._renderDimensions = this._renderService.dimensions;
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this.register(this._renderService.onDimensionsChange(e => this._renderDimensions = e));
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this._scrollableElement = this.register(new DomScrollableElement(screenElement, {
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vertical: ScrollbarVisibility.Auto,
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horizontal: ScrollbarVisibility.Hidden,
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useShadows: false,
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mouseWheelSmoothScroll: true,
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...this._getMutableOptions()
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}));
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this.register(this._optionsService.onMultipleOptionChange([
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'scrollSensitivity',
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'fastScrollSensitivity',
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'overviewRulerWidth'
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], () => this._scrollableElement.updateOptions(this._getMutableOptions())));
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this._handleThemeChange(themeService.colors);
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this.register(themeService.onChangeColors(e => this._handleThemeChange(e)));
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this.register(this._optionsService.onSpecificOptionChange('scrollback', () => this.syncScrollArea()));
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this._scrollableElement.setScrollDimensions({ height: 0, scrollHeight: 0 });
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this._scrollableElement.getDomNode().style.backgroundColor = themeService.colors.background.css;
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element.appendChild(this._scrollableElement.getDomNode());
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// Perform this async to ensure the ICharSizeService is ready.
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this._ensureTimeout = window.setTimeout(() => this.syncScrollArea());
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this.register(this._bufferService.onResize(() => this._queueSync()));
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this.register(this._bufferService.onScroll(ydisp => this._queueSync(ydisp)));
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this.register(this._scrollableElement.onScroll(e => this._handleScroll(e)));
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}
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private _handleThemeChange(colors: ReadonlyColorSet): void {
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this._viewportElement.style.backgroundColor = colors.background.css;
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private _getMutableOptions(): ScrollableElementChangeOptions {
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return {
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mouseWheelScrollSensitivity: this._optionsService.rawOptions.scrollSensitivity,
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fastScrollSensitivity: this._optionsService.rawOptions.fastScrollSensitivity,
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verticalScrollbarSize: this._optionsService.rawOptions.overviewRulerWidth || 14
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};
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}
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public reset(): void {
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this._currentRowHeight = 0;
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this._currentDeviceCellHeight = 0;
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this._lastRecordedBufferLength = 0;
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this._lastRecordedViewportHeight = 0;
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this._lastRecordedBufferHeight = 0;
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this._lastTouchY = 0;
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this._lastScrollTop = 0;
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// Sync on next animation frame to ensure the new terminal state is used
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this._coreBrowserService.window.requestAnimationFrame(() => this.syncScrollArea());
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private _queueSync(ydisp?: number): void {
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// Update state
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if (ydisp !== undefined) {
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this._latestYDisp = ydisp;
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}
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// Don't queue more than one callback
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if (this._queuedAnimationFrame !== undefined) {
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return;
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}
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this._queuedAnimationFrame = this._renderService.addRefreshCallback(() => this._sync(this._latestYDisp));
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this._latestYDisp = undefined;
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this._queuedAnimationFrame = undefined;
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}
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/**
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* Refreshes row height, setting line-height, viewport height and scroll area height if
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* necessary.
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*/
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private _refresh(immediate: boolean): void {
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if (immediate) {
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this._innerRefresh();
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if (this._refreshAnimationFrame !== null) {
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this._coreBrowserService.window.cancelAnimationFrame(this._refreshAnimationFrame);
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}
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private _sync(ydisp: number = this._bufferService.buffer.ydisp): void {
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if (!this._renderService || this._isSyncing) {
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return;
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}
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if (this._refreshAnimationFrame === null) {
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this._refreshAnimationFrame = this._coreBrowserService.window.requestAnimationFrame(() => this._innerRefresh());
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}
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this._isSyncing = true;
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// Ignore any onScroll event that happens as a result of dimensions changing as this should
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// never cause a scrollLines call, only setScrollPosition can do that.
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this._suppressOnScrollHandler = true;
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this._scrollableElement.setScrollDimensions({
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height: this._renderService.dimensions.css.canvas.height,
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scrollHeight: this._renderService.dimensions.css.cell.height * this._bufferService.buffer.lines.length
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});
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this._suppressOnScrollHandler = false;
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this._scrollableElement.setScrollPosition({
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scrollTop: ydisp * this._renderService.dimensions.css.cell.height
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});
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this._isSyncing = false;
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}
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private _innerRefresh(): void {
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if (this._charSizeService.height > 0) {
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this._currentRowHeight = this._renderDimensions.device.cell.height / this._coreBrowserService.dpr;
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this._currentDeviceCellHeight = this._renderDimensions.device.cell.height;
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this._lastRecordedViewportHeight = this._viewportElement.offsetHeight;
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const newBufferHeight = Math.round(this._currentRowHeight * this._lastRecordedBufferLength) + (this._lastRecordedViewportHeight - this._renderDimensions.css.canvas.height);
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if (this._lastRecordedBufferHeight !== newBufferHeight) {
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this._lastRecordedBufferHeight = newBufferHeight;
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this._scrollArea.style.height = this._lastRecordedBufferHeight + 'px';
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}
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}
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// Sync scrollTop
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const scrollTop = this._bufferService.buffer.ydisp * this._currentRowHeight;
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if (this._viewportElement.scrollTop !== scrollTop) {
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// Ignore the next scroll event which will be triggered by setting the scrollTop as we do not
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// want this event to scroll the terminal
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this._ignoreNextScrollEvent = true;
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this._viewportElement.scrollTop = scrollTop;
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}
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this._refreshAnimationFrame = null;
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}
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/**
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* Updates dimensions and synchronizes the scroll area if necessary.
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*/
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public syncScrollArea(immediate: boolean = false): void {
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// If buffer height changed
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if (this._lastRecordedBufferLength !== this._bufferService.buffer.lines.length) {
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this._lastRecordedBufferLength = this._bufferService.buffer.lines.length;
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this._refresh(immediate);
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private _handleScroll(e: ScrollEvent): void {
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if (!this._renderService) {
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return;
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}
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// If viewport height changed
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if (this._lastRecordedViewportHeight !== this._renderService.dimensions.css.canvas.height) {
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this._refresh(immediate);
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if (this._isHandlingScroll || this._suppressOnScrollHandler) {
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return;
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}
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// If the buffer position doesn't match last scroll top
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if (this._lastScrollTop !== this._activeBuffer.ydisp * this._currentRowHeight) {
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this._refresh(immediate);
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return;
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}
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// If row height changed
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if (this._renderDimensions.device.cell.height !== this._currentDeviceCellHeight) {
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this._refresh(immediate);
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return;
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}
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}
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/**
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* Handles scroll events on the viewport, calculating the new viewport and requesting the
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* terminal to scroll to it.
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* @param ev The scroll event.
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*/
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private _handleScroll(ev: Event): void {
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// Record current scroll top position
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this._lastScrollTop = this._viewportElement.scrollTop;
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// Don't attempt to scroll if the element is not visible, otherwise scrollTop will be corrupt
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// which causes the terminal to scroll the buffer to the top
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if (!this._viewportElement.offsetParent) {
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return;
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}
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// Ignore the event if it was flagged to ignore (when the source of the event is from Viewport)
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if (this._ignoreNextScrollEvent) {
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this._ignoreNextScrollEvent = false;
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// Still trigger the scroll so lines get refreshed
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this._onRequestScrollLines.fire({ amount: 0, suppressScrollEvent: true });
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return;
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}
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const newRow = Math.round(this._lastScrollTop / this._currentRowHeight);
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this._isHandlingScroll = true;
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const newRow = Math.round(e.scrollTop / this._renderService.dimensions.css.cell.height);
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const diff = newRow - this._bufferService.buffer.ydisp;
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this._onRequestScrollLines.fire({ amount: diff, suppressScrollEvent: true });
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}
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private _smoothScroll(): void {
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// Check valid state
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if (this._isDisposed || this._smoothScrollState.origin === -1 || this._smoothScrollState.target === -1) {
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return;
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if (diff !== 0) {
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this._onRequestScrollLines.fire(diff);
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}
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// Calculate position complete
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const percent = this._smoothScrollPercent();
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this._viewportElement.scrollTop = this._smoothScrollState.origin + Math.round(percent * (this._smoothScrollState.target - this._smoothScrollState.origin));
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// Continue or finish smooth scroll
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if (percent < 1) {
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if (!this._smoothScrollAnimationFrame) {
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this._smoothScrollAnimationFrame = this._coreBrowserService.window.requestAnimationFrame(() => {
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this._smoothScrollAnimationFrame = 0;
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this._smoothScroll();
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});
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}
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} else {
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this._clearSmoothScrollState();
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}
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}
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private _smoothScrollPercent(): number {
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if (!this._optionsService.rawOptions.smoothScrollDuration || !this._smoothScrollState.startTime) {
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return 1;
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}
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return Math.max(Math.min((Date.now() - this._smoothScrollState.startTime) / this._optionsService.rawOptions.smoothScrollDuration, 1), 0);
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}
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private _clearSmoothScrollState(): void {
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this._smoothScrollState.startTime = 0;
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this._smoothScrollState.origin = -1;
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this._smoothScrollState.target = -1;
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}
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/**
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* Handles bubbling of scroll event in case the viewport has reached top or bottom
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* @param ev The scroll event.
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* @param amount The amount scrolled
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*/
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private _bubbleScroll(ev: Event, amount: number): boolean {
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const scrollPosFromTop = this._viewportElement.scrollTop + this._lastRecordedViewportHeight;
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if ((amount < 0 && this._viewportElement.scrollTop !== 0) ||
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(amount > 0 && scrollPosFromTop < this._lastRecordedBufferHeight)) {
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if (ev.cancelable) {
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ev.preventDefault();
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}
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return false;
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}
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return true;
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}
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/**
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* Handles mouse wheel events by adjusting the viewport's scrollTop and delegating the actual
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* scrolling to `onScroll`, this event needs to be attached manually by the consumer of
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* `Viewport`.
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* @param ev The mouse wheel event.
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*/
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public handleWheel(ev: WheelEvent): boolean {
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const amount = this._getPixelsScrolled(ev);
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if (amount === 0) {
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return false;
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}
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if (!this._optionsService.rawOptions.smoothScrollDuration) {
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this._viewportElement.scrollTop += amount;
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} else {
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this._smoothScrollState.startTime = Date.now();
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if (this._smoothScrollPercent() < 1) {
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this._smoothScrollState.origin = this._viewportElement.scrollTop;
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if (this._smoothScrollState.target === -1) {
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this._smoothScrollState.target = this._viewportElement.scrollTop + amount;
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} else {
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this._smoothScrollState.target += amount;
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}
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this._smoothScrollState.target = Math.max(Math.min(this._smoothScrollState.target, this._viewportElement.scrollHeight), 0);
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this._smoothScroll();
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} else {
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this._clearSmoothScrollState();
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}
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}
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return this._bubbleScroll(ev, amount);
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}
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public scrollLines(disp: number): void {
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if (disp === 0) {
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return;
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}
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if (!this._optionsService.rawOptions.smoothScrollDuration) {
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this._onRequestScrollLines.fire({ amount: disp, suppressScrollEvent: false });
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} else {
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const amount = disp * this._currentRowHeight;
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this._smoothScrollState.startTime = Date.now();
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if (this._smoothScrollPercent() < 1) {
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this._smoothScrollState.origin = this._viewportElement.scrollTop;
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this._smoothScrollState.target = this._smoothScrollState.origin + amount;
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this._smoothScrollState.target = Math.max(Math.min(this._smoothScrollState.target, this._viewportElement.scrollHeight), 0);
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this._smoothScroll();
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} else {
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this._clearSmoothScrollState();
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}
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}
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}
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private _getPixelsScrolled(ev: WheelEvent): number {
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// Do nothing if it's not a vertical scroll event
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if (ev.deltaY === 0 || ev.shiftKey) {
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return 0;
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}
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// Fallback to WheelEvent.DOM_DELTA_PIXEL
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let amount = this._applyScrollModifier(ev.deltaY, ev);
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if (ev.deltaMode === WheelEvent.DOM_DELTA_LINE) {
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amount *= this._currentRowHeight;
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} else if (ev.deltaMode === WheelEvent.DOM_DELTA_PAGE) {
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amount *= this._currentRowHeight * this._bufferService.rows;
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}
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return amount;
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}
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public getBufferElements(startLine: number, endLine?: number): { bufferElements: HTMLElement[], cursorElement?: HTMLElement } {
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let currentLine: string = '';
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let cursorElement: HTMLElement | undefined;
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const bufferElements: HTMLElement[] = [];
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const end = endLine ?? this._bufferService.buffer.lines.length;
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const lines = this._bufferService.buffer.lines;
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for (let i = startLine; i < end; i++) {
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const line = lines.get(i);
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if (!line) {
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continue;
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}
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const isWrapped = lines.get(i + 1)?.isWrapped;
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currentLine += line.translateToString(!isWrapped);
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if (!isWrapped || i === lines.length - 1) {
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const div = document.createElement('div');
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div.textContent = currentLine;
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bufferElements.push(div);
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if (currentLine.length > 0) {
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cursorElement = div;
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}
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currentLine = '';
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}
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}
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return { bufferElements, cursorElement };
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}
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/**
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* Gets the number of pixels scrolled by the mouse event taking into account what type of delta
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* is being used.
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* @param ev The mouse wheel event.
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*/
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public getLinesScrolled(ev: WheelEvent): number {
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// Do nothing if it's not a vertical scroll event
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if (ev.deltaY === 0 || ev.shiftKey) {
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return 0;
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||||
}
|
||||
|
||||
// Fallback to WheelEvent.DOM_DELTA_LINE
|
||||
let amount = this._applyScrollModifier(ev.deltaY, ev);
|
||||
if (ev.deltaMode === WheelEvent.DOM_DELTA_PIXEL) {
|
||||
amount /= this._currentRowHeight + 0.0; // Prevent integer division
|
||||
this._wheelPartialScroll += amount;
|
||||
amount = Math.floor(Math.abs(this._wheelPartialScroll)) * (this._wheelPartialScroll > 0 ? 1 : -1);
|
||||
this._wheelPartialScroll %= 1;
|
||||
} else if (ev.deltaMode === WheelEvent.DOM_DELTA_PAGE) {
|
||||
amount *= this._bufferService.rows;
|
||||
}
|
||||
return amount;
|
||||
}
|
||||
|
||||
private _applyScrollModifier(amount: number, ev: WheelEvent): number {
|
||||
const modifier = this._optionsService.rawOptions.fastScrollModifier;
|
||||
// Multiply the scroll speed when the modifier is down
|
||||
if ((modifier === 'alt' && ev.altKey) ||
|
||||
(modifier === 'ctrl' && ev.ctrlKey) ||
|
||||
(modifier === 'shift' && ev.shiftKey)) {
|
||||
return amount * this._optionsService.rawOptions.fastScrollSensitivity * this._optionsService.rawOptions.scrollSensitivity;
|
||||
}
|
||||
|
||||
return amount * this._optionsService.rawOptions.scrollSensitivity;
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the touchstart event, recording the touch occurred.
|
||||
* @param ev The touch event.
|
||||
*/
|
||||
public handleTouchStart(ev: TouchEvent): void {
|
||||
this._lastTouchY = ev.touches[0].pageY;
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the touchmove event, scrolling the viewport if the position shifted.
|
||||
* @param ev The touch event.
|
||||
*/
|
||||
public handleTouchMove(ev: TouchEvent): boolean {
|
||||
const deltaY = this._lastTouchY - ev.touches[0].pageY;
|
||||
this._lastTouchY = ev.touches[0].pageY;
|
||||
if (deltaY === 0) {
|
||||
return false;
|
||||
}
|
||||
this._viewportElement.scrollTop += deltaY;
|
||||
return this._bubbleScroll(ev, deltaY);
|
||||
}
|
||||
|
||||
public dispose(): void {
|
||||
clearTimeout(this._ensureTimeout);
|
||||
this._isHandlingScroll = false;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user