Force a sync render after resize occurs
Fixes #4922 Related microsoft/vscode#230120
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@@ -39,6 +39,11 @@ export interface IRenderDimensions {
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export interface IRequestRedrawEvent {
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start: number;
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end: number;
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/**
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* Whether the redraw should happen synchronously. This is used to avoid
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* flicker when the canvas is resized.
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*/
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sync?: boolean;
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}
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/**
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