Move Renderer ownership to RenderCoordinator
This commit is contained in:
@@ -3,12 +3,14 @@
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* @license MIT
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*/
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import { IRenderer } from './Types';
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import { IRenderer, IRenderDimensions } from './Types';
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import { RenderDebouncer } from '../ui/RenderDebouncer';
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import { EventEmitter2, IEvent } from '../common/EventEmitter2';
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import { Disposable } from '../common/Lifecycle';
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import { ScreenDprMonitor } from '../../lib/ui/ScreenDprMonitor';
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import { ScreenDprMonitor } from '../ui/ScreenDprMonitor';
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import { addDisposableDomListener } from '../ui/Lifecycle';
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import { IColorSet } from '..//ui/Types';
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import { CharacterJoinerHandler } from '../Types';
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export class RenderCoordinator extends Disposable {
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private _renderDebouncer: RenderDebouncer;
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@@ -19,10 +21,14 @@ export class RenderCoordinator extends Disposable {
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private _canvasWidth: number = 0;
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private _canvasHeight: number = 0;
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private _onCanvasResize = new EventEmitter2<{ width: number, height: number }>();
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public get onCanvasResize(): IEvent<{ width: number, height: number }> { return this._onCanvasResize.event; }
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private _onDimensionsChange = new EventEmitter2<IRenderDimensions>();
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public get onDimensionsChange(): IEvent<IRenderDimensions> { return this._onDimensionsChange.event; }
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private _onRender = new EventEmitter2<{ start: number, end: number }>();
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public get onRender(): IEvent<{ start: number, end: number }> { return this._onRender.event; }
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private _onRefreshRequest = new EventEmitter2<{ start: number, end: number }>();
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public get onRefreshRequest(): IEvent<{ start: number, end: number }> { return this._onRefreshRequest.event; }
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public get dimensions(): IRenderDimensions { return this._renderer.dimensions; }
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constructor(
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private _renderer: IRenderer,
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@@ -86,15 +92,71 @@ export class RenderCoordinator extends Disposable {
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if (this._renderer.dimensions.canvasWidth === this._canvasWidth && this._renderer.dimensions.canvasHeight === this._canvasHeight) {
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return;
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}
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this._canvasWidth = this._renderer.dimensions.canvasWidth;
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this._canvasHeight = this._renderer.dimensions.canvasHeight;
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this._onCanvasResize.fire({
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width: this._canvasWidth,
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height: this._canvasHeight
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});
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this._onDimensionsChange.fire(this._renderer.dimensions);
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}
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public setRenderer(renderer: IRenderer): void {
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// TODO: RenderCoordinator should be the only one to dispose the renderer
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this._renderer.dispose();
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this._renderer = renderer;
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}
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private _fullRefresh(): void {
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if (this._isPaused) {
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this._needsFullRefresh = true;
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} else {
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this.refreshRows(0, this._rowCount);
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}
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}
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public setColors(colors: IColorSet): void {
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this._renderer.setColors(colors);
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this._fullRefresh();
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}
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public onDevicePixelRatioChange(): void {
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this._renderer.onDevicePixelRatioChange();
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}
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public onResize(cols: number, rows: number): void {
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this._renderer.onResize(cols, rows);
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this._fullRefresh();
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}
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// TODO: Is this useful when we have onResize?
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public onCharSizeChanged(): void {
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this._renderer.onCharSizeChanged();
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}
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public onBlur(): void {
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this._renderer.onBlur();
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}
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public onFocus(): void {
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this._renderer.onFocus();
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}
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public onSelectionChanged(start: [number, number], end: [number, number], columnSelectMode: boolean): void {
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this._renderer.onSelectionChanged(start, end, columnSelectMode);
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}
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public onCursorMove(): void {
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this._renderer.onCursorMove();
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}
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public onOptionsChanged(): void {
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this._renderer.onOptionsChanged();
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}
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public clear(): void {
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this._renderer.clear();
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}
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public registerCharacterJoiner(handler: CharacterJoinerHandler): number {
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return this._renderer.registerCharacterJoiner(handler);
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}
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public deregisterCharacterJoiner(joinerId: number): boolean {
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return this._renderer.deregisterCharacterJoiner(joinerId);
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}
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}
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@@ -75,8 +75,6 @@ export class Renderer extends Disposable implements IRenderer {
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l.setColors(this._terminal, this._colors);
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l.reset(this._terminal);
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});
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this._terminal.refresh(0, this._terminal.rows - 1);
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}
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public onResize(cols: number, rows: number): void {
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@@ -86,9 +84,6 @@ export class Renderer extends Disposable implements IRenderer {
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// Resize all render layers
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this._renderLayers.forEach(l => l.resize(this._terminal, this.dimensions));
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// Force a refresh
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this._terminal.refresh(0, this._terminal.rows - 1);
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// Resize the screen
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this._terminal.screenElement.style.width = `${this.dimensions.canvasWidth}px`;
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this._terminal.screenElement.style.height = `${this.dimensions.canvasHeight}px`;
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+14
-1
@@ -25,7 +25,20 @@ export const enum FLAGS {
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* rendering rows to the screen.
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*/
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export interface IRenderer extends IDisposable {
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dimensions: IRenderDimensions;
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readonly dimensions: IRenderDimensions;
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/**
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* A property that is set by consumers of this interface, this will be set to true when the
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* terminal is completely offscreen and to false when it comes back on. When true the consumer of
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* the renderer will not trigger `renderRows`, the renderer should disable code in functions other
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* than `renderRows` that renders to the screen but it should continue to gather state changes.
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* When the renderer is unpaused, a full `renderRows` will be triggered if it was called while
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* paused.
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*
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* For example, when `isPaused` is `true`, `IRenderer.onBlur` should record the state change, but
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* not actually draw the blurred cursor.
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*/
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// isPaused: boolean;
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dispose(): void;
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setColors(colors: IColorSet): void;
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