@@ -15,6 +15,7 @@ import { IRenderDimensions } from 'browser/renderer/Types';
|
||||
import { CellData } from 'common/buffer/CellData';
|
||||
import { AttributeData } from 'common/buffer/AttributeData';
|
||||
import { WebglCharAtlas } from 'atlas/WebglCharAtlas';
|
||||
import { throwIfFalsy } from '../WebglUtils';
|
||||
|
||||
export abstract class BaseRenderLayer implements IRenderLayer {
|
||||
private _canvas: HTMLCanvasElement;
|
||||
@@ -63,7 +64,7 @@ export abstract class BaseRenderLayer implements IRenderLayer {
|
||||
}
|
||||
|
||||
private _initCanvas(): void {
|
||||
this._ctx = this._canvas.getContext('2d', {alpha: this._alpha});
|
||||
this._ctx = throwIfFalsy(this._canvas.getContext('2d', {alpha: this._alpha}));
|
||||
// Draw the background if this is an opaque layer
|
||||
if (!this._alpha) {
|
||||
this._clearAll();
|
||||
|
||||
@@ -32,11 +32,11 @@ export class CursorRenderLayer extends BaseRenderLayer {
|
||||
constructor(container: HTMLElement, zIndex: number, colors: IColorSet) {
|
||||
super(container, 'cursor', zIndex, true, colors);
|
||||
this._state = {
|
||||
x: null,
|
||||
y: null,
|
||||
isFocused: null,
|
||||
style: null,
|
||||
width: null
|
||||
x: 0,
|
||||
y: 0,
|
||||
isFocused: false,
|
||||
style: '',
|
||||
width: 0
|
||||
};
|
||||
this._cursorRenderers = {
|
||||
'bar': this._renderBarCursor.bind(this),
|
||||
@@ -50,11 +50,11 @@ export class CursorRenderLayer extends BaseRenderLayer {
|
||||
super.resize(terminal, dim);
|
||||
// Resizing the canvas discards the contents of the canvas so clear state
|
||||
this._state = {
|
||||
x: null,
|
||||
y: null,
|
||||
isFocused: null,
|
||||
style: null,
|
||||
width: null
|
||||
x: 0,
|
||||
y: 0,
|
||||
isFocused: false,
|
||||
style: '',
|
||||
width: 0
|
||||
};
|
||||
}
|
||||
|
||||
@@ -62,7 +62,6 @@ export class CursorRenderLayer extends BaseRenderLayer {
|
||||
this._clearCursor();
|
||||
if (this._cursorBlinkStateManager) {
|
||||
this._cursorBlinkStateManager.dispose();
|
||||
this._cursorBlinkStateManager = null;
|
||||
this.onOptionsChanged(terminal);
|
||||
}
|
||||
}
|
||||
@@ -92,7 +91,6 @@ export class CursorRenderLayer extends BaseRenderLayer {
|
||||
} else {
|
||||
if (this._cursorBlinkStateManager) {
|
||||
this._cursorBlinkStateManager.dispose();
|
||||
this._cursorBlinkStateManager = null;
|
||||
}
|
||||
// Request a refresh from the terminal as management of rendering is being
|
||||
// moved back to the terminal
|
||||
@@ -184,11 +182,11 @@ export class CursorRenderLayer extends BaseRenderLayer {
|
||||
if (this._state) {
|
||||
this._clearCells(this._state.x, this._state.y, this._state.width, 1);
|
||||
this._state = {
|
||||
x: null,
|
||||
y: null,
|
||||
isFocused: null,
|
||||
style: null,
|
||||
width: null
|
||||
x: 0,
|
||||
y: 0,
|
||||
isFocused: false,
|
||||
style: '',
|
||||
width: 0
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -227,16 +225,16 @@ export class CursorRenderLayer extends BaseRenderLayer {
|
||||
class CursorBlinkStateManager {
|
||||
public isCursorVisible: boolean;
|
||||
|
||||
private _animationFrame: number;
|
||||
private _blinkStartTimeout: number;
|
||||
private _blinkInterval: number;
|
||||
private _animationFrame: number | undefined;
|
||||
private _blinkStartTimeout: number | undefined;
|
||||
private _blinkInterval: number | undefined;
|
||||
|
||||
/**
|
||||
* The time at which the animation frame was restarted, this is used on the
|
||||
* next render to restart the timers so they don't need to restart the timers
|
||||
* multiple times over a short period.
|
||||
*/
|
||||
private _animationTimeRestarted: number;
|
||||
private _animationTimeRestarted: number | undefined;
|
||||
|
||||
constructor(
|
||||
terminal: Terminal,
|
||||
@@ -253,15 +251,15 @@ class CursorBlinkStateManager {
|
||||
public dispose(): void {
|
||||
if (this._blinkInterval) {
|
||||
window.clearInterval(this._blinkInterval);
|
||||
this._blinkInterval = null;
|
||||
this._blinkInterval = undefined;
|
||||
}
|
||||
if (this._blinkStartTimeout) {
|
||||
window.clearTimeout(this._blinkStartTimeout);
|
||||
this._blinkStartTimeout = null;
|
||||
this._blinkStartTimeout = undefined;
|
||||
}
|
||||
if (this._animationFrame) {
|
||||
window.cancelAnimationFrame(this._animationFrame);
|
||||
this._animationFrame = null;
|
||||
this._animationFrame = undefined;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -276,7 +274,7 @@ class CursorBlinkStateManager {
|
||||
if (!this._animationFrame) {
|
||||
this._animationFrame = window.requestAnimationFrame(() => {
|
||||
this._renderCallback();
|
||||
this._animationFrame = null;
|
||||
this._animationFrame = undefined;
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -296,7 +294,7 @@ class CursorBlinkStateManager {
|
||||
// started
|
||||
if (this._animationTimeRestarted) {
|
||||
const time = BLINK_INTERVAL - (Date.now() - this._animationTimeRestarted);
|
||||
this._animationTimeRestarted = null;
|
||||
this._animationTimeRestarted = undefined;
|
||||
if (time > 0) {
|
||||
this._restartInterval(time);
|
||||
return;
|
||||
@@ -307,7 +305,7 @@ class CursorBlinkStateManager {
|
||||
this.isCursorVisible = false;
|
||||
this._animationFrame = window.requestAnimationFrame(() => {
|
||||
this._renderCallback();
|
||||
this._animationFrame = null;
|
||||
this._animationFrame = undefined;
|
||||
});
|
||||
|
||||
// Setup the blink interval
|
||||
@@ -317,7 +315,7 @@ class CursorBlinkStateManager {
|
||||
// calc time diff
|
||||
// Make restart interval do a setTimeout initially?
|
||||
const time = BLINK_INTERVAL - (Date.now() - this._animationTimeRestarted);
|
||||
this._animationTimeRestarted = null;
|
||||
this._animationTimeRestarted = undefined;
|
||||
this._restartInterval(time);
|
||||
return;
|
||||
}
|
||||
@@ -326,7 +324,7 @@ class CursorBlinkStateManager {
|
||||
this.isCursorVisible = !this.isCursorVisible;
|
||||
this._animationFrame = window.requestAnimationFrame(() => {
|
||||
this._renderCallback();
|
||||
this._animationFrame = null;
|
||||
this._animationFrame = undefined;
|
||||
});
|
||||
}, BLINK_INTERVAL);
|
||||
}, timeToStart);
|
||||
@@ -336,20 +334,20 @@ class CursorBlinkStateManager {
|
||||
this.isCursorVisible = true;
|
||||
if (this._blinkInterval) {
|
||||
window.clearInterval(this._blinkInterval);
|
||||
this._blinkInterval = null;
|
||||
this._blinkInterval = undefined;
|
||||
}
|
||||
if (this._blinkStartTimeout) {
|
||||
window.clearTimeout(this._blinkStartTimeout);
|
||||
this._blinkStartTimeout = null;
|
||||
this._blinkStartTimeout = undefined;
|
||||
}
|
||||
if (this._animationFrame) {
|
||||
window.cancelAnimationFrame(this._animationFrame);
|
||||
this._animationFrame = null;
|
||||
this._animationFrame = undefined;
|
||||
}
|
||||
}
|
||||
|
||||
public resume(terminal: Terminal): void {
|
||||
this._animationTimeRestarted = null;
|
||||
this._animationTimeRestarted = undefined;
|
||||
this._restartInterval();
|
||||
this.restartBlinkAnimation(terminal);
|
||||
}
|
||||
|
||||
@@ -12,7 +12,7 @@ import { IColorSet } from 'browser/Types';
|
||||
import { IRenderDimensions } from 'browser/renderer/Types';
|
||||
|
||||
export class LinkRenderLayer extends BaseRenderLayer {
|
||||
private _state: ILinkifierEvent = null;
|
||||
private _state: ILinkifierEvent | undefined;
|
||||
|
||||
constructor(container: HTMLElement, zIndex: number, colors: IColorSet, terminal: ILinkifierAccessor) {
|
||||
super(container, 'link', zIndex, true, colors);
|
||||
@@ -23,7 +23,7 @@ export class LinkRenderLayer extends BaseRenderLayer {
|
||||
public resize(terminal: Terminal, dim: IRenderDimensions): void {
|
||||
super.resize(terminal, dim);
|
||||
// Resizing the canvas discards the contents of the canvas so clear state
|
||||
this._state = null;
|
||||
this._state = undefined;
|
||||
}
|
||||
|
||||
public reset(terminal: Terminal): void {
|
||||
@@ -38,7 +38,7 @@ export class LinkRenderLayer extends BaseRenderLayer {
|
||||
this._clearCells(0, this._state.y1 + 1, this._state.cols, middleRowCount);
|
||||
}
|
||||
this._clearCells(0, this._state.y2, this._state.x2, 1);
|
||||
this._state = null;
|
||||
this._state = undefined;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user