apply to dom and webgl too (#3742)
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@@ -216,8 +216,8 @@ export class WebglCharAtlas implements IDisposable {
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}
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}
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private _getForegroundCss(bg: number, bgColorMode: number, bgColor: number, fg: number, fgColorMode: number, fgColor: number, inverse: boolean, bold: boolean): string {
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const minimumContrastCss = this._getMinimumContrastCss(bg, bgColorMode, bgColor, fg, fgColorMode, fgColor, inverse, bold);
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private _getForegroundCss(bg: number, bgColorMode: number, bgColor: number, fg: number, fgColorMode: number, fgColor: number, inverse: boolean, bold: boolean, isPowerLineGlyph: boolean): string {
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const minimumContrastCss = this._getMinimumContrastCss(bg, bgColorMode, bgColor, fg, fgColorMode, fgColor, inverse, bold, isPowerLineGlyph);
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if (minimumContrastCss) {
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return minimumContrastCss;
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}
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@@ -281,8 +281,8 @@ export class WebglCharAtlas implements IDisposable {
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}
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}
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private _getMinimumContrastCss(bg: number, bgColorMode: number, bgColor: number, fg: number, fgColorMode: number, fgColor: number, inverse: boolean, bold: boolean): string | undefined {
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if (this._config.minimumContrastRatio === 1) {
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private _getMinimumContrastCss(bg: number, bgColorMode: number, bgColor: number, fg: number, fgColorMode: number, fgColor: number, inverse: boolean, bold: boolean, isPowerLineGlyph: boolean): string | undefined {
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if (this._config.minimumContrastRatio === 1 || isPowerLineGlyph) {
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return undefined;
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}
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@@ -370,13 +370,6 @@ export class WebglCharAtlas implements IDisposable {
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`${fontStyle} ${fontWeight} ${this._config.fontSize * this._config.devicePixelRatio}px ${this._config.fontFamily}`;
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this._tmpCtx.textBaseline = TEXT_BASELINE;
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this._tmpCtx.fillStyle = this._getForegroundCss(bg, bgColorMode, bgColor, fg, fgColorMode, fgColor, inverse, bold);
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// Apply alpha to dim the character
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if (dim) {
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this._tmpCtx.globalAlpha = DIM_OPACITY;
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}
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// Check if the char is a powerline glyph, these will be restricted to a single cell glyph, no
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// padding on either side that are allowed for other glyphs since they are designed to be pixel
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// perfect but may render with "bad" anti-aliasing
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@@ -387,6 +380,12 @@ export class WebglCharAtlas implements IDisposable {
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isPowerlineGlyph = true;
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}
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}
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this._tmpCtx.fillStyle = this._getForegroundCss(bg, bgColorMode, bgColor, fg, fgColorMode, fgColor, inverse, bold, isPowerlineGlyph);
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// Apply alpha to dim the character
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if (dim) {
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this._tmpCtx.globalAlpha = DIM_OPACITY;
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}
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// For powerline glyphs left/top padding is excluded (https://github.com/microsoft/vscode/issues/120129)
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const padding = isPowerlineGlyph ? 0 : TMP_CANVAS_GLYPH_PADDING;
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