Remove extends EventEmitter from SelectinoManager
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+10
-11
@@ -3,11 +3,10 @@
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* @license MIT
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*/
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import { ITerminal, ISelectionManager, IBuffer, IBufferLine } from './Types';
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import { ITerminal, ISelectionManager, IBuffer, IBufferLine, ISelectionRedrawRequestEvent } from './Types';
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import { MouseHelper } from './ui/MouseHelper';
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import * as Browser from './common/Platform';
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import { CharMeasure } from './ui/CharMeasure';
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import { EventEmitter } from './common/EventEmitter';
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import { SelectionModel } from './SelectionModel';
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import { AltClickHandler } from './handlers/AltClickHandler';
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import { CellData } from './BufferLine';
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@@ -68,10 +67,10 @@ export const enum SelectionMode {
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* SelectionModel, SelectionManager handles with all logic associated with
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* dealing with the selection, including handling mouse interaction, wide
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* characters and fetching the actual text within the selection. Rendering is
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* not handled by the SelectionManager but a 'refresh' event is fired when the
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* selection is ready to be redrawn.
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* not handled by the SelectionManager but the onRedrawRequest event is fired
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* when the selection is ready to be redrawn (on an animation frame).
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*/
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export class SelectionManager extends EventEmitter implements ISelectionManager {
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export class SelectionManager implements ISelectionManager {
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protected _model: SelectionModel;
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/**
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@@ -110,6 +109,8 @@ export class SelectionManager extends EventEmitter implements ISelectionManager
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private _onLinuxMouseSelection = new EventEmitter2<string>();
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public get onLinuxMouseSelection(): IEvent<string> { return this._onLinuxMouseSelection.event; }
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private _onRedrawRequest = new EventEmitter2<ISelectionRedrawRequestEvent>();
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public get onRedrawRequest(): IEvent<ISelectionRedrawRequestEvent> { return this._onRedrawRequest.event; }
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private _onSelectionChange = new EventEmitter2<void>();
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public get onSelectionChange(): IEvent<void> { return this._onSelectionChange.event; }
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@@ -117,7 +118,6 @@ export class SelectionManager extends EventEmitter implements ISelectionManager
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private _terminal: ITerminal,
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private _charMeasure: CharMeasure
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) {
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super();
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this._initListeners();
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this.enable();
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@@ -126,7 +126,6 @@ export class SelectionManager extends EventEmitter implements ISelectionManager
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}
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public dispose(): void {
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super.dispose();
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this._removeMouseDownListeners();
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}
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@@ -250,10 +249,10 @@ export class SelectionManager extends EventEmitter implements ISelectionManager
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/**
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* Queues a refresh, redrawing the selection on the next opportunity.
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* @param isNewMouseSelection Whether the selection should be registered as a new
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* @param isLinuxMouseSelection Whether the selection should be registered as a new
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* selection on Linux.
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*/
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public refresh(isNewMouseSelection?: boolean): void {
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public refresh(isLinuxMouseSelection?: boolean): void {
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// Queue the refresh for the renderer
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if (!this._refreshAnimationFrame) {
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this._refreshAnimationFrame = window.requestAnimationFrame(() => this._refresh());
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@@ -261,7 +260,7 @@ export class SelectionManager extends EventEmitter implements ISelectionManager
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// If the platform is Linux and the refresh call comes from a mouse event,
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// we need to update the selection for middle click to paste selection.
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if (Browser.isLinux && isNewMouseSelection) {
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if (Browser.isLinux && isLinuxMouseSelection) {
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const selectionText = this.selectionText;
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if (selectionText.length) {
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this._onLinuxMouseSelection.fire(this.selectionText);
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@@ -275,7 +274,7 @@ export class SelectionManager extends EventEmitter implements ISelectionManager
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*/
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private _refresh(): void {
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this._refreshAnimationFrame = null;
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this.emit('refresh', {
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this._onRedrawRequest.fire({
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start: this._model.finalSelectionStart,
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end: this._model.finalSelectionEnd,
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columnSelectMode: this._activeSelectionMode === SelectionMode.COLUMN
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