Use opaque selection in webgl, fix selection default rgba
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@@ -155,7 +155,7 @@ export class RectangleRenderer {
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private _updateCachedColors(): void {
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this._bgFloat = this._colorToFloat32Array(this._colors.background);
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this._selectionFloat = this._colorToFloat32Array(this._colors.selection);
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this._selectionFloat = this._colorToFloat32Array(this._colors.selectionOpaque);
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}
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private _updateViewportRectangle(): void {
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