Merge branch 'master' into webgl2

This commit is contained in:
Daniel Imms
2019-05-18 14:38:42 -07:00
68 changed files with 2372 additions and 460 deletions
+112 -5
View File
@@ -21,10 +21,10 @@
* http://linux.die.net/man/7/urxvt
*/
import { IInputHandlingTerminal, IViewport, ICompositionHelper, ITerminalOptions, ITerminal, IBrowser, ILinkifier, ILinkMatcherOptions, CustomKeyEventHandler, LinkMatcherHandler, CharacterJoinerHandler, IBufferLine, IAttributeData, IMouseZoneManager } from './Types';
import { IInputHandlingTerminal, IViewport, ICompositionHelper, ITerminalOptions, ITerminal, IBrowser, ILinkifier, ILinkMatcherOptions, CustomKeyEventHandler, LinkMatcherHandler, CharacterJoinerHandler, IMouseZoneManager } from './Types';
import { IRenderer } from './renderer/Types';
import { BufferSet } from './BufferSet';
import { Buffer, MAX_BUFFER_SIZE, DEFAULT_ATTR_DATA } from './Buffer';
import { Buffer, MAX_BUFFER_SIZE } from './Buffer';
import { CompositionHelper } from './CompositionHelper';
import { EventEmitter } from './common/EventEmitter';
import { Viewport } from './Viewport';
@@ -43,16 +43,16 @@ import { DEFAULT_BELL_SOUND, SoundManager } from './SoundManager';
import { MouseZoneManager } from './MouseZoneManager';
import { AccessibilityManager } from './AccessibilityManager';
import { ScreenDprMonitor } from './ui/ScreenDprMonitor';
import { ITheme, IMarker, IDisposable } from 'xterm';
import { ITheme, IMarker, IDisposable, ISelectionPosition } from 'xterm';
import { removeTerminalFromCache } from './renderer/atlas/CharAtlasCache';
import { DomRenderer } from './renderer/dom/DomRenderer';
import { IKeyboardEvent } from './common/Types';
import { evaluateKeyboardEvent } from './core/input/Keyboard';
import { KeyboardResultType, ICharset } from './core/Types';
import { WebglRenderer } from './renderer/webgl/WebglRenderer';
import { KeyboardResultType, ICharset, IBufferLine, IAttributeData } from './core/Types';
import { clone } from './common/Clone';
import { EventEmitter2, IEvent } from './common/EventEmitter2';
import { Attributes } from './BufferLine';
import { Attributes, DEFAULT_ATTR_DATA } from './core/buffer/BufferLine';
import { applyWindowsMode } from './WindowsMode';
// Let it work inside Node.js for automated testing purposes.
@@ -184,6 +184,7 @@ export class Terminal extends EventEmitter implements ITerminal, IDisposable, II
// user input states
public writeBuffer: string[];
public writeBufferUtf8: Uint8Array[];
private _writeInProgress: boolean;
/**
@@ -341,6 +342,7 @@ export class Terminal extends EventEmitter implements ITerminal, IDisposable, II
// user input states
this.writeBuffer = [];
this.writeBufferUtf8 = [];
this._writeInProgress = false;
this._xoffSentToCatchUp = false;
@@ -1367,6 +1369,88 @@ export class Terminal extends EventEmitter implements ITerminal, IDisposable, II
}
}
/**
* Writes raw utf8 bytes to the terminal.
* @param data UintArray with UTF8 bytes to write to the terminal.
*/
public writeUtf8(data: Uint8Array): void {
// Ensure the terminal isn't disposed
if (this._isDisposed) {
return;
}
// Ignore falsy data values
if (!data) {
return;
}
this.writeBufferUtf8.push(data);
// Send XOFF to pause the pty process if the write buffer becomes too large so
// xterm.js can catch up before more data is sent. This is necessary in order
// to keep signals such as ^C responsive.
if (this.options.useFlowControl && !this._xoffSentToCatchUp && this.writeBufferUtf8.length >= WRITE_BUFFER_PAUSE_THRESHOLD) {
// XOFF - stop pty pipe
// XON will be triggered by emulator before processing data chunk
this.handler(C0.DC3);
this._xoffSentToCatchUp = true;
}
if (!this._writeInProgress && this.writeBufferUtf8.length > 0) {
// Kick off a write which will write all data in sequence recursively
this._writeInProgress = true;
// Kick off an async innerWrite so more writes can come in while processing data
setTimeout(() => {
this._innerWriteUtf8();
});
}
}
protected _innerWriteUtf8(bufferOffset: number = 0): void {
// Ensure the terminal isn't disposed
if (this._isDisposed) {
this.writeBufferUtf8 = [];
}
const startTime = Date.now();
while (this.writeBufferUtf8.length > bufferOffset) {
const data = this.writeBufferUtf8[bufferOffset];
bufferOffset++;
// If XOFF was sent in order to catch up with the pty process, resume it if
// we reached the end of the writeBuffer to allow more data to come in.
if (this._xoffSentToCatchUp && this.writeBufferUtf8.length === bufferOffset) {
this.handler(C0.DC1);
this._xoffSentToCatchUp = false;
}
this._refreshStart = this.buffer.y;
this._refreshEnd = this.buffer.y;
// HACK: Set the parser state based on it's state at the time of return.
// This works around the bug #662 which saw the parser state reset in the
// middle of parsing escape sequence in two chunks. For some reason the
// state of the parser resets to 0 after exiting parser.parse. This change
// just sets the state back based on the correct return statement.
this._inputHandler.parseUtf8(data);
this.updateRange(this.buffer.y);
this.refresh(this._refreshStart, this._refreshEnd);
if (Date.now() - startTime >= WRITE_TIMEOUT_MS) {
break;
}
}
if (this.writeBufferUtf8.length > bufferOffset) {
// Allow renderer to catch up before processing the next batch
setTimeout(() => this._innerWriteUtf8(bufferOffset), 0);
} else {
this._writeInProgress = false;
this.writeBufferUtf8 = [];
}
}
/**
* Writes text to the terminal.
* @param data The text to write to the terminal.
@@ -1537,6 +1621,16 @@ export class Terminal extends EventEmitter implements ITerminal, IDisposable, II
return this.selectionManager ? this.selectionManager.hasSelection : false;
}
/**
* Selects text within the terminal.
* @param column The column the selection starts at..
* @param row The row the selection starts at.
* @param length The length of the selection.
*/
public select(column: number, row: number, length: number): void {
this.selectionManager.setSelection(column, row, length);
}
/**
* Gets the terminal's current selection, this is useful for implementing copy
* behavior outside of xterm.js.
@@ -1545,6 +1639,19 @@ export class Terminal extends EventEmitter implements ITerminal, IDisposable, II
return this.selectionManager ? this.selectionManager.selectionText : '';
}
public getSelectionPosition(): ISelectionPosition | undefined {
if (!this.selectionManager.hasSelection) {
return undefined;
}
return {
startColumn: this.selectionManager.selectionStart[0],
startRow: this.selectionManager.selectionStart[1],
endColumn: this.selectionManager.selectionEnd[0],
endRow: this.selectionManager.selectionEnd[1]
};
}
/**
* Clears the current terminal selection.
*/