Copy over typed array utils to webgl

This commit is contained in:
Daniel Imms
2019-05-18 23:38:49 -07:00
parent 6922156d07
commit 29d3b8281b
15 changed files with 292 additions and 145 deletions
+2 -2
View File
@@ -7,11 +7,11 @@ import { ITerminal } from '../../Types';
import { IRenderDimensions } from '../Types';
import { createProgram, expandFloat32Array, PROJECTION_MATRIX } from './WebglUtils';
import { IRenderModel, IWebGLVertexArrayObject, IWebGL2RenderingContext, ISelectionRenderModel } from './Types';
import { fill } from '../../common/TypedArrayUtils';
import { fill } from './TypedArray';
import { INVERTED_DEFAULT_COLOR } from './atlas/Types';
import { is256Color } from './atlas/CharAtlasUtils';
import { DEFAULT_COLOR } from '../../common/Types';
import { IColorSet, IColor } from '../../ui/Types';
import { IColorSet, IColor } from 'xterm';
const enum VertexAttribLocations {
POSITION = 0,