Merge branch 'master' into cursor-blink
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@@ -57,6 +57,14 @@ export class CursorRenderLayer extends BaseRenderLayer {
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};
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}
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public dispose(): void {
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if (this._cursorBlinkStateManager) {
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this._cursorBlinkStateManager.dispose();
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this._cursorBlinkStateManager = undefined;
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}
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super.dispose();
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}
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public resize(dim: IRenderDimensions): void {
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super.resize(dim);
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// Resizing the canvas discards the contents of the canvas so clear state
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@@ -186,7 +194,12 @@ export class CursorRenderLayer extends BaseRenderLayer {
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private _clearCursor(): void {
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if (this._state) {
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this._clearCells(this._state.x, this._state.y, this._state.width, 1);
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// Avoid potential rounding errors when device pixel ratio is less than 1
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if (window.devicePixelRatio < 1) {
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this._clearAll();
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} else {
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this._clearCells(this._state.x, this._state.y, this._state.width, 1);
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}
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this._state = {
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x: 0,
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y: 0,
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