Add missing block elements (include all 0x2580-0x259F)
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@@ -13,22 +13,40 @@ interface IBlockVector {
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}
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}
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export const blockElementDefinitions: { [index: string]: IBlockVector[] | undefined } = {
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export const blockElementDefinitions: { [index: string]: IBlockVector[] | undefined } = {
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'▀': [{ x: 0, y: 0, w: 8, h: 4 }],
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// Block elements (0x2580-0x2590)
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'█': [{ x: 0, y: 0, w: 8, h: 8 }],
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'▀': [{ x: 0, y: 0, w: 8, h: 4 }], // UPPER HALF BLOCK
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'▇': [{ x: 0, y: 1, w: 8, h: 7 }],
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'▁': [{ x: 0, y: 7, w: 8, h: 1 }], // LOWER ONE EIGHTH BLOCK
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'▆': [{ x: 0, y: 2, w: 8, h: 6 }],
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'▂': [{ x: 0, y: 6, w: 8, h: 2 }], // LOWER ONE QUARTER BLOCK
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'▅': [{ x: 0, y: 3, w: 8, h: 5 }],
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'▃': [{ x: 0, y: 5, w: 8, h: 3 }], // LOWER THREE EIGHTHS BLOCK
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'▄': [{ x: 0, y: 4, w: 8, h: 4 }],
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'▄': [{ x: 0, y: 4, w: 8, h: 4 }], // LOWER HALF BLOCK
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'▃': [{ x: 0, y: 5, w: 8, h: 3 }],
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'▅': [{ x: 0, y: 3, w: 8, h: 5 }], // LOWER FIVE EIGHTHS BLOCK
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'▂': [{ x: 0, y: 6, w: 8, h: 2 }],
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'▆': [{ x: 0, y: 2, w: 8, h: 6 }], // LOWER THREE QUARTERS BLOCK
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'▁': [{ x: 0, y: 7, w: 8, h: 1 }],
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'▇': [{ x: 0, y: 1, w: 8, h: 7 }], // LOWER SEVEN EIGHTHS BLOCK
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'▉': [{ x: 0, y: 0, w: 7, h: 8 }],
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'█': [{ x: 0, y: 0, w: 8, h: 8 }], // FULL BLOCK
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'▊': [{ x: 0, y: 0, w: 6, h: 8 }],
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'▉': [{ x: 0, y: 0, w: 7, h: 8 }], // LEFT SEVEN EIGHTHS BLOCK
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'▋': [{ x: 0, y: 0, w: 5, h: 8 }],
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'▊': [{ x: 0, y: 0, w: 6, h: 8 }], // LEFT THREE QUARTERS BLOCK
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'▌': [{ x: 0, y: 0, w: 4, h: 8 }],
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'▋': [{ x: 0, y: 0, w: 5, h: 8 }], // LEFT FIVE EIGHTHS BLOCK
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'▍': [{ x: 0, y: 0, w: 3, h: 8 }],
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'▌': [{ x: 0, y: 0, w: 4, h: 8 }], // LEFT HALF BLOCK
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'▎': [{ x: 0, y: 0, w: 2, h: 8 }],
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'▍': [{ x: 0, y: 0, w: 3, h: 8 }], // LEFT THREE EIGHTHS BLOCK
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'▏': [{ x: 0, y: 0, w: 1, h: 8 }],
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'▎': [{ x: 0, y: 0, w: 2, h: 8 }], // LEFT ONE QUARTER BLOCK
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'▏': [{ x: 0, y: 0, w: 1, h: 8 }], // LEFT ONE EIGHTH BLOCK
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'▐': [{ x: 4, y: 0, w: 4, h: 8 }], // RIGHT HALF BLOCK
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// Block elements (0x2594-0x2595)
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'▔': [{ x: 0, y: 0, w: 9, h: 1 }], // UPPER ONE EIGHTH BLOCK
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'▕': [{ x: 7, y: 0, w: 1, h: 8 }], // RIGHT ONE EIGHTH BLOCK
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// Terminal graphic characters (0x2596-0x259F)
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'▖': [{ x: 0, y: 4, w: 4, h: 4 }], // QUADRANT LOWER LEFT
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'▗': [{ x: 4, y: 4, w: 4, h: 4 }], // QUADRANT LOWER RIGHT
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'▘': [{ x: 0, y: 0, w: 4, h: 4 }], // QUADRANT UPPER LEFT
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'▙': [{ x: 0, y: 0, w: 4, h: 8 }, { x: 0, y: 4, w: 8, h: 4 }], // QUADRANT UPPER LEFT AND LOWER LEFT AND LOWER RIGHT
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'▚': [{ x: 0, y: 0, w: 4, h: 4 }, { x: 4, y: 4, w: 4, h: 4 }], // QUADRANT UPPER LEFT AND LOWER RIGHT
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'▛': [{ x: 0, y: 0, w: 4, h: 8 }, { x: 0, y: 0, w: 4, h: 8 }], // QUADRANT UPPER LEFT AND UPPER RIGHT AND LOWER LEFT
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'▜': [{ x: 0, y: 0, w: 8, h: 4 }, { x: 4, y: 0, w: 4, h: 8 }], // QUADRANT UPPER LEFT AND UPPER RIGHT AND LOWER RIGHT
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'▝': [{ x: 4, y: 0, w: 4, h: 4 }], // QUADRANT UPPER RIGHT
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'▞': [{ x: 4, y: 0, w: 4, h: 4 }, { x: 0, y: 4, w: 4, h: 4 }], // QUADRANT UPPER RIGHT AND LOWER LEFT
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'▟': [{ x: 4, y: 0, w: 4, h: 8 }, { x: 0, y: 4, w: 8, h: 4 }], // QUADRANT UPPER RIGHT AND LOWER LEFT AND LOWER RIGHT
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// VERTICAL ONE EIGHTH BLOCK-2 through VERTICAL ONE EIGHTH BLOCK-7
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// VERTICAL ONE EIGHTH BLOCK-2 through VERTICAL ONE EIGHTH BLOCK-7
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'\u{1FB70}': [{ x: 1, y: 0, w: 1, h: 8 }],
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'\u{1FB70}': [{ x: 1, y: 0, w: 1, h: 8 }],
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@@ -37,11 +55,7 @@ export const blockElementDefinitions: { [index: string]: IBlockVector[] | undefi
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'\u{1FB73}': [{ x: 4, y: 0, w: 1, h: 8 }],
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'\u{1FB73}': [{ x: 4, y: 0, w: 1, h: 8 }],
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'\u{1FB74}': [{ x: 5, y: 0, w: 1, h: 8 }],
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'\u{1FB74}': [{ x: 5, y: 0, w: 1, h: 8 }],
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'\u{1FB75}': [{ x: 6, y: 0, w: 1, h: 8 }],
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'\u{1FB75}': [{ x: 6, y: 0, w: 1, h: 8 }],
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// RIGHT ONE EIGHTH BLOCK
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'▕': [{ x: 7, y: 0, w: 1, h: 8 }],
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// UPPER ONE EIGHTH BLOCK
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'▔': [{ x: 0, y: 0, w: 8, h: 1 }],
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// HORIZONTAL ONE EIGHTH BLOCK-2 through HORIZONTAL ONE EIGHTH BLOCK-7
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// HORIZONTAL ONE EIGHTH BLOCK-2 through HORIZONTAL ONE EIGHTH BLOCK-7
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'\u{1FB76}': [{ x: 0, y: 1, w: 8, h: 1 }],
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'\u{1FB76}': [{ x: 0, y: 1, w: 8, h: 1 }],
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'\u{1FB77}': [{ x: 0, y: 2, w: 8, h: 1 }],
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'\u{1FB77}': [{ x: 0, y: 2, w: 8, h: 1 }],
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@@ -110,19 +124,20 @@ type PatternDefinition = number[][];
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* pixel values to be filled (1) or not filled (0).
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* pixel values to be filled (1) or not filled (0).
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*/
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*/
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const patternCharacterDefinitions: { [key: string]: PatternDefinition | undefined } = {
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const patternCharacterDefinitions: { [key: string]: PatternDefinition | undefined } = {
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'░': [
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// Shade characters (0x2591-0x2593)
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'░': [ // LIGHT SHADE (25%)
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[1, 0, 0, 0],
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[1, 0, 0, 0],
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[0, 0, 0, 0],
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[0, 0, 0, 0],
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[0, 0, 1, 0],
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[0, 0, 1, 0],
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[0, 0, 0, 0]
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[0, 0, 0, 0]
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],
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],
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'▒': [
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'▒': [ // MEDIUM SHADE (50%)
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[1, 0],
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[1, 0],
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[0, 0],
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[0, 0],
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[0, 1],
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[0, 1],
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[0, 0]
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[0, 0]
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],
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],
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'▓': [
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'▓': [ // DARK SHADE (75%)
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[0, 1],
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[0, 1],
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[1, 1],
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[1, 1],
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[1, 0],
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[1, 0],
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