Vendored
+8
@@ -1056,6 +1056,14 @@ declare module 'xterm' {
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*/
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refresh(start: number, end: number): void;
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/**
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* Clears the texture atlas of the canvas renderer if it's active. Doing this will force a
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* redraw of all glyphs which can workaround issues causing the texture to become corrupt, for
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* example Chromium/Nvidia has an issue where the texture gets messed up when resuming the OS
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* from sleep.
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*/
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clearTextureAtlas(): void;
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/**
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* Perform a full reset (RIS, aka '\x1bc').
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*/
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