Add API to clear canvas renderer texture atlas

Fixes #3455
This commit is contained in:
Daniel Imms
2021-09-22 06:38:47 -07:00
parent be7fcbe485
commit 189ff56224
12 changed files with 56 additions and 0 deletions
@@ -28,6 +28,8 @@ export abstract class BaseCharAtlas implements IDisposable {
*/
private _doWarmUp(): void { }
public clear(): void { }
/**
* Called when we start drawing a new frame.
*
@@ -119,6 +119,16 @@ export class DynamicCharAtlas extends BaseCharAtlas {
this._drawToCacheCount = 0;
}
public clear(): void {
if (this._cacheMap.size > 0) {
const capacity = this._width * this._height;
this._cacheMap = new LRUMap(capacity);
this._cacheMap.prealloc(capacity);
}
this._cacheCtx.clearRect(0, 0, TEXTURE_WIDTH, TEXTURE_HEIGHT);
this._tmpCtx.clearRect(0, 0, this._config.scaledCharWidth, this._config.scaledCharHeight);
}
public draw(
ctx: CanvasRenderingContext2D,
glyph: IGlyphIdentifier,