Remove selection-specific render pass, use bg overrides instead

Part of #3778
This commit is contained in:
Daniel Imms
2022-05-11 11:46:44 -07:00
parent 324ea2ecb7
commit 181fb1cfe5
3 changed files with 38 additions and 195 deletions
+32 -21
View File
@@ -167,10 +167,6 @@ export class WebglRenderer extends Disposable implements IRenderer {
this._core.screenElement!.style.height = `${this.dimensions.canvasHeight}px`;
this._rectangleRenderer.onResize();
if (this._model.selection.hasSelection) {
// Update selection as dimensions have changed
this._rectangleRenderer.updateSelection(this._model.selection);
}
this._glyphRenderer.setDimensions(this.dimensions);
this._glyphRenderer.onResize();
@@ -201,10 +197,8 @@ export class WebglRenderer extends Disposable implements IRenderer {
for (const l of this._renderLayers) {
l.onSelectionChanged(this._terminal, start, end, columnSelectMode);
}
this._updateSelectionModel(start, end, columnSelectMode);
this._onRequestRedraw.fire({ start: 0, end: this._terminal.rows - 1 });
this._requestRedrawViewport();
}
public onCursorMove(): void {
@@ -246,7 +240,7 @@ export class WebglRenderer extends Disposable implements IRenderer {
this._charAtlas?.clearTexture();
this._model.clear();
this._updateModel(0, this._terminal.rows - 1);
this._onRequestRedraw.fire({ start: 0, end: this._terminal.rows - 1 });
this._requestRedrawViewport();
}
public clear(): void {
@@ -292,7 +286,7 @@ export class WebglRenderer extends Disposable implements IRenderer {
// Render
this._rectangleRenderer.render();
this._glyphRenderer.render(this._model, this._model.selection.hasSelection);
this._glyphRenderer.render(this._model);
}
private _updateModel(start: number, end: number): void {
@@ -376,10 +370,6 @@ export class WebglRenderer extends Disposable implements IRenderer {
}
}
this._rectangleRenderer.updateBackgrounds(this._model);
if (this._model.selection.hasSelection) {
// Model could be updated but the selection is unchanged
this._glyphRenderer.updateSelection(this._model);
}
}
/**
@@ -390,16 +380,22 @@ export class WebglRenderer extends Disposable implements IRenderer {
this._workColors.bg = this._workCell.bg;
this._workColors.fg = this._workCell.fg;
// Get any decoration foreground/background overrides, this happens on the model to avoid
// spreading decoration override logic throughout the different sub-renderers
let bgOverride: number | undefined;
let fgOverride: number | undefined;
// Apply the selection color if needed
if (this._isCellSelected(x, y)) {
bgOverride = this._colors.selectionOpaque.rgba >> 8 & 0xFFFFFF;
}
// Get any decoration foreground/background overrides, this happens on the model to avoid
// spreading decoration override logic throughout the different sub-renderers
for (const d of this._decorationService.getDecorationsAtCell(x, y)) {
if (d.backgroundColorRGB) {
bgOverride = (d.backgroundColorRGB.rgba >> 8) >>> 0 & 0xFFFFFF;
bgOverride = d.backgroundColorRGB.rgba >> 8 & 0xFFFFFF;
}
if (d.foregroundColorRGB) {
fgOverride = (d.foregroundColorRGB.rgba >> 8) >>> 0 & 0xFFFFFF;
fgOverride = d.foregroundColorRGB.rgba >> 8 & 0xFFFFFF;
}
}
@@ -440,13 +436,27 @@ export class WebglRenderer extends Disposable implements IRenderer {
this._workColors.fg = fgOverride ?? this._workColors.fg;
}
private _isCellSelected(x: number, y: number): boolean {
if (!this._model.selection.hasSelection) {
return false;
}
y -= this._terminal.buffer.active.viewportY;
if (this._model.selection.columnSelectMode) {
return x >= this._model.selection.startCol && y >= this._model.selection.viewportCappedStartRow &&
x < this._model.selection.endCol && y < this._model.selection.viewportCappedEndRow;
}
return (y > this._model.selection.viewportStartRow && y < this._model.selection.viewportEndRow) ||
(this._model.selection.viewportStartRow === this._model.selection.viewportEndRow && y === this._model.selection.viewportStartRow && x >= this._model.selection.startCol && x < this._model.selection.endCol) ||
(this._model.selection.viewportStartRow < this._model.selection.viewportEndRow && y === this._model.selection.viewportEndRow && x < this._model.selection.endCol) ||
(this._model.selection.viewportStartRow < this._model.selection.viewportEndRow && y === this._model.selection.viewportStartRow && x >= this._model.selection.startCol);
}
private _updateSelectionModel(start: [number, number] | undefined, end: [number, number] | undefined, columnSelectMode: boolean = false): void {
const terminal = this._terminal;
// Selection does not exist
if (!start || !end || (start[0] === end[0] && start[1] === end[1])) {
this._model.clearSelection();
this._rectangleRenderer.updateSelection(this._model.selection);
return;
}
@@ -459,7 +469,6 @@ export class WebglRenderer extends Disposable implements IRenderer {
// No need to draw the selection
if (viewportCappedStartRow >= terminal.rows || viewportCappedEndRow < 0) {
this._model.clearSelection();
this._rectangleRenderer.updateSelection(this._model.selection);
return;
}
@@ -471,8 +480,6 @@ export class WebglRenderer extends Disposable implements IRenderer {
this._model.selection.viewportCappedEndRow = viewportCappedEndRow;
this._model.selection.startCol = start[0];
this._model.selection.endCol = end[0];
this._rectangleRenderer.updateSelection(this._model.selection);
}
/**
@@ -546,6 +553,10 @@ export class WebglRenderer extends Disposable implements IRenderer {
this.dimensions.actualCellHeight = this.dimensions.scaledCellHeight / this._devicePixelRatio;
this.dimensions.actualCellWidth = this.dimensions.scaledCellWidth / this._devicePixelRatio;
}
private _requestRedrawViewport(): void {
this._onRequestRedraw.fire({ start: 0, end: this._terminal.rows - 1 });
}
}
// TODO: Share impl with core