Add fontSize and fontFamily options
This commit is contained in:
@@ -19,6 +19,11 @@ export class BackgroundRenderLayer extends BaseRenderLayer implements IDataRende
|
||||
this._state.resize(terminal.cols, terminal.rows);
|
||||
}
|
||||
|
||||
public clear(terminal: ITerminal): void {
|
||||
this._state.clear();
|
||||
this._ctx.clearRect(0, 0, this._canvas.width, this._canvas.height);
|
||||
}
|
||||
|
||||
public render(terminal: ITerminal, startRow: number, endRow: number): void {
|
||||
const scaledCharWidth = Math.ceil(terminal.charMeasure.width) * window.devicePixelRatio;
|
||||
const scaledCharHeight = Math.ceil(terminal.charMeasure.height) * window.devicePixelRatio;
|
||||
|
||||
@@ -39,14 +39,16 @@ export abstract class BaseRenderLayer implements IRenderLayer {
|
||||
BaseRenderLayer._charAtlas = null;
|
||||
BaseRenderLayer._charAtlasCharWidth = terminal.charMeasure.width;
|
||||
BaseRenderLayer._charAtlasCharHeight = terminal.charMeasure.height;
|
||||
BaseRenderLayer._charAtlasGenerator.generate(terminal.charMeasure.width, terminal.charMeasure.height).then(bitmap => {
|
||||
BaseRenderLayer._charAtlasGenerator.generate(terminal, terminal.charMeasure.width, terminal.charMeasure.height).then(bitmap => {
|
||||
BaseRenderLayer._charAtlas = bitmap;
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected drawChar(char: string, code: number, fg: number, x: number, y: number, scaledCharWidth: number, scaledCharHeight: number): void {
|
||||
public abstract clear(terminal: ITerminal): void;
|
||||
|
||||
protected drawChar(terminal: ITerminal, char: string, code: number, fg: number, x: number, y: number, scaledCharWidth: number, scaledCharHeight: number): void {
|
||||
let colorIndex = 0;
|
||||
if (fg < 256) {
|
||||
colorIndex = fg + 1;
|
||||
@@ -57,15 +59,15 @@ export abstract class BaseRenderLayer implements IRenderLayer {
|
||||
code * scaledCharWidth, colorIndex * scaledCharHeight, scaledCharWidth, scaledCharHeight,
|
||||
x * scaledCharWidth, y * scaledCharHeight, scaledCharWidth, scaledCharHeight);
|
||||
} else {
|
||||
this._drawUncachedChar(char, fg, x, y, scaledCharWidth, scaledCharHeight);
|
||||
this._drawUncachedChar(terminal, char, fg, x, y, scaledCharWidth, scaledCharHeight);
|
||||
}
|
||||
// This draws the atlas (for debugging purposes)
|
||||
// this._ctx.drawImage(BaseRenderLayer._charAtlas, 0, 0);
|
||||
}
|
||||
|
||||
private _drawUncachedChar(char: string, fg: number, x: number, y: number, scaledCharWidth: number, scaledCharHeight: number): void {
|
||||
private _drawUncachedChar(terminal: ITerminal, char: string, fg: number, x: number, y: number, scaledCharWidth: number, scaledCharHeight: number): void {
|
||||
this._ctx.save();
|
||||
this._ctx.font = `${16 * window.devicePixelRatio}px courier`;
|
||||
this._ctx.font = `${terminal.options.fontSize * window.devicePixelRatio}px ${terminal.options.fontFamily}`;
|
||||
this._ctx.textBaseline = 'top';
|
||||
|
||||
// 256 color support
|
||||
@@ -91,16 +93,17 @@ class CharAtlasGenerator {
|
||||
this._ctx.scale(window.devicePixelRatio, window.devicePixelRatio);
|
||||
}
|
||||
|
||||
public generate(charWidth: number, charHeight: number): Promise<ImageBitmap> {
|
||||
public generate(terminal: ITerminal, charWidth: number, charHeight: number): Promise<ImageBitmap> {
|
||||
const scaledCharWidth = Math.ceil(charWidth) * window.devicePixelRatio;
|
||||
const scaledCharHeight = Math.ceil(charHeight) * window.devicePixelRatio;
|
||||
|
||||
console.log('generate');
|
||||
this._canvas.width = 255 * scaledCharWidth;
|
||||
this._canvas.height = (/*default*/1 + /*0-15*/16) * scaledCharHeight;
|
||||
|
||||
this._ctx.save();
|
||||
this._ctx.fillStyle = '#ffffff';
|
||||
this._ctx.font = `${16 * window.devicePixelRatio}px courier`;
|
||||
this._ctx.font = `${terminal.options.fontSize * window.devicePixelRatio}px ${terminal.options.fontFamily}`;
|
||||
console.log(this._ctx.font, scaledCharWidth, scaledCharHeight);
|
||||
this._ctx.textBaseline = 'top';
|
||||
|
||||
// Default color
|
||||
|
||||
@@ -14,6 +14,12 @@ export class CursorRenderLayer extends BaseRenderLayer implements IDataRenderLay
|
||||
this._state = null;
|
||||
}
|
||||
|
||||
public clear(terminal: ITerminal): void {
|
||||
const scaledCharWidth = Math.ceil(terminal.charMeasure.width) * window.devicePixelRatio;
|
||||
const scaledCharHeight = Math.ceil(terminal.charMeasure.height) * window.devicePixelRatio;
|
||||
this._clearCursor(scaledCharWidth, scaledCharHeight);
|
||||
}
|
||||
|
||||
public render(terminal: ITerminal, startRow: number, endRow: number): void {
|
||||
// TODO: Track blur/focus somehow, support unfocused cursor
|
||||
|
||||
@@ -50,7 +56,7 @@ export class CursorRenderLayer extends BaseRenderLayer implements IDataRenderLay
|
||||
this._ctx.restore();
|
||||
|
||||
const charData = terminal.buffer.lines.get(viewportRelativeCursorY)[terminal.buffer.x];
|
||||
this.drawChar(charData[CHAR_DATA_CHAR_INDEX], <number>charData[CHAR_DATA_CODE_INDEX], COLOR_CODES.BLACK, terminal.buffer.x, viewportRelativeCursorY, scaledCharWidth, scaledCharHeight);
|
||||
this.drawChar(terminal, charData[CHAR_DATA_CHAR_INDEX], <number>charData[CHAR_DATA_CODE_INDEX], COLOR_CODES.BLACK, terminal.buffer.x, viewportRelativeCursorY, scaledCharWidth, scaledCharHeight);
|
||||
|
||||
this._state = [terminal.buffer.x, viewportRelativeCursorY];
|
||||
}
|
||||
|
||||
@@ -20,6 +20,11 @@ export class ForegroundRenderLayer extends BaseRenderLayer implements IDataRende
|
||||
this._state.resize(terminal.cols, terminal.rows);
|
||||
}
|
||||
|
||||
public clear(terminal: ITerminal): void {
|
||||
this._state.clear();
|
||||
this._ctx.clearRect(0, 0, this._canvas.width, this._canvas.height);
|
||||
}
|
||||
|
||||
public render(terminal: ITerminal, startRow: number, endRow: number): void {
|
||||
const scaledCharWidth = Math.ceil(terminal.charMeasure.width) * window.devicePixelRatio;
|
||||
const scaledCharHeight = Math.ceil(terminal.charMeasure.height) * window.devicePixelRatio;
|
||||
@@ -31,10 +36,6 @@ export class ForegroundRenderLayer extends BaseRenderLayer implements IDataRende
|
||||
return;
|
||||
}
|
||||
|
||||
this._ctx.fillStyle = '#ffffff';
|
||||
this._ctx.textBaseline = 'top';
|
||||
this._ctx.font = `${16 * window.devicePixelRatio}px courier`;
|
||||
|
||||
for (let y = startRow; y <= endRow; y++) {
|
||||
const row = y + terminal.buffer.ydisp;
|
||||
const line = terminal.buffer.lines.get(row);
|
||||
@@ -82,7 +83,7 @@ export class ForegroundRenderLayer extends BaseRenderLayer implements IDataRende
|
||||
}
|
||||
}
|
||||
|
||||
this.drawChar(char, code, fg, x, y, scaledCharWidth, scaledCharHeight);
|
||||
this.drawChar(terminal, char, code, fg, x, y, scaledCharWidth, scaledCharHeight);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,4 +17,12 @@ export class GridCache<T> {
|
||||
}
|
||||
this.cache.length = width;
|
||||
}
|
||||
|
||||
public clear() {
|
||||
for (let x = 0; x < this.cache.length; x++) {
|
||||
for (let y = 0; y < this.cache[x].length; y++) {
|
||||
this.cache[x][y] = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,15 @@
|
||||
import { ITerminal } from '../Interfaces';
|
||||
|
||||
export interface IRenderLayer {
|
||||
/**
|
||||
* Resize the render layer.
|
||||
*/
|
||||
resize(terminal: ITerminal, canvasWidth: number, canvasHeight: number, charSizeChanged: boolean): void;
|
||||
|
||||
/**
|
||||
* Clear the state of the render layer.
|
||||
*/
|
||||
clear(terminal: ITerminal): void;
|
||||
}
|
||||
|
||||
export interface IDataRenderLayer extends IRenderLayer {
|
||||
|
||||
+10
-60
@@ -40,6 +40,7 @@ export class Renderer {
|
||||
}
|
||||
|
||||
public onCharSizeChanged(charWidth: number, charHeight: number): void {
|
||||
console.log('Renderer.onCharSizeChanged', charWidth, charHeight);
|
||||
const width = Math.ceil(charWidth) * this._terminal.cols;
|
||||
const height = Math.ceil(charHeight) * this._terminal.rows;
|
||||
for (let i = 0; i < this._dataRenderLayers.length; i++) {
|
||||
@@ -56,6 +57,15 @@ export class Renderer {
|
||||
}
|
||||
}
|
||||
|
||||
public clear(): void {
|
||||
for (let i = 0; i < this._dataRenderLayers.length; i++) {
|
||||
this._dataRenderLayers[i].clear(this._terminal);
|
||||
}
|
||||
for (let i = 0; i < this._selectionRenderLayers.length; i++) {
|
||||
this._selectionRenderLayers[i].clear(this._terminal);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Queues a refresh between two rows (inclusive), to be done on next animation
|
||||
* frame.
|
||||
@@ -102,64 +112,4 @@ export class Renderer {
|
||||
}
|
||||
this._terminal.emit('refresh', {start, end});
|
||||
}
|
||||
|
||||
/**
|
||||
* Refreshes the selection in the DOM.
|
||||
* @param start The selection start.
|
||||
* @param end The selection end.
|
||||
*/
|
||||
public refreshSelection(start: [number, number], end: [number, number]): void {
|
||||
// Remove all selections
|
||||
while (this._terminal.selectionContainer.children.length) {
|
||||
this._terminal.selectionContainer.removeChild(this._terminal.selectionContainer.children[0]);
|
||||
}
|
||||
|
||||
// Selection does not exist
|
||||
if (!start || !end) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Translate from buffer position to viewport position
|
||||
const viewportStartRow = start[1] - this._terminal.buffer.ydisp;
|
||||
const viewportEndRow = end[1] - this._terminal.buffer.ydisp;
|
||||
const viewportCappedStartRow = Math.max(viewportStartRow, 0);
|
||||
const viewportCappedEndRow = Math.min(viewportEndRow, this._terminal.rows - 1);
|
||||
|
||||
// No need to draw the selection
|
||||
if (viewportCappedStartRow >= this._terminal.rows || viewportCappedEndRow < 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Create the selections
|
||||
const documentFragment = document.createDocumentFragment();
|
||||
// Draw first row
|
||||
const startCol = viewportStartRow === viewportCappedStartRow ? start[0] : 0;
|
||||
const endCol = viewportCappedStartRow === viewportCappedEndRow ? end[0] : this._terminal.cols;
|
||||
documentFragment.appendChild(this._createSelectionElement(viewportCappedStartRow, startCol, endCol));
|
||||
// Draw middle rows
|
||||
const middleRowsCount = viewportCappedEndRow - viewportCappedStartRow - 1;
|
||||
documentFragment.appendChild(this._createSelectionElement(viewportCappedStartRow + 1, 0, this._terminal.cols, middleRowsCount));
|
||||
// Draw final row
|
||||
if (viewportCappedStartRow !== viewportCappedEndRow) {
|
||||
// Only draw viewportEndRow if it's not the same as viewporttartRow
|
||||
const endCol = viewportEndRow === viewportCappedEndRow ? end[0] : this._terminal.cols;
|
||||
documentFragment.appendChild(this._createSelectionElement(viewportCappedEndRow, 0, endCol));
|
||||
}
|
||||
this._terminal.selectionContainer.appendChild(documentFragment);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a selection element at the specified position.
|
||||
* @param row The row of the selection.
|
||||
* @param colStart The start column.
|
||||
* @param colEnd The end columns.
|
||||
*/
|
||||
private _createSelectionElement(row: number, colStart: number, colEnd: number, rowCount: number = 1): HTMLElement {
|
||||
const element = document.createElement('div');
|
||||
element.style.height = `${rowCount * this._terminal.charMeasure.height}px`;
|
||||
element.style.top = `${row * this._terminal.charMeasure.height}px`;
|
||||
element.style.left = `${colStart * this._terminal.charMeasure.width}px`;
|
||||
element.style.width = `${this._terminal.charMeasure.width * (colEnd - colStart)}px`;
|
||||
return element;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -16,6 +16,16 @@ export class SelectionRenderLayer extends BaseRenderLayer implements ISelectionR
|
||||
};
|
||||
}
|
||||
|
||||
public clear(terminal: ITerminal): void {
|
||||
if (this._state.start && this._state.end) {
|
||||
this._state = {
|
||||
start: null,
|
||||
end: null
|
||||
};
|
||||
this._ctx.clearRect(0, 0, this._canvas.width, this._canvas.height);
|
||||
}
|
||||
}
|
||||
|
||||
public render(terminal: ITerminal, start: [number, number], end: [number, number]): void {
|
||||
const scaledCharWidth = Math.ceil(terminal.charMeasure.width) * window.devicePixelRatio;
|
||||
const scaledCharHeight = Math.ceil(terminal.charMeasure.height) * window.devicePixelRatio;
|
||||
|
||||
Reference in New Issue
Block a user