Enforce underscore prefix for protected members
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@@ -66,7 +66,7 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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this._ctx = this._canvas.getContext('2d', {alpha: this._alpha});
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// Draw the background if this is an opaque layer
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if (!this._alpha) {
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this.clearAll();
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this._clearAll();
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}
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}
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@@ -81,7 +81,7 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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this._refreshCharAtlas(terminal, colorSet);
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}
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protected setTransparency(terminal: Terminal, alpha: boolean): void {
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protected _setTransparency(terminal: Terminal, alpha: boolean): void {
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// Do nothing when alpha doesn't change
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if (alpha === this._alpha) {
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return;
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@@ -127,7 +127,7 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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// Draw the background if this is an opaque layer
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if (!this._alpha) {
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this.clearAll();
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this._clearAll();
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}
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this._refreshCharAtlas(terminal, this._colors);
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@@ -142,7 +142,7 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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* @param width The number of columns to fill.
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* @param height The number of rows to fill.
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*/
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protected fillCells(x: number, y: number, width: number, height: number): void {
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protected _fillCells(x: number, y: number, width: number, height: number): void {
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this._ctx.fillRect(
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x * this._scaledCellWidth,
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y * this._scaledCellHeight,
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@@ -156,7 +156,7 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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* @param x The column to fill.
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* @param y The row to fill.
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*/
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protected fillBottomLineAtCells(x: number, y: number, width: number = 1): void {
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protected _fillBottomLineAtCells(x: number, y: number, width: number = 1): void {
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this._ctx.fillRect(
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x * this._scaledCellWidth,
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(y + 1) * this._scaledCellHeight - window.devicePixelRatio - 1 /* Ensure it's drawn within the cell */,
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@@ -170,7 +170,7 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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* @param x The column to fill.
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* @param y The row to fill.
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*/
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protected fillLeftLineAtCell(x: number, y: number): void {
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protected _fillLeftLineAtCell(x: number, y: number): void {
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this._ctx.fillRect(
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x * this._scaledCellWidth,
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y * this._scaledCellHeight,
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@@ -184,7 +184,7 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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* @param x The column to fill.
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* @param y The row to fill.
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*/
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protected strokeRectAtCell(x: number, y: number, width: number, height: number): void {
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protected _strokeRectAtCell(x: number, y: number, width: number, height: number): void {
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this._ctx.lineWidth = window.devicePixelRatio;
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this._ctx.strokeRect(
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x * this._scaledCellWidth + window.devicePixelRatio / 2,
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@@ -196,7 +196,7 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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/**
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* Clears the entire canvas.
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*/
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protected clearAll(): void {
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protected _clearAll(): void {
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if (this._alpha) {
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this._ctx.clearRect(0, 0, this._canvas.width, this._canvas.height);
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} else {
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@@ -212,7 +212,7 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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* @param width The number of columns to clear.
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* @param height The number of rows to clear.
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*/
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protected clearCells(x: number, y: number, width: number, height: number): void {
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protected _clearCells(x: number, y: number, width: number, height: number): void {
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if (this._alpha) {
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this._ctx.clearRect(
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x * this._scaledCellWidth,
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@@ -239,7 +239,7 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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* @param y The row to draw at.
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* @param color The color of the character.
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*/
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protected fillCharTrueColor(terminal: Terminal, cell: CellData, x: number, y: number): void {
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protected _fillCharTrueColor(terminal: Terminal, cell: CellData, x: number, y: number): void {
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this._ctx.font = this._getFont(terminal, false, false);
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this._ctx.textBaseline = 'middle';
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this._clipRow(terminal, y);
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@@ -263,7 +263,7 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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* This is used to validate whether a cached image can be used.
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* @param bold Whether the text is bold.
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*/
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protected drawChars(terminal: Terminal, cell: ICellData, x: number, y: number): void {
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protected _drawChars(terminal: Terminal, cell: ICellData, x: number, y: number): void {
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// skip cache right away if we draw in RGB
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// Note: to avoid bad runtime JoinedCellData will be skipped
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@@ -182,7 +182,7 @@ export class CursorRenderLayer extends BaseRenderLayer {
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private _clearCursor(): void {
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if (this._state) {
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this.clearCells(this._state.x, this._state.y, this._state.width, 1);
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this._clearCells(this._state.x, this._state.y, this._state.width, 1);
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this._state = {
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x: null,
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y: null,
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@@ -196,30 +196,30 @@ export class CursorRenderLayer extends BaseRenderLayer {
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private _renderBarCursor(terminal: Terminal, x: number, y: number, cell: ICellData): void {
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this._ctx.save();
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this._ctx.fillStyle = this._colors.cursor.css;
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this.fillLeftLineAtCell(x, y);
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this._fillLeftLineAtCell(x, y);
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this._ctx.restore();
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}
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private _renderBlockCursor(terminal: Terminal, x: number, y: number, cell: ICellData): void {
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this._ctx.save();
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this._ctx.fillStyle = this._colors.cursor.css;
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this.fillCells(x, y, cell.getWidth(), 1);
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this._fillCells(x, y, cell.getWidth(), 1);
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this._ctx.fillStyle = this._colors.cursorAccent.css;
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this.fillCharTrueColor(terminal, cell, x, y);
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this._fillCharTrueColor(terminal, cell, x, y);
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this._ctx.restore();
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}
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private _renderUnderlineCursor(terminal: Terminal, x: number, y: number, cell: ICellData): void {
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this._ctx.save();
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this._ctx.fillStyle = this._colors.cursor.css;
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this.fillBottomLineAtCells(x, y);
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this._fillBottomLineAtCells(x, y);
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this._ctx.restore();
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}
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private _renderBlurCursor(terminal: Terminal, x: number, y: number, cell: ICellData): void {
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this._ctx.save();
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this._ctx.strokeStyle = this._colors.cursor.css;
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this.strokeRectAtCell(x, y, cell.getWidth(), 1);
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this._strokeRectAtCell(x, y, cell.getWidth(), 1);
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this._ctx.restore();
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}
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}
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@@ -32,12 +32,12 @@ export class LinkRenderLayer extends BaseRenderLayer {
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private _clearCurrentLink(): void {
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if (this._state) {
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this.clearCells(this._state.x1, this._state.y1, this._state.cols - this._state.x1, 1);
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this._clearCells(this._state.x1, this._state.y1, this._state.cols - this._state.x1, 1);
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const middleRowCount = this._state.y2 - this._state.y1 - 1;
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if (middleRowCount > 0) {
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this.clearCells(0, this._state.y1 + 1, this._state.cols, middleRowCount);
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this._clearCells(0, this._state.y1 + 1, this._state.cols, middleRowCount);
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}
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this.clearCells(0, this._state.y2, this._state.x2, 1);
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this._clearCells(0, this._state.y2, this._state.x2, 1);
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this._state = null;
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}
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}
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@@ -54,14 +54,14 @@ export class LinkRenderLayer extends BaseRenderLayer {
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if (e.y1 === e.y2) {
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// Single line link
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this.fillBottomLineAtCells(e.x1, e.y1, e.x2 - e.x1);
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this._fillBottomLineAtCells(e.x1, e.y1, e.x2 - e.x1);
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} else {
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// Multi-line link
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this.fillBottomLineAtCells(e.x1, e.y1, e.cols - e.x1);
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this._fillBottomLineAtCells(e.x1, e.y1, e.cols - e.x1);
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for (let y = e.y1 + 1; y < e.y2; y++) {
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this.fillBottomLineAtCells(0, y, e.cols);
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this._fillBottomLineAtCells(0, y, e.cols);
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}
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this.fillBottomLineAtCells(0, e.y2, e.x2);
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this._fillBottomLineAtCells(0, e.y2, e.x2);
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}
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this._state = e;
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}
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