Move color to common, work with IColor
IColor is needed for the minimum contrast ratio function currently.
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@@ -4,18 +4,18 @@
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*/
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import { IRenderDimensions, IRenderLayer } from 'browser/renderer/Types';
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import { ICellData } from 'common/Types';
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import { ICellData, IColor } from 'common/Types';
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import { DEFAULT_COLOR, WHITESPACE_CELL_CHAR, WHITESPACE_CELL_CODE, Attributes } from 'common/buffer/Constants';
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import { IGlyphIdentifier } from 'browser/renderer/atlas/Types';
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import { DIM_OPACITY, INVERTED_DEFAULT_COLOR, TEXT_BASELINE } from 'browser/renderer/atlas/Constants';
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import { BaseCharAtlas } from 'browser/renderer/atlas/BaseCharAtlas';
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import { acquireCharAtlas } from 'browser/renderer/atlas/CharAtlasCache';
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import { AttributeData } from 'common/buffer/AttributeData';
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import { IColorSet, IColor } from 'browser/Types';
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import { IColorSet } from 'browser/Types';
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import { CellData } from 'common/buffer/CellData';
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import { IBufferService, IOptionsService } from 'common/services/Services';
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import { isPowerlineGlyph, throwIfFalsy } from 'browser/renderer/RendererUtils';
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import { channels, color, rgba } from 'browser/Color';
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import { channels, color, rgba } from 'common/Color';
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import { removeElementFromParent } from 'browser/Dom';
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import { tryDrawCustomChar } from 'browser/renderer/CustomGlyphs';
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