Move color to common, work with IColor

IColor is needed for the minimum contrast ratio function currently.
This commit is contained in:
Daniel Imms
2022-05-09 14:00:39 -07:00
parent 63eb9a4555
commit 0c6877f46f
19 changed files with 46 additions and 51 deletions
@@ -11,7 +11,8 @@ import { fill } from 'common/TypedArrayUtils';
import { slice } from './TypedArray';
import { NULL_CELL_CODE, WHITESPACE_CELL_CODE, Attributes, FgFlags } from 'common/buffer/Constants';
import { Terminal, IBufferLine } from 'xterm';
import { IColorSet, IColor } from 'browser/Types';
import { IColor } from 'common/Types';
import { IColorSet } from 'browser/Types';
import { IRenderDimensions } from 'browser/renderer/Types';
import { AttributeData } from 'common/buffer/AttributeData';
@@ -8,7 +8,8 @@ import { IRenderModel, IWebGLVertexArrayObject, IWebGL2RenderingContext, ISelect
import { fill } from 'common/TypedArrayUtils';
import { Attributes, FgFlags } from 'common/buffer/Constants';
import { Terminal } from 'xterm';
import { IColorSet, IColor } from 'browser/Types';
import { IColor } from 'common/Types';
import { IColorSet } from 'browser/Types';
import { IRenderDimensions } from 'browser/renderer/Types';
import { RENDER_MODEL_BG_OFFSET, RENDER_MODEL_FG_OFFSET, RENDER_MODEL_INDICIES_PER_CELL } from './RenderModel';
@@ -6,7 +6,8 @@
import { ICharAtlasConfig } from './Types';
import { Attributes } from 'common/buffer/Constants';
import { Terminal, FontWeight } from 'xterm';
import { IColorSet, IColor } from 'browser/Types';
import { IColorSet } from 'browser/Types';
import { IColor } from 'common/Types';
const NULL_COLOR: IColor = {
css: '',
@@ -8,10 +8,10 @@ import { DIM_OPACITY, TEXT_BASELINE } from 'browser/renderer/atlas/Constants';
import { IRasterizedGlyph, IBoundingBox, IRasterizedGlyphSet } from '../Types';
import { DEFAULT_COLOR, Attributes } from 'common/buffer/Constants';
import { throwIfFalsy } from '../WebglUtils';
import { IColor } from 'browser/Types';
import { IColor } from 'common/Types';
import { IDisposable } from 'xterm';
import { AttributeData } from 'common/buffer/AttributeData';
import { channels, rgba } from 'browser/Color';
import { channels, rgba } from 'common/Color';
import { tryDrawCustomChar } from 'browser/renderer/CustomGlyphs';
import { isPowerlineGlyph } from 'browser/renderer/RendererUtils';