Start of webgl integration
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@@ -92,7 +92,7 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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if (this._scaledCharWidth <= 0 && this._scaledCharHeight <= 0) {
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return;
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}
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this._charAtlas = acquireCharAtlas(terminal, colorSet, this._scaledCharWidth, this._scaledCharHeight);
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this._charAtlas = acquireCharAtlas(terminal, colorSet, this._scaledCellWidth, this._scaledCellHeight, this._scaledCharWidth, this._scaledCharHeight);
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this._charAtlas.warmUp();
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}
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