Merge pull request #3926 from Tyriar/rounding
FINALLY fix blurry canvas/webgl renderer issues due to device pixel rounding errors 🎉
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@@ -49,6 +49,8 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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italic: false
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};
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public get canvas(): HTMLCanvasElement { return this._canvas; }
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constructor(
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private _container: HTMLElement,
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id: string,
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