@@ -4,13 +4,13 @@
|
||||
*/
|
||||
|
||||
import { ITerminal } from '../../Types';
|
||||
import { IColorSet } from '../Types';
|
||||
import { generateConfig, configEquals } from './CharAtlasUtils';
|
||||
import BaseCharAtlas from './BaseCharAtlas';
|
||||
import DynamicCharAtlas from './DynamicCharAtlas';
|
||||
import NoneCharAtlas from './NoneCharAtlas';
|
||||
import StaticCharAtlas from './StaticCharAtlas';
|
||||
import { ICharAtlasConfig } from './Types';
|
||||
import { IColorSet } from '../../ui/Types';
|
||||
|
||||
const charAtlasImplementations = {
|
||||
'none': NoneCharAtlas,
|
||||
|
||||
@@ -5,8 +5,8 @@
|
||||
|
||||
import { FontWeight } from 'xterm';
|
||||
import { isFirefox, isSafari } from '../../common/Platform';
|
||||
import { IColor } from '../Types';
|
||||
import { ICharAtlasConfig, CHAR_ATLAS_CELL_SPACING } from './Types';
|
||||
import { IColor } from '../../ui/Types';
|
||||
|
||||
/**
|
||||
* Generates a char atlas.
|
||||
|
||||
@@ -4,9 +4,9 @@
|
||||
*/
|
||||
|
||||
import { ITerminal } from '../../Types';
|
||||
import { IColorSet } from '../Types';
|
||||
import { ICharAtlasConfig } from './Types';
|
||||
import { DEFAULT_COLOR } from '../../common/Types';
|
||||
import { IColorSet } from '../../ui/Types';
|
||||
|
||||
export function generateConfig(scaledCharWidth: number, scaledCharHeight: number, terminal: ITerminal, colors: IColorSet): ICharAtlasConfig {
|
||||
// null out some fields that don't matter
|
||||
|
||||
@@ -5,11 +5,11 @@
|
||||
|
||||
import { DIM_OPACITY, IGlyphIdentifier, INVERTED_DEFAULT_COLOR, ICharAtlasConfig } from './Types';
|
||||
import BaseCharAtlas from './BaseCharAtlas';
|
||||
import { DEFAULT_ANSI_COLORS } from '../ColorManager';
|
||||
import { DEFAULT_ANSI_COLORS } from '../../ui/ColorManager';
|
||||
import { clearColor } from './CharAtlasGenerator';
|
||||
import LRUMap from './LRUMap';
|
||||
import { isFirefox, isSafari } from '../../common/Platform';
|
||||
import { IColor } from '../Types';
|
||||
import { IColor } from '../../ui/Types';
|
||||
|
||||
// In practice we're probably never going to exhaust a texture this large. For debugging purposes,
|
||||
// however, it can be useful to set this to a really tiny value, to verify that LRU eviction works.
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
*/
|
||||
|
||||
import { FontWeight } from 'xterm';
|
||||
import { IColorSet } from '../Types';
|
||||
import { IColorSet } from '../../ui/Types';
|
||||
|
||||
export const INVERTED_DEFAULT_COLOR = 257;
|
||||
export const DIM_OPACITY = 0.5;
|
||||
|
||||
Reference in New Issue
Block a user