newChannel published the channel into the mux's chanList (via chanList.add) before assigning its localId, and openChannel/Accept set maxIncomingPayload only after newChannel returned. For an outbound channel, whose newChannel runs on an application goroutine, the mux loop could observe the channel through getChan before those fields were initialized, reading a zero localId or maxIncomingPayload with no happens-before relationship. Assign localId inside add while the chanList lock is held, and set maxIncomingPayload (always channelMaxPacket) in newChannel itself, so a channel returned by getChan is always fully initialized. Change-Id: Ib54a5d10dcb5c1ad8ed4dabe5d8d2790778be298 Reviewed-on: https://go-review.googlesource.com/c/crypto/+/797061 Reviewed-by: Filippo Valsorda <filippo@golang.org> LUCI-TryBot-Result: golang-scoped@luci-project-accounts.iam.gserviceaccount.com <golang-scoped@luci-project-accounts.iam.gserviceaccount.com> Reviewed-by: David Chase <drchase@google.com> Reviewed-by: Junyang Shao <shaojunyang@google.com>
390 lines
8.8 KiB
Go
390 lines
8.8 KiB
Go
// Copyright 2013 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package ssh
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import (
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"encoding/binary"
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"fmt"
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"io"
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"log"
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"sync"
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"sync/atomic"
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)
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// debugMux, if set, causes messages in the connection protocol to be
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// logged.
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const debugMux = false
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// chanList is a thread safe channel list.
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type chanList struct {
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// protects concurrent access to chans
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sync.Mutex
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// chans are indexed by the local id of the channel, which the
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// other side should send in the PeersId field.
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chans []*channel
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// This is a debugging aid: it offsets all IDs by this
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// amount. This helps distinguish otherwise identical
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// server/client muxes
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offset uint32
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}
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// add stores the given channel and assigns its localId while holding the
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// lock, so that getChan can never return a channel whose localId is not yet
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// initialized.
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func (c *chanList) add(ch *channel) {
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c.Lock()
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defer c.Unlock()
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for i := range c.chans {
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if c.chans[i] == nil {
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c.chans[i] = ch
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ch.localId = uint32(i) + c.offset
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return
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}
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}
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c.chans = append(c.chans, ch)
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ch.localId = uint32(len(c.chans)-1) + c.offset
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}
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// getChan returns the channel for the given ID.
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func (c *chanList) getChan(id uint32) *channel {
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id -= c.offset
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c.Lock()
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defer c.Unlock()
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if id < uint32(len(c.chans)) {
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return c.chans[id]
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}
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return nil
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}
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func (c *chanList) remove(id uint32) {
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id -= c.offset
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c.Lock()
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if id < uint32(len(c.chans)) {
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c.chans[id] = nil
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}
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c.Unlock()
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}
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// dropAll forgets all channels it knows, returning them in a slice.
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func (c *chanList) dropAll() []*channel {
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c.Lock()
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defer c.Unlock()
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var r []*channel
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for _, ch := range c.chans {
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if ch == nil {
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continue
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}
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r = append(r, ch)
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}
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c.chans = nil
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return r
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}
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// mux represents the state for the SSH connection protocol, which
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// multiplexes many channels onto a single packet transport.
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type mux struct {
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conn packetConn
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chanList chanList
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incomingChannels chan NewChannel
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globalSentMu sync.Mutex
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globalSentPending atomic.Bool
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globalResponses chan interface{}
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incomingRequests chan *Request
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errCond *sync.Cond
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err error
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}
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// When debugging, each new chanList instantiation has a different
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// offset.
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var globalOff uint32
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func (m *mux) Wait() error {
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m.errCond.L.Lock()
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defer m.errCond.L.Unlock()
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for m.err == nil {
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m.errCond.Wait()
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}
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return m.err
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}
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// newMux returns a mux that runs over the given connection.
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func newMux(p packetConn) *mux {
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m := &mux{
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conn: p,
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incomingChannels: make(chan NewChannel, chanSize),
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globalResponses: make(chan interface{}, 1),
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incomingRequests: make(chan *Request, chanSize),
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errCond: newCond(),
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}
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if debugMux {
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m.chanList.offset = atomic.AddUint32(&globalOff, 1)
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}
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go m.loop()
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return m
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}
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func (m *mux) sendMessage(msg interface{}) error {
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p := Marshal(msg)
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if debugMux {
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log.Printf("send global(%d): %#v", m.chanList.offset, msg)
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}
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return m.conn.writePacket(p)
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}
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func (m *mux) SendRequest(name string, wantReply bool, payload []byte) (bool, []byte, error) {
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if wantReply {
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m.globalSentMu.Lock()
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defer m.globalSentMu.Unlock()
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// Open the gate so that responses arriving while this request is in
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// flight are allowed to reach globalResponses. Any response arriving
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// while no request is pending is dropped by handleGlobalPacket.
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m.globalSentPending.Store(true)
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defer m.globalSentPending.Store(false)
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// Drain any spurious responses that may have been buffered. This prevents
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// a previously buffered unexpected response from being consumed instead
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// of the actual response for this request.
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drain:
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for {
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select {
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case _, ok := <-m.globalResponses:
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if !ok {
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break drain
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}
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default:
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break drain
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}
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}
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}
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if err := m.sendMessage(globalRequestMsg{
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Type: name,
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WantReply: wantReply,
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Data: payload,
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}); err != nil {
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return false, nil, err
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}
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if !wantReply {
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return false, nil, nil
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}
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msg, ok := <-m.globalResponses
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if !ok {
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return false, nil, io.EOF
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}
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switch msg := msg.(type) {
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case *globalRequestFailureMsg:
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return false, msg.Data, nil
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case *globalRequestSuccessMsg:
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return true, msg.Data, nil
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default:
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return false, nil, fmt.Errorf("ssh: unexpected response to request: %#v", msg)
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}
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}
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// ackRequest must be called after processing a global request that
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// has WantReply set.
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func (m *mux) ackRequest(ok bool, data []byte) error {
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if ok {
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return m.sendMessage(globalRequestSuccessMsg{Data: data})
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}
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return m.sendMessage(globalRequestFailureMsg{Data: data})
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}
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func (m *mux) Close() error {
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return m.conn.Close()
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}
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// loop runs the connection machine. It will process packets until an
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// error is encountered. To synchronize on loop exit, use mux.Wait.
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func (m *mux) loop() {
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var err error
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for err == nil {
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err = m.onePacket()
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}
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for _, ch := range m.chanList.dropAll() {
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ch.close()
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}
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close(m.incomingChannels)
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close(m.incomingRequests)
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close(m.globalResponses)
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m.conn.Close()
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m.errCond.L.Lock()
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m.err = err
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m.errCond.Broadcast()
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m.errCond.L.Unlock()
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if debugMux {
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log.Println("loop exit", err)
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}
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}
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// onePacket reads and processes one packet.
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func (m *mux) onePacket() error {
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packet, err := m.conn.readPacket()
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if err != nil {
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return err
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}
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if debugMux {
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if packet[0] == msgChannelData || packet[0] == msgChannelExtendedData {
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log.Printf("decoding(%d): data packet - %d bytes", m.chanList.offset, len(packet))
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} else {
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p, _ := decode(packet)
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log.Printf("decoding(%d): %d %#v - %d bytes", m.chanList.offset, packet[0], p, len(packet))
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}
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}
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switch packet[0] {
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case msgChannelOpen:
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return m.handleChannelOpen(packet)
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case msgGlobalRequest, msgRequestSuccess, msgRequestFailure:
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return m.handleGlobalPacket(packet)
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case msgPing:
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var msg pingMsg
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if err := Unmarshal(packet, &msg); err != nil {
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return fmt.Errorf("failed to unmarshal ping@openssh.com message: %w", err)
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}
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return m.sendMessage(pongMsg(msg))
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}
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// assume a channel packet.
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if len(packet) < 5 {
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return parseError(packet[0])
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}
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id := binary.BigEndian.Uint32(packet[1:])
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ch := m.chanList.getChan(id)
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if ch == nil {
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return m.handleUnknownChannelPacket(id, packet)
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}
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return ch.handlePacket(packet)
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}
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func (m *mux) handleGlobalPacket(packet []byte) error {
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msg, err := decode(packet)
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if err != nil {
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return err
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}
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switch msg := msg.(type) {
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case *globalRequestMsg:
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m.incomingRequests <- &Request{
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Type: msg.Type,
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WantReply: msg.WantReply,
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Payload: msg.Data,
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mux: m,
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}
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case *globalRequestSuccessMsg, *globalRequestFailureMsg:
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// Drop responses that arrive when no SendRequest is waiting, to
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// prevent a malicious peer from staging responses for a future
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// caller.
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if !m.globalSentPending.Load() {
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return nil
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}
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select {
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case m.globalResponses <- msg:
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default:
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}
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default:
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panic(fmt.Sprintf("not a global message %#v", msg))
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}
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return nil
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}
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// handleChannelOpen schedules a channel to be Accept()ed.
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func (m *mux) handleChannelOpen(packet []byte) error {
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var msg channelOpenMsg
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if err := Unmarshal(packet, &msg); err != nil {
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return err
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}
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if msg.MaxPacketSize < minPacketLength || msg.MaxPacketSize > 1<<31 {
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failMsg := channelOpenFailureMsg{
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PeersID: msg.PeersID,
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Reason: ConnectionFailed,
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Message: "invalid request",
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Language: "en_US.UTF-8",
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}
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return m.sendMessage(failMsg)
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}
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c := m.newChannel(msg.ChanType, channelInbound, msg.TypeSpecificData)
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c.remoteId = msg.PeersID
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c.maxRemotePayload = msg.MaxPacketSize
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c.remoteWin.add(msg.PeersWindow)
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m.incomingChannels <- c
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return nil
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}
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func (m *mux) OpenChannel(chanType string, extra []byte) (Channel, <-chan *Request, error) {
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ch, err := m.openChannel(chanType, extra)
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if err != nil {
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return nil, nil, err
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}
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return ch, ch.incomingRequests, nil
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}
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func (m *mux) openChannel(chanType string, extra []byte) (*channel, error) {
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ch := m.newChannel(chanType, channelOutbound, extra)
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open := channelOpenMsg{
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ChanType: chanType,
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PeersWindow: ch.myWindow,
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MaxPacketSize: ch.maxIncomingPayload,
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TypeSpecificData: extra,
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PeersID: ch.localId,
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}
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if err := m.sendMessage(open); err != nil {
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return nil, err
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}
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switch msg := (<-ch.msg).(type) {
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case *channelOpenConfirmMsg:
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return ch, nil
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case *channelOpenFailureMsg:
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return nil, &OpenChannelError{msg.Reason, msg.Message}
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default:
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return nil, fmt.Errorf("ssh: unexpected packet in response to channel open: %T", msg)
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}
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}
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func (m *mux) handleUnknownChannelPacket(id uint32, packet []byte) error {
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msg, err := decode(packet)
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if err != nil {
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return err
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}
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switch msg := msg.(type) {
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// RFC 4254 section 5.4 says unrecognized channel requests should
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// receive a failure response.
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case *channelRequestMsg:
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if msg.WantReply {
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return m.sendMessage(channelRequestFailureMsg{
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PeersID: msg.PeersID,
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})
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}
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return nil
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default:
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return fmt.Errorf("ssh: invalid channel %d", id)
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}
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}
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