This change breaks existing behavior.
Before, a missing ClientConfig.HostKeyCallback would cause host key
checking to be disabled. In this configuration, establishing a
connection to any host just works, so today, most SSH client code in
the wild does not perform any host key checks.
This makes it easy to perform a MITM attack:
* SSH installations that use keyboard-interactive or password
authentication can be attacked with MITM, thereby stealing
passwords.
* Clients that use public-key authentication with agent forwarding are
also vulnerable: the MITM server could allow the login to succeed, and
then immediately ask the agent to authenticate the login to the real
server.
* Clients that use public-key authentication without agent forwarding
are harder to attack unnoticedly: an attacker cannot authenticate the
login to the real server, so it cannot in general present a convincing
server to the victim.
Now, a missing HostKeyCallback will cause the handshake to fail. This
change also provides InsecureIgnoreHostKey() and FixedHostKey(key) as
ready made host checkers.
A simplistic parser for OpenSSH's known_hosts file is given as an
example. This change does not provide a full-fledged parser, as it
has complexity (wildcards, revocation, hashed addresses) that will
need further consideration.
When introduced, the host checking feature maintained backward
compatibility at the expense of security. We have decided this is not
the right tradeoff for the SSH library.
Fixesgolang/go#19767
Change-Id: I45fc7ba9bd1ea29c31ec23f115cdbab99913e814
Reviewed-on: https://go-review.googlesource.com/38701
Run-TryBot: Han-Wen Nienhuys <hanwen@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Use channels and a dedicated write loop for managing the rekeying
process. This lets us collect packets to be written while a key
exchange is in progress.
Previously, the read loop ran the key exchange, and writers would
block if a key exchange was going on. If a reader wrote back a packet
while processing a read packet, it could block, stopping the read
loop, thus causing a deadlock. Such coupled read/writes are inherent
with handling requests that want a response (eg. keepalive,
opening/closing channels etc.). The buffered channels (most channels
have capacity 16) papered over these problems, but under load SSH
connections would occasionally deadlock.
Fixes#18439.
Change-Id: I7c14ff4991fa3100a5d36025125d0cf1119c471d
Reviewed-on: https://go-review.googlesource.com/35012
Run-TryBot: Han-Wen Nienhuys <hanwen@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Han-Wen Nienhuys <hanwen@google.com>
This is done by running the key exchange and setting the session ID
under mutex. If the first exchange encounters an already set session
ID, then do nothing.
This fixes a race condition:
On setting up the connection, both sides sent a kexInit to initiate
the first (mandatory) key exchange. If one side was faster, the
faster side might have completed the key exchange, before the slow
side had a chance to send a kexInit. The slow side would send a
kexInit which would trigger a second key exchange. The resulting
confirmation message (msgNewKeys) would confuse the authentication
loop.
This fix removes sessionID from the transport struct.
This fix also deletes the unused interface rekeyingTransport.
Fixes#15066
Change-Id: I7f303bce5d3214c9bdd58f52d21178a185871d90
Reviewed-on: https://go-review.googlesource.com/21606
Reviewed-by: Adam Langley <agl@golang.org>
Reviewed-by: Han-Wen Nienhuys <hanwen@google.com>
The SSH server does not allow for setting a version string in the same
manner as the client. This update adds a ServerVersion member to the
ServerConfig structure which when set, causes the server to use that
member instead of the default version string. This allows building
an golang based SSH server which can present any version string
the user wishes.
It also adds an else statement to the client assignment of the
ClientVersion to avoid an allocation when using a user defined
ClientVersion.
Change-Id: I43d97cfd5a174f2c68f53c5b4e267539ef21937b
Reviewed-on: https://go-review.googlesource.com/1860
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Increase window size for channels (session and tcpip) to 64 *
max packet size (32 KB), which is the same value that OpenSSH
uses. Also breaks out the relevant harcoded constants into named
constants in channel.go.
Fixesgolang/go#6675.
R=golang-dev, dave, hanwen, agl
CC=golang-dev
https://golang.org/cl/18120043
Transport should not be a ReadWriter. It can only write packets, i.e. no partial reads or writes. Furthermore, you can currently do ClientConn.Write() while the connection is live, which sends raw bytes over the connection. Doing so will confuse the transports because the data is not encrypted.
As a consequence, ClientConn and ServerConn stop being a net.Conn
Finally, ensure that {Server,Client}Conn implement LocalAddr and RemoteAddr methods that previously were exposed by an embedded net.Conn field.
R=hanwen
CC=golang-dev
https://golang.org/cl/16610043
transport.
Sending the msgNewKeys packet and setting up the key material
now happen under a lock, preventing races with concurrent
writers.
R=kardianos, agl, jpsugar, hanwenn
CC=golang-dev
https://golang.org/cl/14476043
Adds readPacket() to conn, and renames conn to packetConn.
Key exchanges operate on packetConn, so they can be
unittested.
R=agl, jpsugar, dave
CC=golang-dev
https://golang.org/cl/13352055
Set maxPacket in forwarded connection, and use the requested port
number as key in forwardList.
R=golang-dev, agl, dave
CC=golang-dev
https://golang.org/cl/9753044
Fixesgolang/go#3810.
Fixes chanWriter Write after close behaviour bug.
Fixes serverChan writePacket after close bug.
Addresses final comments by agl on 6405064, plus various cleanups.
R=agl, kardianos, gustav.paul, fullung
CC=golang-dev
https://golang.org/cl/6479056
Fixesgolang/go#3810.
This change introduces an atomic boolean to guard the close
of the clientChan. Previously the client code was quite
lax with the ordering of the close messages and could allow
window adjustment or EOF messages to leak after Close had
been signaled.
Consolidating the changes to the serverChan will be handled
in a following CL.
R=agl, kardianos, gustav.paul
CC=golang-dev
https://golang.org/cl/6405064
RFC 4254 s5.2 is clear that a client must never send a data
packet larger than the value of maximum packet supplied by the
remote side during channel setup. The client was not honoring
this value, in fact it wasn't even recording it.
Thanks to Albert Strasheim for the bug report.
R=agl, fullung
CC=golang-dev
https://golang.org/cl/6448128
This proposal removes the use of recover() to catch
invalid channel ids sent from the remote side. The
recover() unfortuntaly makes debugging harder as it
obscures other panic causes.
Another source of panic()s exists inside marshal.go,
which will be handled with in a later CL.
R=agl, gustav.paul
CC=golang-dev
https://golang.org/cl/6404046
This CL introduces a new struct, channel to hold common shared
functions.
* add a new channel struct, which is embeded in {client,server}Chan.
* move common methods from {client,server}Chan into channel.
* remove unneeded used of serverConn.lock in serverChan
(transport.writePacket has its own mutex).
* remove filteredConn, introduce conn.
R=agl, gustav.paul
CC=golang-dev
https://golang.org/cl/6128059
* Add support for RFC4254 section 4 global requests.
* Improve clientConn.Listen to process responses properly.
R=agl, gustav.paul
CC=golang-dev
https://golang.org/cl/6130050
Add support for server (remote) forwarded tcpip channels.
See RFC4254 Section 7.1
R=gustav.paul, jeff, agl, lieqiewang
CC=golang-dev
https://golang.org/cl/6038047
This change prevents bad servers from crashing a client by sending an
invalid channel ID. It also makes the client disconnect in more cases
of invalid messages from a server and cleans up the client channels
in the event of a disconnect.
R=dave
CC=golang-dev
https://golang.org/cl/6099050
These are the cosmetic cleanups from the bits of code that I
rereviewed.
1) stringLength now takes a int; the length of the string. Too many
callers were allocating with stringLength([]byte(s)) and
stringLength only needs to call len().
2) agent.go now has sendAndReceive to remove logic that was
duplicated.
3) We now reject negative DH values
4) We now reject empty packets rather than crashing.
R=dave, jonathan.mark.pittman
CC=golang-dev
https://golang.org/cl/6061052
Fixesgolang/go#3479.
Using a channel to model window size was a mistake. Unlike stdin and
stdout, which are streams of data, window size is an variable and
should be modeled as such.
R=golang-dev, agl, gustav.paul, kardianos, dvyukov
CC=golang-dev
https://golang.org/cl/5986053
Also, add support for hmac-sha1.
At the suggestion of AGL hmac-md5, and hmac-md5-96
support was not included.
Fixesgolang/go#3095.
R=golang-dev, agl, huin
CC=golang-dev
https://golang.org/cl/5696065