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Add gripforgeai/mcp (Gaming): weapon/prop attachment for rigged 3D characters
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@@ -2126,6 +2126,7 @@ Integration with gaming related data, game engines, and services
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- [dmang-dev/mcp-pine](https://github.com/dmang-dev/mcp-pine) [](https://glama.ai/mcp/servers/dmang-dev/mcp-pine) 📇 🏠 🍎 🪟 🐧 - Memory inspection and savestate control for PCSX2 and other emulators speaking the [PINE](https://github.com/GovanifY/pine) protocol. Read/write 8/16/32/64-bit memory, save/load state slots, query game metadata. TCP on Windows, Unix sockets on Linux/macOS.
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- [dmang-dev/mcp-pine](https://github.com/dmang-dev/mcp-pine) [](https://glama.ai/mcp/servers/dmang-dev/mcp-pine) 📇 🏠 🍎 🪟 🐧 - Memory inspection and savestate control for PCSX2 and other emulators speaking the [PINE](https://github.com/GovanifY/pine) protocol. Read/write 8/16/32/64-bit memory, save/load state slots, query game metadata. TCP on Windows, Unix sockets on Linux/macOS.
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- [dmang-dev/mcp-ppsspp](https://github.com/dmang-dev/mcp-ppsspp) [](https://glama.ai/mcp/servers/dmang-dev/mcp-ppsspp) 📇 🏠 🍎 🪟 🐧 - Drive PSP games through [PPSSPP](https://www.ppsspp.org)'s built-in WebSocket debugger interface — no plugin needed. Memory r/w (u8/u16/u32/range/string), input (buttons + analog), pause/resume/step, screenshot, MIPS Allegrex registers, CPU execution breakpoints. The richest debugger surface in the family thanks to PPSSPP's native instrumentation.
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- [dmang-dev/mcp-ppsspp](https://github.com/dmang-dev/mcp-ppsspp) [](https://glama.ai/mcp/servers/dmang-dev/mcp-ppsspp) 📇 🏠 🍎 🪟 🐧 - Drive PSP games through [PPSSPP](https://www.ppsspp.org)'s built-in WebSocket debugger interface — no plugin needed. Memory r/w (u8/u16/u32/range/string), input (buttons + analog), pause/resume/step, screenshot, MIPS Allegrex registers, CPU execution breakpoints. The richest debugger surface in the family thanks to PPSSPP's native instrumentation.
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- [dmang-dev/mcp-retroarch](https://github.com/dmang-dev/mcp-retroarch) [](https://glama.ai/mcp/servers/dmang-dev/mcp-retroarch) 📇 🏠 🍎 🪟 🐧 - Drive any libretro core through [RetroArch](https://www.retroarch.com/)'s Network Control Interface (UDP): read/write memory, save/load state, screenshot, pause/frame-advance/reset, on-screen messages. Verified against NES, SNES, Genesis, N64, GBA, and PS1 cores.
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- [dmang-dev/mcp-retroarch](https://github.com/dmang-dev/mcp-retroarch) [](https://glama.ai/mcp/servers/dmang-dev/mcp-retroarch) 📇 🏠 🍎 🪟 🐧 - Drive any libretro core through [RetroArch](https://www.retroarch.com/)'s Network Control Interface (UDP): read/write memory, save/load state, screenshot, pause/frame-advance/reset, on-screen messages. Verified against NES, SNES, Genesis, N64, GBA, and PS1 cores.
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- [gripforgeai/mcp](https://github.com/gripforgeai/mcp) 📇 ☁️ - Attach weapons & props to rigged 3D characters: finds the hand bone whatever the rig calls it, scales the prop to the character's hand, closes the fist, and returns engine-ready binds (three.js / Unity / Godot) plus armed GLB exports. The missing step after Tripo, Meshy or Mixamo.
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- [gregario/dnd-oracle](https://github.com/gregario/dnd-oracle) [](https://glama.ai/mcp/servers/gregario/dnd-oracle) 📇 🏠 - D&D 5e SRD reference and analysis with monster search, spell lookup, encounter building, and loadout analysis. 10 tools, 1198 entities embedded.
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- [gregario/dnd-oracle](https://github.com/gregario/dnd-oracle) [](https://glama.ai/mcp/servers/gregario/dnd-oracle) 📇 🏠 - D&D 5e SRD reference and analysis with monster search, spell lookup, encounter building, and loadout analysis. 10 tools, 1198 entities embedded.
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- [gregario/godot-forge](https://github.com/gregario/godot-forge) [](https://glama.ai/mcp/servers/gregario/godot-forge) 📇 🏠 🍎 🪟 🐧 - Godot 4 development companion with test running (GUT/GdUnit4), API docs with 3→4 migration mapping, script analysis, scene parsing, screenshots, and LSP diagnostics.
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- [gregario/godot-forge](https://github.com/gregario/godot-forge) [](https://glama.ai/mcp/servers/gregario/godot-forge) 📇 🏠 🍎 🪟 🐧 - Godot 4 development companion with test running (GUT/GdUnit4), API docs with 3→4 migration mapping, script analysis, scene parsing, screenshots, and LSP diagnostics.
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- [gregario/lorcana-oracle](https://github.com/gregario/lorcana-oracle) [](https://glama.ai/mcp/servers/gregario/lorcana-oracle) 📇 🏠 - Disney Lorcana TCG card search, deck analysis, ink curves, lore generation, and franchise browsing. 7 tools, 2,710 cards embedded.
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- [gregario/lorcana-oracle](https://github.com/gregario/lorcana-oracle) [](https://glama.ai/mcp/servers/gregario/lorcana-oracle) 📇 🏠 - Disney Lorcana TCG card search, deck analysis, ink curves, lore generation, and franchise browsing. 7 tools, 2,710 cards embedded.
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