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Keep listing focused on engine capabilities
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@@ -2486,7 +2486,7 @@ Integration with gaming related data, game engines, and services
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- [danielenricocahall/lorcana-mcp](https://github.com/danielenricocahall/lorcana-mcp) [](https://glama.ai/mcp/servers/danielenricocahall/lorcana-mcp) 🐍 🏠 🍎 🪟 🐧 - Disney Lorcana TCG: card search, deck validation against format rules, deck stats and Dreamborn/Pixelborn deck list import and export.
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- [danielenricocahall/lorcana-mcp](https://github.com/danielenricocahall/lorcana-mcp) [](https://glama.ai/mcp/servers/danielenricocahall/lorcana-mcp) 🐍 🏠 🍎 🪟 🐧 - Disney Lorcana TCG: card search, deck validation against format rules, deck stats and Dreamborn/Pixelborn deck list import and export.
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- [dirtcubeinteractive/specter-skills](https://github.com/dirtcubeinteractive/specter-skills) [](https://glama.ai/mcp/servers/dirtcubeinteractive/specter-skills) 📇 🏠 - Configure a Specter game backend: players, economy, progression, leaderboards, tournaments, battle passes and real-time multiplayer.
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- [dirtcubeinteractive/specter-skills](https://github.com/dirtcubeinteractive/specter-skills) [](https://glama.ai/mcp/servers/dirtcubeinteractive/specter-skills) 📇 🏠 - Configure a Specter game backend: players, economy, progression, leaderboards, tournaments, battle passes and real-time multiplayer.
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- [ddsky/gamebrain-api-clients](https://github.com/ddsky/gamebrain-api-clients) ☁️ - Search and discover video games on any platform via the GameBrain API.
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- [ddsky/gamebrain-api-clients](https://github.com/ddsky/gamebrain-api-clients) ☁️ - Search and discover video games on any platform via the GameBrain API.
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- [dearlordylord/5e-quint](https://github.com/dearlordylord/5e-quint) [](https://glama.ai/mcp/servers/dearlordylord/5e-quint) 📇 🏠 - D&D 5e SRD 5.2.1 game engine: create characters and run turn-based battles through MCP, backed by Quint formal models, rule-level proofs, and model-based testing. Install: `pnpm dlx @dearlordylord/dnd-mcp`.
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- [dearlordylord/5e-quint](https://github.com/dearlordylord/5e-quint) [](https://glama.ai/mcp/servers/dearlordylord/5e-quint) 📇 🏠 - D&D 5e SRD 5.2.1 game engine: create characters and run turn-based battles through MCP, backed by Quint formal models, rule-level proofs, and model-based testing.
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- [DiegoLopez0208/RpgMakerMVUltimate-MCP](https://github.com/DiegoLopez0208/RpgMakerMVUltimate-MCP) [](https://glama.ai/mcp/servers/DiegoLopez0208/RpgMakerMVUltimate-MCP) 📇 🏠 - Offline RPG Maker MV assistant: generate maps, edit the database and events, validate broken references, debug events and search a project semantically.
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- [DiegoLopez0208/RpgMakerMVUltimate-MCP](https://github.com/DiegoLopez0208/RpgMakerMVUltimate-MCP) [](https://glama.ai/mcp/servers/DiegoLopez0208/RpgMakerMVUltimate-MCP) 📇 🏠 - Offline RPG Maker MV assistant: generate maps, edit the database and events, validate broken references, debug events and search a project semantically.
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- [dmang-dev/mcp-bizhawk](https://github.com/dmang-dev/mcp-bizhawk) [](https://glama.ai/mcp/servers/dmang-dev/mcp-bizhawk) 📇 🏠 🍎 🪟 🐧 - Control the BizHawk multi-system emulator: memory read/write, joypad input, frame advance, screenshots and save states.
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- [dmang-dev/mcp-bizhawk](https://github.com/dmang-dev/mcp-bizhawk) [](https://glama.ai/mcp/servers/dmang-dev/mcp-bizhawk) 📇 🏠 🍎 🪟 🐧 - Control the BizHawk multi-system emulator: memory read/write, joypad input, frame advance, screenshots and save states.
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- [dmang-dev/mcp-dolphin](https://github.com/dmang-dev/mcp-dolphin) [](https://glama.ai/mcp/servers/dmang-dev/mcp-dolphin) 📇 🏠 🍎 🪟 🐧 - Control the Dolphin GameCube/Wii emulator: memory read/write, GameCube and Wii Remote input, reset, save states and frame advance, via Felk's scripting fork.
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- [dmang-dev/mcp-dolphin](https://github.com/dmang-dev/mcp-dolphin) [](https://glama.ai/mcp/servers/dmang-dev/mcp-dolphin) 📇 🏠 🍎 🪟 🐧 - Control the Dolphin GameCube/Wii emulator: memory read/write, GameCube and Wii Remote input, reset, save states and frame advance, via Felk's scripting fork.
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