* Update dotnet-mcp-builder skill to ModelContextProtocol 2.x Align the skill with the C# SDK 2.0.0 release and the MCP 2026-07-28 spec: stable line is now 2.x, HttpServerTransportOptions.Stateless defaults to true, roots/sampling/MCP-channel logging are [Obsolete] (MCP9005) with the multi-round-trip input_required pattern as the replacement, discovery-first negotiation (server/discover) supersedes the initialize handshake, Mcp-Method/Mcp-Name routable headers, raw structuredContent for non-object results, required Tool.inputSchema, and the new ModelContextProtocol.Extensions.Tasks and ModelContextProtocol.Extensions.Apps packages (typed MCP Apps support replacing the hand-rolled _meta/ui:// pattern on 1.x). * Address Copilot review: Apps extension accuracy, header scope, capability ownership - packages.md: the Apps package replaces the manual _meta wiring, not the ui:// resource; note the experimental MCPEXP003 diagnostic; label the 1.x -> 2.0 list as highlights and add the OAuth/SSE runtime changes with a pointer to the full release notes. - transport-http.md: Mcp-Method is on every POST, Mcp-Name only on named invocations (tools/call, prompts/get, resources/read) - do not require it globally at gateways. - mcp-apps.md: current MIME type is text/html;profile=mcp-app (skybridge is a legacy draft value); document [McpAppUi] + WithMcpApps(). - server-features.md: roots/sampling are client capabilities, only logging sits on ServerCapabilities. * Correct stateful HTTP guidance: 2026-07-28 has no HTTP sessions Per the official SDK v2 elicitation docs, a server with Stateless=false refuses the 2026-07-28 revision so dual-path clients fall back to an initialize-capable revision; ElicitAsync cannot be used on 2026-07-28 Streamable HTTP at all. Reframe stateful HTTP as down-level compatibility mode and document the multi-round-trip pattern (InputRequiredException / InputRequest.ForElicitation, retry with InputResponses -> ElicitResult) as the current-protocol way to ask mid-tool, across SKILL.md, transport-http.md, and elicitation.md.
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STDIO transport
STDIO is the right choice when the server runs as a child process of the client (Claude Desktop, VS Code, MCP Inspector, a custom CLI). The client launches your executable; you read JSON-RPC frames from stdin and write them to stdout.
When to choose STDIO
- Local-first server (file-system access, dev tools, CLI integrations).
- Distributing as a single executable or a
dnx-runnable NuGet package. - You want the simplest possible deployment story (no network, no auth).
- You need server-to-client features (elicitation, notifications, the deprecated sampling/roots) — STDIO always supports them, no
Statelessflag to worry about.
If the user wants a remote/multi-tenant server, use HTTP Streamable instead.
Minimal server
dotnet new console -n MyStdioServer -f net10.0
cd MyStdioServer
dotnet add package ModelContextProtocol
dotnet add package Microsoft.Extensions.Hosting
// Program.cs
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting;
using Microsoft.Extensions.Logging;
using ModelContextProtocol.Server;
using System.ComponentModel;
var builder = Host.CreateApplicationBuilder(args);
// CRITICAL: stdout is the JSON-RPC channel. Send all logs to stderr.
builder.Logging.AddConsole(o => o.LogToStandardErrorThreshold = LogLevel.Trace);
builder.Services
.AddMcpServer()
.WithStdioServerTransport()
.WithToolsFromAssembly();
await builder.Build().RunAsync();
[McpServerToolType]
public static class EchoTool
{
[McpServerTool, Description("Echoes the message back to the client.")]
public static string Echo(string message) => $"hello {message}";
}
The stdout/stderr trap
The single most common bug in STDIO servers is something writing to stdout that isn't a JSON-RPC frame. The client will then drop the connection with a parse error.
Things that silently break STDIO:
Console.WriteLine(...)anywhere in your code.- A logger configured with the default console sink (writes to stdout).
Trace.WriteLine(...)if a default trace listener is attached.- Third-party libraries that print banners on startup.
Defensive checklist:
- Configure logging to stderr before anything else (the snippet above does this).
- Don't
Console.Write*from tools or startup code. UseILoggerinjected into the tool class. - If a dependency is noisy, redirect its logs through
ILoggeror suppress them at startup.
Server identity
The SDK sends serverInfo (name + version) during negotiation (the 2026-07-28 server/discover exchange, or the legacy initialize response for down-level clients — the SDK handles both automatically). By default it derives them from your assembly. To override:
builder.Services
.AddMcpServer(options =>
{
options.ServerInfo = new()
{
Name = "my-stdio-server",
Version = "1.0.0",
Title = "My STDIO MCP Server" // optional human-readable name
};
})
.WithStdioServerTransport()
.WithToolsFromAssembly();
Reading args/env from the client
Clients (e.g. Claude Desktop config) typically launch your server with arguments and environment variables. Read them like any other .NET app:
string apiKey = Environment.GetEnvironmentVariable("MY_API_KEY")
?? throw new InvalidOperationException("MY_API_KEY not set");
string configPath = args.ElementAtOrDefault(0)
?? Path.Combine(Environment.CurrentDirectory, "config.json");
Document the expected vars/args in the README so users know what to put in their client config.
Wiring to Claude Desktop
In claude_desktop_config.json:
{
"mcpServers": {
"my-server": {
"command": "dotnet",
"args": ["run", "--project", "C:/path/to/MyStdioServer"],
"env": {
"MY_API_KEY": "..."
}
}
}
}
For a published self-contained executable, replace command/args with the executable path. For a NuGet-distributed server using dnx:
"command": "dnx",
"args": ["MyMcpServer", "--version", "1.2.3"]
Wiring to VS Code (GitHub Copilot Chat)
In .vscode/mcp.json:
{
"servers": {
"my-server": {
"type": "stdio",
"command": "dotnet",
"args": ["run", "--project", "${workspaceFolder}/src/MyMcpServer"]
}
}
}
Local debugging
The cleanest workflow is MCP Inspector:
npx @modelcontextprotocol/inspector dotnet run --project ./MyStdioServer
Inspector launches your server, opens a UI, and lets you call tools / list resources / fire elicitations interactively. See testing.md for more.
Graceful shutdown
builder.Build().RunAsync() already handles SIGINT/SIGTERM. If you have background work to flush, use IHostApplicationLifetime:
var host = builder.Build();
var lifetime = host.Services.GetRequiredService<IHostApplicationLifetime>();
lifetime.ApplicationStopping.Register(() =>
{
// flush, close handles, etc. — keep it fast (<5s) so the client doesn't hang.
});
await host.RunAsync();