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Add Agent Arcade canvas extension (#2031)
* Add Agent Arcade canvas extension Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> * Refine Agent Arcade canvas behavior Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> * Update Agent Arcade canvas credits Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> * Update Agent Arcade canvas catalog anchor Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> * Ignoring the minified file * Configure codespell to skip minified Phaser file Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> --------- Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> Co-authored-by: Aaron Powell <me@aaron-powell.com>
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@@ -118,6 +118,7 @@ Use these extension folders as concrete references:
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- [`Backlog Swipe Triage`](../../extensions/#backlog-swipe-triage): swipe-based issue triage surface for fast backlog decisions.
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- [`Release Notes Showcase`](../../extensions/#release-notes-showcase): release notes authoring and review canvas pattern.
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- [`Chromium Control Canvas`](../../extensions/#chromium-control-canvas): advanced canvas that coordinates panel controls with a real headful Chromium window.
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- [`Agent Arcade`](../../extensions/#agent-arcade-canvas): retro arcade canvas with agent-callable controls for choosing or restarting mini-games while agents work.
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These examples show different complexity levels, from focused workflow boards to richer UI + automation integrations.
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