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Agent Skills are self-contained folders with instructions and bundled resources that enhance AI capabilities for specialized tasks. Based on the [Agent Skills specification](https://agentskills.io/specification), each skill contains a `SKILL.md` file with detailed instructions that agents load on-demand.
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Skills differ from other primitives by supporting bundled assets (scripts, code samples, reference data) that agents can utilize when performing specialized tasks.
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### How to Contribute
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See [CONTRIBUTING.md](../CONTRIBUTING.md#adding-skills) for guidelines on how to contribute new agent skills, improve existing ones, and share your use cases.
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### How to Use Agent Skills
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**What's Included:**
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| [first-ask](../skills/first-ask/SKILL.md) | Interactive, input-tool powered, task refinement workflow: interrogates scope, deliverables, constraints before carrying out the task; Requires the Joyride extension. | None |
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| [fluentui-blazor](../skills/fluentui-blazor/SKILL.md) | Guide for using the Microsoft Fluent UI Blazor component library (Microsoft.FluentUI.AspNetCore.Components NuGet package) in Blazor applications. Use this when the user is building a Blazor app with Fluent UI components, setting up the library, using FluentUI components like FluentButton, FluentDataGrid, FluentDialog, FluentToast, FluentNavMenu, FluentTextField, FluentSelect, FluentAutocomplete, FluentDesignTheme, or any component prefixed with "Fluent". Also use when troubleshooting missing providers, JS interop issues, or theming. | `references/DATAGRID.md`<br />`references/LAYOUT-AND-NAVIGATION.md`<br />`references/SETUP.md`<br />`references/THEMING.md` |
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| [folder-structure-blueprint-generator](../skills/folder-structure-blueprint-generator/SKILL.md) | Comprehensive technology-agnostic prompt for analyzing and documenting project folder structures. Auto-detects project types (.NET, Java, React, Angular, Python, Node.js, Flutter), generates detailed blueprints with visualization options, naming conventions, file placement patterns, and extension templates for maintaining consistent code organization across diverse technology stacks. | None |
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| [game-engine](../skills/game-engine/SKILL.md) | Expert skill for building web-based game engines and games using HTML5, Canvas, WebGL, and JavaScript. Use when asked to create games, build game engines, implement game physics, handle collision detection, set up game loops, manage sprites, add game controls, or work with 2D/3D rendering. Covers techniques for platformers, breakout-style games, maze games, tilemaps, audio, multiplayer via WebRTC, and publishing games. | `assets/2d-maze-game.md`<br />`assets/2d-platform-game.md`<br />`assets/gameBase-template-repo.md`<br />`assets/paddle-game-template.md`<br />`assets/simple-2d-engine.md`<br />`references/3d-web-games.md`<br />`references/algorithms.md`<br />`references/basics.md`<br />`references/game-control-mechanisms.md`<br />`references/game-engine-core-principles.md`<br />`references/game-publishing.md`<br />`references/techniques.md`<br />`references/terminology.md`<br />`references/web-apis.md` |
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| [gen-specs-as-issues](../skills/gen-specs-as-issues/SKILL.md) | This workflow guides you through a systematic approach to identify missing features, prioritize them, and create detailed specifications for implementation. | None |
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| [generate-custom-instructions-from-codebase](../skills/generate-custom-instructions-from-codebase/SKILL.md) | Migration and code evolution instructions generator for GitHub Copilot. Analyzes differences between two project versions (branches, commits, or releases) to create precise instructions allowing Copilot to maintain consistency during technology migrations, major refactoring, or framework version upgrades. | None |
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| [gh-cli](../skills/gh-cli/SKILL.md) | GitHub CLI (gh) comprehensive reference for repositories, issues, pull requests, Actions, projects, releases, gists, codespaces, organizations, extensions, and all GitHub operations from the command line. | None |
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