Files
yoradio/exsamples/displayhandlers.ino
2022-03-22 15:03:42 +03:00

83 lines
2.6 KiB
C++

/**************************************************************
*
* An example of displaying user information on the display.
* This file must be in the root directory of the sketch.
*
**************************************************************/
#if DSP_MODEL==DSP_ST7735
#include <JSON_Decoder.h> // https://github.com/Bodmer/OpenWeather
#include <OpenWeather.h> // https://github.com/Bodmer/JSON_Decoder
String api_key = "********************************"; // openweathermap.org API key
String latitude = "55.7512";
String longitude = "37.6184";
String units = "metric";
String language = "ru";
OW_Weather ow;
/***********************************************
* scrolled line
***********************************************/
Scroll hello;
/***********************************************
* Occurs when the display is initialized
***********************************************/
void dsp_on_init(){
hello.init(" * ", 1, TFT_LINEHGHT*4+6, 2000, ORANGE, TFT_BG);
}
/*********************************************************************************************
* The display has initialized, the network is connected, the player is ready to play.
* DspCore class documentation is missing :^( See the source in src/displays
*********************************************************************************************/
void dsp_on_start(DspCore *dsp){
OW_current *current = new OW_current;
OW_hourly *hourly = new OW_hourly;
OW_daily *daily = new OW_daily;
char weather[140] = { 0 };
ow.getForecast(current, hourly, daily, api_key, latitude, longitude, units, language);
sprintf(weather, "temp: %.1f * pressure: %d * humidity: %d", current->temp, (int)(current->pressure/1.333), current->humidity);
hello.setText(dsp->utf8Rus(weather, true));
}
/************************
* The loop cycle
************************/
void dsp_on_loop(){
if(display.mode==PLAYER) hello.loop();
}
/***********************************************
* Occurs when the display changes mode
***********************************************/
void dsp_on_newmode(displayMode_e newmode){
if (newmode == PLAYER) {
hello.reset();
}else{
hello.lock();
}
}
/************************
* Before print the clock
************************/
bool dsp_before_clock(DspCore *dsp, bool dots){
if(display.mode==PLAYER){
dsp->setFont();
dsp->setTextSize(1);
display.centerText(dsp->utf8Rus("Hello from plugin!", true), display.screenheight - TFT_FRAMEWDT * 2 - TFT_LINEHGHT * 2 - 2, PINK, TFT_BG);
}
return true; // false, if you need to disable the drawing of the clock
}
#endif