v0.9.670
This commit is contained in:
@@ -1,13 +1,10 @@
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#include "../core/options.h"
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#if DSP_MODEL==DSP_ST7735
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#include "displayST7735.h"
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#include "fonts/bootlogo40.h"
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#include "dspcore.h"
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#include "../core/config.h"
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#include "../core/network.h"
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#ifndef DEF_SPI_FREQ
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#define DEF_SPI_FREQ 26000000UL /* set it to 0 for system default */
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#define DEF_SPI_FREQ 0 //26000000UL /* set it to 0 for system default */
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#endif
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#if DSP_HSPI
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@@ -16,8 +13,6 @@ DspCore::DspCore(): Adafruit_ST7735(&SPI2, TFT_CS, TFT_DC, TFT_RST) {}
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DspCore::DspCore(): Adafruit_ST7735(&SPI, TFT_CS, TFT_DC, TFT_RST) {}
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#endif
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#include "tools/utf8RusGFX.h"
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void DspCore::initDisplay() {
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initR(DTYPE);
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if(DEF_SPI_FREQ > 0) setSPISpeed(DEF_SPI_FREQ);
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@@ -25,180 +20,12 @@ void DspCore::initDisplay() {
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invert();
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flip();
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setTextWrap(false);
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plItemHeight = playlistConf.widget.textsize*(CHARHEIGHT-1)+playlistConf.widget.textsize*4;
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plTtemsCount = round((float)height()/plItemHeight);
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if(plTtemsCount%2==0) plTtemsCount++;
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plCurrentPos = plTtemsCount/2;
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plYStart = (height() / 2 - plItemHeight / 2) - plItemHeight * (plTtemsCount - 1) / 2 + playlistConf.widget.textsize*2;
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}
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void DspCore::drawLogo(uint16_t top) {
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#ifdef DSP_MINI
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drawRGBBitmap((DSP_WIDTH - 62) / 2, 5, bootlogo40, 62, 40);
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#else
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//drawRGBBitmap((DSP_WIDTH - 99) / 2, 18, bootlogo2, 99, 64);
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drawRGBBitmap((DSP_WIDTH - 62) / 2, 34, bootlogo40, 62, 40);
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#endif
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}
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void DspCore::printPLitem(uint8_t pos, const char* item, ScrollWidget& current){
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setTextSize(playlistConf.widget.textsize);
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if (pos == plCurrentPos) {
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current.setText(item);
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} else {
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uint8_t plColor = (abs(pos - plCurrentPos)-1)>4?4:abs(pos - plCurrentPos)-1;
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setTextColor(config.theme.playlist[plColor], config.theme.background);
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setCursor(TFT_FRAMEWDT, plYStart + pos * plItemHeight);
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fillRect(0, plYStart + pos * plItemHeight - 1, width(), plItemHeight - 2, config.theme.background);
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print(utf8Rus(item, true));
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}
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}
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void DspCore::drawPlaylist(uint16_t currentItem) {
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uint8_t lastPos = config.fillPlMenu(currentItem - plCurrentPos, plTtemsCount);
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if(lastPos<plTtemsCount){
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fillRect(0, lastPos*plItemHeight+plYStart, width(), height()/2, config.theme.background);
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}
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}
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void DspCore::clearDsp(bool black) {
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fillScreen(black?0:config.theme.background);
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}
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GFXglyph *pgm_read_glyph_ptr(const GFXfont *gfxFont, uint8_t c) {
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return gfxFont->glyph + c;
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}
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uint8_t DspCore::_charWidth(unsigned char c){
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GFXglyph *glyph = pgm_read_glyph_ptr(&DS_DIGI28pt7b, c - 0x20);
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return pgm_read_byte(&glyph->xAdvance);
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}
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uint16_t DspCore::textWidth(const char *txt){
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uint16_t w = 0, l=strlen(txt);
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for(uint16_t c=0;c<l;c++) w+=_charWidth(txt[c]);
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return w;
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}
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void DspCore::_getTimeBounds() {
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_timewidth = textWidth(_timeBuf);
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char buf[4];
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strftime(buf, 4, "%H", &network.timeinfo);
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_dotsLeft=textWidth(buf);
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}
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void DspCore::_clockSeconds(){
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setTextSize(1);
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setFont(&DS_DIGI28pt7b);
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setTextColor((network.timeinfo.tm_sec % 2 == 0) ? config.theme.clock : (CLOCKFONT_MONO?config.theme.clockbg:config.theme.background), config.theme.background);
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setCursor(_timeleft+_dotsLeft, clockTop);
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print(":"); /* print dots */
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setFont();
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}
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void DspCore::_clockDate(){ }
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void DspCore::_clockTime(){
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if(_oldtimeleft>0 && !CLOCKFONT_MONO) dsp.fillRect(_oldtimeleft, clockTop-clockTimeHeight+1, _oldtimewidth, clockTimeHeight, config.theme.background);
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_timeleft = (width()/2 - _timewidth/2)+clockRightSpace;
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setTextSize(1);
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setFont(&DS_DIGI28pt7b);
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if(CLOCKFONT_MONO) {
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setCursor(_timeleft, clockTop);
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setTextColor(config.theme.clockbg, config.theme.background);
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print("88:88");
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}
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setTextColor(config.theme.clock, config.theme.background);
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setCursor(_timeleft, clockTop);
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print(_timeBuf);
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setFont();
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strlcpy(_oldTimeBuf, _timeBuf, sizeof(_timeBuf));
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_oldtimewidth = _timewidth;
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_oldtimeleft = _timeleft;
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}
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void DspCore::printClock(uint16_t top, uint16_t rightspace, uint16_t timeheight, bool redraw){
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clockTop = top;
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clockRightSpace = rightspace;
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clockTimeHeight = timeheight;
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strftime(_timeBuf, sizeof(_timeBuf), "%H:%M", &network.timeinfo);
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if(strcmp(_oldTimeBuf, _timeBuf)!=0 || redraw){
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_getTimeBounds();
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_clockTime();
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}
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_clockSeconds();
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}
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void DspCore::clearClock(){
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dsp.fillRect(_timeleft, clockTop-clockTimeHeight, _timewidth, clockTimeHeight+1, config.theme.background);
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}
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void DspCore::startWrite(void) {
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Adafruit_ST7735::startWrite();
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}
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void DspCore::endWrite(void) {
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Adafruit_ST7735::endWrite();
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}
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void DspCore::loop(bool force) { }
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void DspCore::charSize(uint8_t textsize, uint8_t& width, uint16_t& height){
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width = textsize * CHARWIDTH;
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height = textsize * CHARHEIGHT;
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}
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void DspCore::setTextSize(uint8_t s){
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Adafruit_GFX::setTextSize(s);
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}
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void DspCore::flip(){
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if(ROTATE_90){
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setRotation(config.store.flipscreen?2:0);
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}else{
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setRotation(config.store.flipscreen?3:1);
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}
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}
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void DspCore::invert(){
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invertDisplay((DTYPE==INITR_MINI160x80)?!config.store.invertdisplay:config.store.invertdisplay);
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}
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void DspCore::sleep(void) {
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enableSleep(true); delay(150); enableDisplay(false); delay(150);
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}
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void DspCore::wake(void) {
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enableDisplay(true); delay(150); enableSleep(false); delay(150);
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}
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void DspCore::writePixel(int16_t x, int16_t y, uint16_t color) {
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if(_clipping){
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if ((x < _cliparea.left) || (x > _cliparea.left+_cliparea.width) || (y < _cliparea.top) || (y > _cliparea.top + _cliparea.height)) return;
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}
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Adafruit_ST7735::writePixel(x, y, color);
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}
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void DspCore::writeFillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color) {
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if(_clipping){
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if ((x < _cliparea.left) || (x >= _cliparea.left+_cliparea.width) || (y < _cliparea.top) || (y > _cliparea.top + _cliparea.height)) return;
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}
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Adafruit_ST7735::writeFillRect(x, y, w, h, color);
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}
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void DspCore::setClipping(clipArea ca){
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_cliparea = ca;
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_clipping = true;
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}
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void DspCore::clearClipping(){
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_clipping = false;
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}
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void DspCore::setNumFont(){
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setFont(&DS_DIGI28pt7b);
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setTextSize(1);
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}
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void DspCore::clearDsp(bool black){ fillScreen(black?0:config.theme.background); }
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void DspCore::flip(){ if(ROTATE_90) setRotation(config.store.flipscreen?2:0); else setRotation(config.store.flipscreen?3:1); }
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void DspCore::invert(){ invertDisplay((DTYPE==INITR_MINI160x80)?!config.store.invertdisplay:config.store.invertdisplay); }
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void DspCore::sleep(void){ enableSleep(true); delay(150); enableDisplay(false); delay(150); }
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void DspCore::wake(void){ enableDisplay(true); delay(150); enableSleep(false); delay(150); }
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#endif
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