diff --git a/addons/xterm-addon-webgl/src/RectangleRenderer.ts b/addons/xterm-addon-webgl/src/RectangleRenderer.ts index 7746acb18..d5e245c06 100644 --- a/addons/xterm-addon-webgl/src/RectangleRenderer.ts +++ b/addons/xterm-addon-webgl/src/RectangleRenderer.ts @@ -6,7 +6,7 @@ import { createProgram, expandFloat32Array, PROJECTION_MATRIX, throwIfFalsy } from './WebglUtils'; import { IRenderModel, IWebGLVertexArrayObject, IWebGL2RenderingContext, ISelectionRenderModel } from './Types'; import { fill } from 'common/TypedArrayUtils'; -import { DEFAULT_COLOR, Attributes, FgFlags } from 'common/buffer/Constants'; +import { Attributes, FgFlags } from 'common/buffer/Constants'; import { Terminal } from 'xterm'; import { IColorSet, IColor } from 'browser/Types'; import { IRenderDimensions } from 'browser/renderer/Types'; @@ -246,16 +246,15 @@ export class RectangleRenderer { for (let y = 0; y < terminal.rows; y++) { let currentStartX = -1; - let currentBg = DEFAULT_COLOR; - let currentFg = DEFAULT_COLOR; + let currentBg = 0; + let currentFg = 0; for (let x = 0; x < terminal.cols; x++) { const modelIndex = ((y * terminal.cols) + x) * RENDER_MODEL_INDICIES_PER_CELL; const bg = model.cells[modelIndex + RENDER_MODEL_BG_OFFSET]; const fg = model.cells[modelIndex + RENDER_MODEL_FG_OFFSET]; if (bg !== currentBg) { // A rectangle needs to be drawn if going from non-default to another color - // TODO: DEFAULT_COLOR probably isn't right anymore? - if (currentBg !== DEFAULT_COLOR) { + if (currentBg !== 0) { const offset = rectangleCount++ * INDICES_PER_RECTANGLE; this._updateRectangle(vertices, offset, currentFg, currentBg, currentStartX, x, y); } @@ -265,7 +264,7 @@ export class RectangleRenderer { } } // Finish rectangle if it's still going - if (currentBg !== DEFAULT_COLOR) { + if (currentBg !== 0) { const offset = rectangleCount++ * INDICES_PER_RECTANGLE; this._updateRectangle(vertices, offset, currentFg, currentBg, currentStartX, terminal.cols, y); }